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<journal-meta>
<journal-id journal-id-type="publisher-id">Front. Virtual Real.</journal-id>
<journal-title-group>
<journal-title>Frontiers in Virtual Reality</journal-title>
<abbrev-journal-title abbrev-type="pubmed">Front. Virtual Real.</abbrev-journal-title>
</journal-title-group>
<issn pub-type="epub">2673-4192</issn>
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<publisher-name>Frontiers Media S.A.</publisher-name>
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<article-meta>
<article-id pub-id-type="publisher-id">1622522</article-id>
<article-id pub-id-type="doi">10.3389/frvir.2025.1622522</article-id>
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<article-categories>
<subj-group subj-group-type="heading">
<subject>Original Research</subject>
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</article-categories>
<title-group>
<article-title>The impact of virtual map visual design and landmark description location on users&#x2019; wayfinding visual search performance and experience in intelligent shopping guide terminals</article-title>
<alt-title alt-title-type="left-running-head">Xu and Zhai</alt-title>
<alt-title alt-title-type="right-running-head">
<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.3389/frvir.2025.1622522">10.3389/frvir.2025.1622522</ext-link>
</alt-title>
</title-group>
<contrib-group>
<contrib contrib-type="author">
<name>
<surname>Xu</surname>
<given-names>Le</given-names>
</name>
<xref ref-type="aff" rid="aff1">
<sup>1</sup>
</xref>
<role vocab="credit" vocab-identifier="https://credit.niso.org/" vocab-term="supervision" vocab-term-identifier="https://credit.niso.org/contributor-roles/supervision/">Supervision</role>
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<role vocab="credit" vocab-identifier="https://credit.niso.org/" vocab-term="visualization" vocab-term-identifier="https://credit.niso.org/contributor-roles/visualization/">Visualization</role>
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<contrib contrib-type="author" corresp="yes">
<name>
<surname>Zhai</surname>
<given-names>Weimin</given-names>
</name>
<xref ref-type="aff" rid="aff2">
<sup>2</sup>
</xref>
<xref ref-type="corresp" rid="c001">&#x2a;</xref>
<uri xlink:href="https://loop.frontiersin.org/people/3041113"/>
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<aff id="aff1">
<label>1</label>
<institution>School of Art and Design, Zhejiang Sci-Tech University</institution>, <city>Hangzhou</city>, <country country="CN">China</country>
</aff>
<aff id="aff2">
<label>2</label>
<institution>School of Design and Innovation, Shenzhen Technology University</institution>, <city>Shenzhen</city>, <country country="CN">China</country>
</aff>
<author-notes>
<corresp id="c001">
<label>&#x2a;</label>Correspondence: Weimin Zhai, <email xlink:href="zhaiweimin@sztu.edu.cn">zhaiweimin@sztu.edu.cn</email>
</corresp>
</author-notes>
<pub-date publication-format="electronic" date-type="pub" iso-8601-date="2025-11-19">
<day>19</day>
<month>11</month>
<year>2025</year>
</pub-date>
<pub-date publication-format="electronic" date-type="collection">
<year>2025</year>
</pub-date>
<volume>6</volume>
<elocation-id>1622522</elocation-id>
<history>
<date date-type="received">
<day>23</day>
<month>05</month>
<year>2025</year>
</date>
<date date-type="rev-recd">
<day>15</day>
<month>10</month>
<year>2025</year>
</date>
<date date-type="accepted">
<day>17</day>
<month>10</month>
<year>2025</year>
</date>
</history>
<permissions>
<copyright-statement>Copyright &#xa9; 2025 Xu and Zhai.</copyright-statement>
<copyright-year>2025</copyright-year>
<copyright-holder>Xu and Zhai</copyright-holder>
<license>
<ali:license_ref start_date="2025-11-19">https://creativecommons.org/licenses/by/4.0/</ali:license_ref>
<license-p>This is an open-access article distributed under the terms of the <ext-link ext-link-type="uri" xlink:href="https://creativecommons.org/licenses/by/4.0/">Creative Commons Attribution License (CC BY)</ext-link>. The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.</license-p>
</license>
</permissions>
<abstract>
<p>In large shopping malls, shoppers often require assistance with wayfinding. Intelligent shopping guide terminals are increasingly being used for this purpose, and their interface usability plays a crucial role in influencing both wayfinding visual search performance and the overall shopping experience. This study investigates the effects of map visual presentations and landmark description locations in virtual environments on users&#x2019; wayfinding visual search performance and subjective evaluations using intelligent shopping guide terminals. A 2x3 between subject design was employed to examine how different virtual map types (2D and 3D) and landmark description locations (on, within, or below the map) affect task performance and subjective evaluations. A total of 60 participants were selected via purposive sampling and asked to complete five wayfinding tasks. Task completion times were recorded, and data were collected using the System Usability Scale (SUS), a 7-point Likert scale for subjective evaluation, and semi-structured interviews. The key findings are as follows: (1) Landmark descriptions on or below the map led to better wayfinding visual search performance than those within the map; (2) Users demonstrated superior wayfinding visual search performance with 3D maps compared to 2D maps; (3) When landmarks were placed on or below the map, 3D maps outperformed 2D maps in task performance, attractiveness, and information clarity. However, the reverse was true when landmarks were placed within the map, (4) Landmark descriptions within the map generated higher physical demand, with no significant difference between descriptions on or below the map. (5) Overall, subjective evaluations and SUS scores indicated a clear preference for landmark descriptions placed on or below the map. These findings contribute to improving wayfinding visual search performance in shopping malls and offer valuable insights for enhancing user interface design in intelligent shopping guide terminals, ultimately leading to better user experiences.</p>
</abstract>
<kwd-group>
<kwd>wayfinding</kwd>
<kwd>shopping mall</kwd>
<kwd>intelligent shopping guide terminal</kwd>
<kwd>virtual map visual presentation</kwd>
<kwd>location of landmark description</kwd>
<kwd>user experience</kwd>
</kwd-group>
<funding-group>
<funding-statement>The author(s) declare that financial support was received for the research and/or publication of this article. This research was supported by the 2024 Higher Education Research Project of the Guangdong Higher Education Association (24GQN16) and the Teaching and Research Project for Ideological and Political Theory Courses in Higher Education Institutions of the Guangdong Regional Collaborative Innovation Center for Ideological and Political Courses in Higher Education Institutions (ZFJ202464).The research did not receive any specific support from individuals, public, or commercial organizations. Many thanks to the reviewers for their comments and efforts to improve this paper.</funding-statement>
</funding-group>
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<fig-count count="8"/>
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<ref-count count="65"/>
<page-count count="13"/>
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<custom-meta>
<meta-name>section-in-acceptance</meta-name>
<meta-value>Virtual Reality and Human Behaviour</meta-value>
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</front>
<body>
<sec sec-type="intro" id="s1">
<label>1</label>
<title>Introduction</title>
<p>In the study of human behavior and navigation, it is essential to consider two key factors: &#x201c;movement&#x201d; and &#x201c;wayfinding&#x201d; (<xref ref-type="bibr" rid="B67">Smelser and Baltes, 2001</xref>). Wayfinding specifically involves gathering information from environmental sources such as distance, survey knowledge, and route planning to determine the optimal path (<xref ref-type="bibr" rid="B18">Cheung, 2006</xref>). As physical and social environments become increasingly complex, wayfinders face greater challenges in acquiring spatial knowledge (<xref ref-type="bibr" rid="B11">Chan et al., 2024</xref>). Concurrently, advancements in navigation technologies have made external information sources crucial in providing environmental data. These sources include, but are not limited to, wayfinding signage (<xref ref-type="bibr" rid="B10">Chambers and Bowman, 2011</xref>), landmarks (<xref ref-type="bibr" rid="B62">Rechel et al., 2009</xref>), maps (<xref ref-type="bibr" rid="B31">He et al., 2014</xref>), kiosks (<xref ref-type="bibr" rid="B23">Devlin and Bernstein, 1997</xref>), and mobile wayfinding applications (<xref ref-type="bibr" rid="B70">Vandenberg et al., 2016</xref>). In unfamiliar and complex spatial environments, individuals increasingly rely on these external aids to obtain necessary navigation information (<xref ref-type="bibr" rid="B32">Iftikhar and Luximon, 2024</xref>). This growing reliance underscores the need for developing user-friendly wayfinding interfaces that align with users&#x2019; cognitive processes.</p>
<p>Typically, shopping malls are large, enclosed spaces that integrate retail, dining, and entertainment functions (<xref ref-type="bibr" rid="B26">Gilboa et al., 2020</xref>). However, as shopping malls expand, so do the spatial complexity and the distances consumers must traverse (<xref ref-type="bibr" rid="B36">Kim and Kim, 2020</xref>). The existing literature identifies four core areas of focus in shopping mall research: spatial wayfinding, environmental atmosphere, differences in consumer experiences across malls, and the impact of malls on consumer behavior (<xref ref-type="bibr" rid="B38">Krey et al., 2022</xref>). In large shopping malls, consumers often require assistance in locating their desired retail stores. If they encounter difficulties in wayfinding, negative emotions may arise, potentially leading to reduced spending (<xref ref-type="bibr" rid="B13">Chebat et al., 2005</xref>). Therefore, effectively guiding consumers and assisting them in navigation is a critical issue (<xref ref-type="bibr" rid="B39">Kutnicki, 2018</xref>). Traditionally, digital signage with wayfinding capabilities has provided directional assistance, reducing the time consumers spend searching for their target stores while enhancing the overall appeal of the mall (<xref ref-type="bibr" rid="B52">Meziani and Hussien, 2017</xref>). Recently, with the widespread adoption of public terminals in shopping malls, smart wayfinding terminals have become indispensable to the shopping experience. These terminals not only provide effective navigation but also significantly increase foot traffic in malls (<xref ref-type="bibr" rid="B33">Inman and Nikolova, 2017</xref>). Smart wayfinding terminals typically offer features such as store search, facility search, parking payment, and promotional activities (<xref ref-type="bibr" rid="B46">Li et al., 2021</xref>). Due to their ease of use, combined with touch-screen technology, these terminals are highly attractive to most consumers (<xref ref-type="bibr" rid="B72">Wang, 2014</xref>). As a result, consumer interactions with smart wayfinding terminals have become a crucial mode of information transmission, making it vital to enhance the usability of these devices (<xref ref-type="bibr" rid="B56">Nicholas et al., 2001</xref>; <xref ref-type="bibr" rid="B59">Pillai et al., 2020</xref>). In recent years, scholars have increasingly focused on the usability of smart wayfinding terminals (<xref ref-type="bibr" rid="B68">Soh and Smith-Jackson, 2004</xref>; <xref ref-type="bibr" rid="B20">Davids et al., 2014</xref>). Interface usability refers to the efficiency of interaction between users and systems, aiming to improve both system performance and user experience (<xref ref-type="bibr" rid="B5">Battleson et al., 2001</xref>). Usability is typically assessed by measuring the time taken to complete tasks (<xref ref-type="bibr" rid="B16">Chen et al., 2013</xref>), and good usability can significantly enhance users&#x2019; emotions and satisfaction (<xref ref-type="bibr" rid="B77">Akrimi and Khemakhem, 2014</xref>). Existing research indicates that improving the usability of smart wayfinding terminals and other public devices is essential for enhancing the overall user experience. However, research on the usability of wayfinding interfaces, particularly in terms of information presentation and ease of use, remains limited, especially concerning users&#x2019; cognitive characteristics (<xref ref-type="bibr" rid="B42">Lee et al., 2020</xref>).</p>
<p>This study seeks to address this gap by examining smart wayfinding terminal interface designs based on users&#x2019; cognitive characteristics and evaluating their wayfinding visual search performance and subjective assessments in a virtual environment. Through this research, we aim to deepen the understanding of wayfinding behavior in shopping malls and provide theoretical foundations and practical guidance for optimizing smart wayfinding terminal design, ultimately improving both the overall user experience and operational efficiency in shopping environments.</p>
</sec>
<sec id="s2">
<label>2</label>
<title>Related works</title>
<p>Previous research on wayfinding has explored various aspects, including visual guides, memory effects of landmarks, emergency behaviors, and architectural design elements, as outlined in <xref ref-type="table" rid="T1">Table 1</xref>. These studies have demonstrated that factors such as visual guidance, landmark memory (both visual and olfactory), and environmental design significantly influence wayfinding visual search performance across diverse contexts. For instance, <xref ref-type="bibr" rid="B19">Choi and Park (2024)</xref> aimed to enhance user experiences in virtual museums by improving path guidance, while <xref ref-type="bibr" rid="B65">Schwarz and Hamburger (2024)</xref> examined the role of visual and olfactory landmark memory in human wayfinding. <xref ref-type="bibr" rid="B25">Fu et al. (2024)</xref> underscored the importance of conspicuous and clear wayfinding information in increasing the usage of exit doors during emergency evacuations. Similarly, <xref ref-type="bibr" rid="B61">Pouyan et al. (2024)</xref> emphasized how architectural design elements can facilitate wayfinding for elderly users, and <xref ref-type="bibr" rid="B32">Iftikhar and Luximon (2024)</xref> studied user preferences for wayfinding information design in complex environments. While these studies recognize the significance of cognitive factors, they fall short of addressing the intricate interaction between cognitive load, virtual map presentations, and the location of landmark descriptions&#x2014;particularly in the context of intelligent shopping guide terminals. Although cognitive load has been acknowledged as a critical factor, its relationship with the design of wayfinding systems in shopping malls, especially the effects of visual presentation types (2D vs. 3D) and landmark placement (on, within, or below the map), remains underexplored. This study aims to address this research gap by investigating the impact of virtual map visual presentations and landmark description locations on users&#x2019; cognitive load and wayfinding visual search performance. Specifically, it will focus on how different map types and landmark placements influence both intrinsic cognitive load, related to the complexity of the task, and extraneous cognitive load, which arises from interface design. This research will contribute to a deeper understanding of wayfinding in complex environments, offering insights into optimizing user experience in intelligent shopping guide terminals.</p>
<table-wrap id="T1" position="float">
<label>TABLE 1</label>
<caption>
<p>Collation of research on wayfinding in different fields.</p>
</caption>
<table>
<thead valign="top">
<tr style="background-color:#D8D8D8">
<th align="center">Time</th>
<th align="center">Research aspect</th>
<th align="center">Related References</th>
<th align="center">Research Findings</th>
</tr>
</thead>
<tbody valign="top">
<tr>
<td align="center">2024</td>
<td align="center">Visual Guides in Virtual Museums</td>
<td align="center">Choi &#x26; Park</td>
<td align="center">Suggesting ways to enhance user&#x2019;s art experiences by implementing efficient path guidance through visual guidance</td>
</tr>
<tr>
<td align="center">2024</td>
<td align="center">Memory effects of visual and olfactory landmark information in human wayfinding</td>
<td align="center">Schwarz &#x26; Hamburger</td>
<td align="center">The study expands the research field of human wayfinding by providing a study that investigates memory for landmark knowledge and route decisions for the visual and olfactory modality</td>
</tr>
<tr>
<td align="center">2024</td>
<td align="center">Human Emergency Wayfinding Behavior Studied Through Perceptual and Attentional Perspectives</td>
<td align="center">Fu et al.</td>
<td align="center">The experimental results reveal the conspicuity and visibility of exit doors and explicit and clear wayfinding information are crucial to increasing their usage during indoor evacuations</td>
</tr>
<tr>
<td align="center">2024</td>
<td align="center">architectural design elements and age</td>
<td align="center">Pouyan et al.</td>
<td align="center">Wayfinding visual search performance in fully-aided design circulations are easier for elders</td>
</tr>
<tr>
<td align="center">2023</td>
<td align="center">wayfinding information in complex environments</td>
<td align="center">Iftikhar &#x26; Luximon</td>
<td align="center">A study of user preferences for information content and design in wayfinding applications</td>
</tr>
</tbody>
</table>
</table-wrap>
<sec id="s2-1">
<label>2.1</label>
<title>Virtual map visual presentation</title>
<p>In virtual environments, 2D top-down view maps and 3D bird&#x2019;s eye view maps are two prevalent types of map visual presentations (<xref ref-type="bibr" rid="B45">Li and Giudice, 2013</xref>). <xref ref-type="bibr" rid="B51">Lu and Peponis (2014)</xref> found that 2D maps allowed users to identify maximally visible locations. <xref ref-type="bibr" rid="B47">Liao et al. (2017)</xref> insisted that 2D maps are more effective for spatial knowledge acquisition. In addition, they also found that users could have performed better when using 3D maps than when using 2D maps due to excessive map information. <xref ref-type="bibr" rid="B37">Kray et al. (2003)</xref> found that 2D maps allowed for faster identification of initial location and route finding, and enabled users to extract more spatial information in less time. However, users&#x2019; processing of spatial information in 2D maps requires a sizeable cognitive load to translate into self-centered physical spatial information (<xref ref-type="bibr" rid="B29">Goodman et al., 2005</xref>). <xref ref-type="bibr" rid="B76">Zanola et al. (2009)</xref> insisted that the cues provided by 3D maps enabled users&#x2019; ability to recognize space and landmarks compared to 2D maps. Many past studies have supported the advantages of 3D maps in wayfinding. For example, for unfamiliar environments, 3D maps can provide near-natural world vision (<xref ref-type="bibr" rid="B37">Kray et al., 2003</xref>), simplify user recognition of objects contained in the environment, and significantly improve user comprehension (<xref ref-type="bibr" rid="B73">Wickens, 2000</xref>). They also have a highly positive impact on user satisfaction (<xref ref-type="bibr" rid="B37">Kray et al., 2003</xref>). Nonetheless, <xref ref-type="bibr" rid="B60">Popelka and Dole&#x17e;alov&#xe1; (2015)</xref> found no significant differences in eye-movement metrics between 2D and 3D maps in a visual search task. Too many 3D landmark models on the screen confused map users and slowed their information processing (<xref ref-type="bibr" rid="B22">Delikostidis and Van Elzakker, 2009</xref>). <xref ref-type="bibr" rid="B43">Lei et al. (2016)</xref> found that 3D maps produced a clustered gaze with longer duration and smaller sweep magnitude, which meant that 3D maps users were less efficient at gathering detailed information. In summary, there is no unified conclusion on the performance of 2D and 3D visual presentation regarding user wayfinding. Moreover, different types of map visual presentations on user wayfinding visual search performance and subjective evaluations in intelligent shopping guide terminals used in shopping malls have not been sufficiently studied. Therefore, this study mainly focuses on the impact of different virtual map visual presentation types on user experience regarding intelligent shopping guide terminals.</p>
</sec>
<sec id="s2-2">
<label>2.2</label>
<title>Location of landmark description</title>
<p>Landmarks play a crucial role in the spatial task of wayfinding (<xref ref-type="bibr" rid="B8">Caduff and Timpf, 2006</xref>). In the wayfinding process, map labels refer to providing valuable geographic information by annotating geographic phenomena with textual descriptions (<xref ref-type="bibr" rid="B9">Casakin et al., 2000</xref>). Map labels not only help the user convey a large amount of semantic information during map reading (<xref ref-type="bibr" rid="B63">Roth et al., 2017</xref>), but also reduce the number of wayfinding errors (<xref ref-type="bibr" rid="B21">Deakin, 1996</xref>). However, while landmarks can help users process their learning environment, they also require the user&#x2019;s cognitive resources (<xref ref-type="bibr" rid="B17">Cheng et al., 2022</xref>). Subject to users&#x2019; limited cognitive abilities, too much landmark information on mobile maps may lead to cognitive overload for users (<xref ref-type="bibr" rid="B3">Baddeley, 1992</xref>).</p>
<p>Landmark descriptions speed up the comprehension time when the user&#x2019;s viewpoint is switched (<xref ref-type="bibr" rid="B24">Dong et al., 2020</xref>), giving the user more time to process the overall spatial information (<xref ref-type="bibr" rid="B41">Lee and Tversky, 2005</xref>). <xref ref-type="bibr" rid="B71">Vilaplana (2015)</xref> suggested improving the readability of map annotations with a conspicuousness-based approach to avoid annotation overlap. <xref ref-type="bibr" rid="B75">Yoeli (1972)</xref> emphasized that the placement of annotations is one of the primary elements of map annotation design. <xref ref-type="bibr" rid="B66">Slocum et al. (2022)</xref> argued that point feature labels should be horizontal, preferably above and to the right of the point. In addition, <xref ref-type="bibr" rid="B30">Harrie et al. (2022)</xref> also suggested that area labels should preferably be placed horizontally within the polygonal elements they represent. Later, <xref ref-type="bibr" rid="B64">Rylov and Reimer (2017)</xref> proposed a method for external labeling region features. It is well known that the user&#x2019;s attention is strongly influenced by the overall layout of the user interface and the visual presentation of the location of target elements (<xref ref-type="bibr" rid="B6">Bojko, 2006</xref>). During wayfinding, the user gradually built up a mental representation of space by interacting with the geospatial aspect of the map (<xref ref-type="bibr" rid="B53">Millonig and Schechtner, 2007</xref>; <xref ref-type="bibr" rid="B54">Montello et al., 2004</xref>). Although there is evidence that different forms of landmark information affect users&#x2019; visual search performance in different ways (<xref ref-type="bibr" rid="B74">Ye et al., 2022</xref>), the location of landmark descriptions in intelligent shopping guide terminals in shopping malls has not been sufficiently studied regarding users&#x2019; wayfinding visual search performance and their subjective perceptions. Therefore, this study focused on the impact of different virtual map landmark descriptions on user experience of intelligent shopping guide terminals.</p>
<p>Previous research has shown that &#x201c;virtual map visual presentations&#x201d; and &#x201c;locations of landmark descriptions&#x201d; are critical factors influencing user experience (UX). However, limited studies have explored the interaction between these two factors. To bridge this gap, a conceptual model was developed, summarizing the relationship between prior research and users&#x2019; wayfinding visual search performance. A 2x3 between subject design (60 participants) was employed to examine how different virtual map types (2D and 3D) and landmark description locations (on, within, or below the map) affect task performance and subjective evaluations. Regarding the sample size of participants commonly adopted in previous related studies, refer to <xref ref-type="table" rid="T2">Table 2</xref>. This study, conducted through the user interface of an intelligent shopping guide terminal, aimed to answer the following key questions:<list list-type="simple">
<list-item>
<p>Q1: Does the location of landmark descriptions (within the map, on the map, or below the map) impact users&#x2019; wayfinding visual search performance?</p>
</list-item>
<list-item>
<p>Q2: Do different virtual map visual presentations (2D and 3D) affect users&#x2019; wayfinding visual search performance in the user interface of intelligent shopping guide terminals?</p>
</list-item>
<list-item>
<p>Q3: Which landmark description location is most attractive to users, and how does it influence their subjective evaluations?</p>
</list-item>
<list-item>
<p>Q4: Is there an interaction effect between virtual map visual presentations and landmark description locations?</p>
</list-item>
</list>
</p>
<table-wrap id="T2" position="float">
<label>TABLE 2</label>
<caption>
<p>Overview of recent studies on user interface design.</p>
</caption>
<table>
<thead valign="top">
<tr style="background-color:#D8D8D8">
<th align="center">Time</th>
<th align="center">Author</th>
<th align="center">Research question</th>
<th align="center">Dependent variables</th>
<th align="center">Sample sizes</th>
<th align="center">Study design</th>
</tr>
</thead>
<tbody valign="top">
<tr>
<td align="center">2025</td>
<td align="center">Lin &#x26; Zhai</td>
<td align="center">The Effects of Information Presentation and Map View Presentation Type on Elderly Users&#x2019; Experience in Mobile Hospital Orientation Interfaces</td>
<td align="center">Subjective evaluations</td>
<td align="center">40</td>
<td align="center">Between-subjects design</td>
</tr>
<tr>
<td align="center">2025</td>
<td align="center">Chen &#x26; Lu</td>
<td align="center">Effects of input mode and screen layout on the user interface design of a smart home central control system</td>
<td align="center">Task performance and subjective evaluations</td>
<td align="center">60</td>
<td align="center">Between-subjects design</td>
</tr>
<tr>
<td align="center">2024</td>
<td align="center">Chen &#x26; Zhai</td>
<td align="center">Effects of visual cue state and type on the mobile user interface of shopping apps with 360&#xb0; panoramas</td>
<td align="center">Task completion time, the system usability scale (SUS), subjective evaluations</td>
<td align="center">60</td>
<td align="center">Between-subjects design</td>
</tr>
<tr>
<td align="center">2021</td>
<td align="center">Li &#x26; Chen</td>
<td align="center">Effects of Affordance State and Operation Mode on a Smart Washing Machine Touch Sensitive User Interface Design</td>
<td align="center">the system usability scale (SUS), subjective evaluations</td>
<td align="center">24</td>
<td align="center">Mixed design (incorporating both between-subjects and within-subjects)</td>
</tr>
</tbody>
</table>
</table-wrap>
</sec>
</sec>
<sec sec-type="materials|methods" id="s3">
<label>3</label>
<title>Methods and materials</title>
<p>This study employed a 2 &#xd7; 3 between-subject design, where the two independent variables were &#x201c;virtual map visual presentation&#x201d; and &#x201c;landmark description location.&#x201d; The experimental design of this study aimed to explore in depth by recording the task completion time (i.e., objective data) of participants completing the different tasks and theiroverall psychological evaluations (i.e., subjective data) regarding the experimental manipulation, More specifically, the dependent variables of the experiment were participants&#x2019;task completion time, the system usability scale (SUS) questionnaire, and subjective evaluations (including the degree of subjective preference, the degree of attractiveness, the degree of information clarity, and the degree of physical demand). Additionally, To gain deeper insights into participants&#x2019; subjective experiences, we conducted semi-structured interviews. During these interviews, participants were asked open-ended questions such as &#x201c;How did you feel about the placement of landmark descriptions on the map?&#x201d;, &#x201c;What aspects of the map presentation affected your ease of use?&#x201d;, and &#x201c;Could you describe your overall experience with the different map types?&#x201d;. <xref ref-type="fig" rid="F1">Figure 1</xref> shows the research framework of this study. The experiment simulated a virtual map of a large shopping mall, utilizing an intelligent shopping guide terminal commonly used in China to enhance participant engagement. The graphical design for the experiment was created using Adobe Illustrator, and Proto. io was subsequently employed to develop the app prototype. This prototype simulated a virtual shopping mall map integrated into the user interface of an intelligent shopping guide terminal, displayed on a 32-inch touchscreen with a resolution of 3,840 &#xd7; 2,160 pixels, 69 ppi, and a 16:9 aspect ratio. The experimental design aimed to gather comprehensive data by recording participants&#x2019; objective wayfinding task completion times and their subjective psychological evaluations of the tasks and experimental setup.</p>
<fig id="F1" position="float">
<label>FIGURE 1</label>
<caption>
<p>The research framework of this study.</p>
</caption>
<graphic xlink:href="frvir-06-1622522-g001.tif">
<alt-text content-type="machine-generated">Flowchart illustrating variables affecting the intelligent shopping guide terminal interface. Independent variables include &#x22;Virtual Map Visual Presentation&#x22; with &#x22;2D Map&#x22; and &#x22;3D Map&#x22;, and &#x22;Location of Landmark Description&#x22; with &#x22;On the Map&#x22;, &#x22;Within the Map&#x22;, and &#x22;Below the Map&#x22;. Dependent variables involve quantitative research such as &#x22;Wayfinding Performance&#x22;, &#x22;System Usability Scale (SUS)&#x22;, and &#x22;Subjective Evaluation&#x22;, as well as qualitative research through &#x22;Observation&#x22; and &#x22;Semi-structured Interview&#x22;. Factors assessed are subjective preference, attractiveness, information clarity, and physical demand.</alt-text>
</graphic>
</fig>
<sec id="s3-1">
<label>3.1</label>
<title>Participants</title>
<p>A purposive sampling method was used to recruit 60 participants (32 males and 28 females) aged 18 to 39, all of whom had prior experience using intelligent shopping guide terminal interfaces. According to the experimental design, we divided them into 6 groups, each comprising 10 participants. The sample comprised 45 undergraduate students (75%), 10 master&#x2019;s students (17%), and 5 Ph.D. students (8%). Of the participants, 48 (80%) were between the ages of 18 and 28, and 12 (20%) were between 29 and 39. This age group was selected to represent frequent users of intelligent shopping guide terminals in large shopping malls.</p>
</sec>
<sec id="s3-2">
<label>3.2</label>
<title>Experiment design and procedure</title>
<p>In the context of wayfinding, spatial ability is task-related, and information processing capacity is a critical metric for assessing performance (<xref ref-type="bibr" rid="B2">Allen, 1999</xref>). wayfinding visual search performance can be evaluated by measuring the time it takes users to complete a task (<xref ref-type="bibr" rid="B16">Chen et al., 2013</xref>). Before the experiment commenced, participants were informed that they would be required to perform five wayfinding tasks using the intelligent shopping guide terminal (see <xref ref-type="fig" rid="F2">Figure 2</xref>). The task design involved participants standing in front of the touchscreen, closely replicating the typical operation scenario of consumers in a real shopping mall. During the experiment, participants could easily interact with the touchscreen display within their reach (see <xref ref-type="fig" rid="F3">Figure 3</xref>). <xref ref-type="fig" rid="F4">Figure 4</xref> provides an illustration of the experimental operations. Participants first completed a consent form and a questionnaire to collect background information. They then proceeded to the experiment, performing the designated wayfinding tasks on the prototype&#x2019;s user interface. Task completion times were recorded via screen recording software for further analysis. Upon completing the experiment, participants were asked to fill out a questionnaire that included five questions rated on a 7-point Likert scale to provide subjective evaluations of the task performance. Finally, a semi-structured interview was conducted to gather participants&#x2019; personal reflections on task difficulty and any additional opinions or suggestions.</p>
<fig id="F2" position="float">
<label>FIGURE 2</label>
<caption>
<p>Six prototypes used in this experiment.</p>
</caption>
<graphic xlink:href="frvir-06-1622522-g002.tif">
<alt-text content-type="machine-generated">Grid showing six map layouts, labeled by location of landmark description: &#x22;On the Map,&#x22; &#x22;Within the Map,&#x22; and &#x22;Below the Map.&#x22; Each category displays a 2D and 3D map. Sidebars in yellow and purple are present in all layouts.</alt-text>
</graphic>
</fig>
<fig id="F3" position="float">
<label>FIGURE 3</label>
<caption>
<p>The experiment was conducted in a laboratory.</p>
</caption>
<graphic xlink:href="frvir-06-1622522-g003.tif">
<alt-text content-type="machine-generated">A person wearing a mask looks at a computer monitor displaying a campus map with a navigation path. They hold a paper in one hand. The setting appears to be an office with wooden paneling.</alt-text>
</graphic>
</fig>
<fig id="F4" position="float">
<label>FIGURE 4</label>
<caption>
<p>The timeline of instructions for wayfinding operations in intelligent shopping guide terminals.</p>
</caption>
<graphic xlink:href="frvir-06-1622522-g004.tif">
<alt-text content-type="machine-generated">Diagram showing a step-by-step navigation interface with a timeline arrow. Starting from a launch screen with a navigation bar, it progresses through floor selection and selection of starting and finishing points, ending with landmark descriptions.</alt-text>
</graphic>
</fig>
<p>The information displayed in the prototypes is mainly standard functions in intelligent shopping guide terminals of shopping malls, including wayfinding instructions, promotion activities, brand searching, and parking payment (see <xref ref-type="table" rid="T3">Table 3</xref>).</p>
<table-wrap id="T3" position="float">
<label>TABLE 3</label>
<caption>
<p>Experimental task designs of this study.</p>
</caption>
<table>
<thead valign="top">
<tr style="background-color:#D8D8D8">
<th align="center">Task number</th>
<th align="center">Descriptions</th>
<th align="center">Specificities</th>
<th align="center">Difficulty level</th>
</tr>
</thead>
<tbody valign="top">
<tr>
<td align="center">Task 1</td>
<td align="center">From the current location, find a guided tour to the L1 level brand Michaelkors</td>
<td align="center">Same floor, close distance</td>
<td align="center">Low</td>
</tr>
<tr>
<td align="center">Task 2</td>
<td align="center">Find the route from HUSS on L1 to SPTTION on L1</td>
<td align="center">Same floor, long distance</td>
<td align="center">Medium</td>
</tr>
<tr>
<td align="center">Task 3</td>
<td align="center">Find the route from TIFFANY&#x26;CO on L1 to AIMER on L3</td>
<td align="center">Two targets on different floors</td>
<td align="center">Medium</td>
</tr>
<tr>
<td align="center">Task 4</td>
<td align="center">Find out the lowest <italic>per capita</italic> spending of the brands ONWORD on L2, ONITSUKA on L3, and MUJI on L4</td>
<td align="center">Three targets on different floors</td>
<td align="center">High</td>
</tr>
<tr>
<td align="center">Task 5</td>
<td align="center">Find the numbered locations of the three remaining parking spaces on the B1 level</td>
<td align="center">Same floor, multiple targets</td>
<td align="center">High</td>
</tr>
</tbody>
</table>
</table-wrap>
</sec>
</sec>
<sec id="s4">
<label>4</label>
<title>Experimental results</title>
<sec id="s4-1">
<label>4.1</label>
<title>Analysis of wayfinding task completion time</title>
<p>In this study, the collected data regarding the main effects of the virtual map visual presentation and the location of landmark description, and their interaction effects on participants&#x2019; wayfinding task completion time (i.e., in seconds), as well as subjective evaluations were analyzed using the SPSS software. The significant effect was further analyzed with the LSD <italic>post hoc</italic> comparison to help address the differences among the factor levels (see <xref ref-type="table" rid="T4">Table 4</xref>).</p>
<table-wrap id="T4" position="float">
<label>TABLE 4</label>
<caption>
<p>The two-way analysis of variance (ANOVA) of each task regarding participants&#x2019; task completion time.</p>
</caption>
<table>
<thead valign="top">
<tr style="background-color:#D8D8D8">
<th align="center"/>
<th align="center">Source</th>
<th align="center">
<italic>SS</italic>
</th>
<th align="center">
<italic>df</italic>
</th>
<th align="center">
<italic>MS</italic>
</th>
<th align="center">
<italic>F</italic>
</th>
<th align="center">
<italic>p</italic>
</th>
<th align="center">&#x3b7;<sup>2</sup>
</th>
<th align="center">Post Hoc</th>
</tr>
</thead>
<tbody valign="top">
<tr>
<td rowspan="3" align="center">Task 1</td>
<td align="center">Virtual map visual presentation</td>
<td align="center">683.82</td>
<td align="center">1</td>
<td align="center">683.82</td>
<td align="center">6.07</td>
<td align="center">0.022<xref ref-type="table-fn" rid="Tfn1">
<sup>a</sup>
</xref>
</td>
<td align="center">0.22</td>
<td align="center">3D &#x3c; 2D</td>
</tr>
<tr>
<td align="center">Location of landmark description</td>
<td align="center">1,303.45</td>
<td align="center">2</td>
<td align="center">651.73</td>
<td align="center">5.79</td>
<td align="center">0.006<xref ref-type="table-fn" rid="Tfn1">
<sup>a</sup>
</xref>
</td>
<td align="center">0.21</td>
<td align="center">Within &#x3d; Below &#x3c; On</td>
</tr>
<tr>
<td align="center">Virtual map visual presentation &#xd7; Location of landmark description</td>
<td align="center">236.40</td>
<td align="center">2</td>
<td align="center">131.70</td>
<td align="center">1.17</td>
<td align="center">0.32</td>
<td align="center">0.05</td>
<td align="left"/>
</tr>
<tr>
<td rowspan="3" align="center">Task 2</td>
<td align="center">Virtual map visual presentation</td>
<td align="center">174.50</td>
<td align="center">1</td>
<td align="center">174.50</td>
<td align="center">0.89</td>
<td align="center">0.356</td>
<td align="center">0.04</td>
<td align="left"/>
</tr>
<tr>
<td align="center">Location of landmark description</td>
<td align="center">2,109.60</td>
<td align="center">2</td>
<td align="center">1,054.80</td>
<td align="center">11.09</td>
<td align="center">0.000<xref ref-type="table-fn" rid="Tfn2">
<sup>b</sup>
</xref>
</td>
<td align="center">0.34</td>
<td align="center">On &#x3d; Below &#x3c; Within</td>
</tr>
<tr>
<td align="center">Virtual map visual presentation &#xd7; Location of landmark description</td>
<td align="center">597.49</td>
<td align="center">2</td>
<td align="center">298.75</td>
<td align="center">3.14</td>
<td align="center">0.053</td>
<td align="center">0.13</td>
<td align="left"/>
</tr>
<tr>
<td rowspan="3" align="center">Task 3</td>
<td align="center">Virtual map visual presentation</td>
<td align="center">95.75</td>
<td align="center">1</td>
<td align="center">95.75</td>
<td align="center">0.26</td>
<td align="center">0.616</td>
<td align="center">0.01</td>
<td align="left"/>
</tr>
<tr>
<td align="center">Location of landmark description</td>
<td align="center">501.52</td>
<td align="center">2</td>
<td align="center">250.76</td>
<td align="center">0.56</td>
<td align="center">0.577</td>
<td align="center">0.03</td>
<td align="left"/>
</tr>
<tr>
<td align="center">Virtual map visual presentation &#xd7; Location of landmark description</td>
<td align="center">3,301.47</td>
<td align="center">2</td>
<td align="center">1,650.74</td>
<td align="center">3.67</td>
<td align="center">0.034<xref ref-type="table-fn" rid="Tfn1">
<sup>a</sup>
</xref>
</td>
<td align="center">0.14</td>
<td align="left"/>
</tr>
<tr>
<td rowspan="3" align="center">Task 4</td>
<td align="center">Virtual map visual presentation</td>
<td align="center">447.80</td>
<td align="center">1</td>
<td align="center">447.80</td>
<td align="center">5.54</td>
<td align="center">0.028<xref ref-type="table-fn" rid="Tfn1">
<sup>a</sup>
</xref>
</td>
<td align="center">0.20</td>
<td align="center">3D &#x3c; 2D</td>
</tr>
<tr>
<td align="center">Location of landmark description</td>
<td align="center">2,965.68</td>
<td align="center">2</td>
<td align="center">1,480.79</td>
<td align="center">16.69</td>
<td align="center">0.000<xref ref-type="table-fn" rid="Tfn2">
<sup>b</sup>
</xref>
</td>
<td align="center">0.43</td>
<td align="center">On &#x3d; Below &#x3c; Within</td>
</tr>
<tr>
<td align="center">Virtual map visual presentation &#xd7; Location of landmark description</td>
<td align="center">437.31</td>
<td align="center">2</td>
<td align="center">218.65</td>
<td align="center">2.46</td>
<td align="center">0.097</td>
<td align="center">0.10</td>
<td align="left"/>
</tr>
<tr>
<td rowspan="3" align="center">Task 5</td>
<td align="center">Virtual map visual presentation</td>
<td align="center">10.31</td>
<td align="center">1</td>
<td align="center">10.31</td>
<td align="center">0.21</td>
<td align="center">0.655</td>
<td align="center">0.01</td>
<td align="left"/>
</tr>
<tr>
<td align="center">Location of landmark description</td>
<td align="center">589.65</td>
<td align="center">2</td>
<td align="center">294.83</td>
<td align="center">6.57</td>
<td align="center">0.003<xref ref-type="table-fn" rid="Tfn2">
<sup>b</sup>
</xref>
</td>
<td align="center">0.23</td>
<td align="center">On &#x3d; Below &#x3c; Within</td>
</tr>
<tr>
<td align="center">Virtual map visual presentation &#xd7; Location of landmark description</td>
<td align="center">239.90</td>
<td align="center">2</td>
<td align="center">119.95</td>
<td align="center">2.67</td>
<td align="center">0.080</td>
<td align="center">0.11</td>
<td align="left"/>
</tr>
</tbody>
</table>
<table-wrap-foot>
<fn id="Tfn1">
<label>
<sup>a</sup>
</label>
<p>Significantly different at the &#x3b1; &#x3d; 0.05 level (&#x2a;<italic>p &#x3c;</italic> 0.05).</p>
</fn>
<fn id="Tfn2">
<label>
<sup>b</sup>
</label>
<p>Significantly different at the &#x3b1; &#x3d; 0.01 level (&#x2a;&#x2a;<italic>p &#x3c;</italic> 0.01).</p>
</fn>
</table-wrap-foot>
</table-wrap>
<sec id="s4-1-1">
<label>4.1.1</label>
<title>Task 1</title>
<p>The results of the between subject design for Task 1 completion time (<xref ref-type="table" rid="T4">Table 4</xref>) revealed a significant main effect of virtual map visual presentation (F<sub>(1, 54)</sub> &#x3d; 6.07, p &#x3d; 0.022, &#x3b7;<sup>2</sup> &#x3d; 0.22). Specifically, participants completed the task significantly faster using the 3D map (M &#x3d; 16.80, SD &#x3d; 10.21) compared to the 2D map (M &#x3d; 22.97, SD &#x3d; 12.37). Additionally, a significant main effect of the location of landmark description was observed (F<sub>(2, 54)</sub> &#x3d; 5.79, p &#x3d; 0.006, &#x3b7;<sup>2</sup> &#x3d; 0.21), with task completion times being significantly shorter when landmarks were located within (M &#x3d; 15.81, SD &#x3d; 8.55) and below the map (M &#x3d; 18.09, SD &#x3d; 8.22) compared to on the map (M &#x3d; 25.76, SD &#x3d; 14.96). No significant interaction effect was found between the two factors (F<sub>(2, 54)</sub> &#x3d; 1.17, p &#x3d; 0.320, &#x3b7;<sup>2</sup> &#x3d; 0.05).</p>
</sec>
<sec id="s4-1-2">
<label>4.1.2</label>
<title>Task 2</title>
<p>For Task 2, no significant main effect of virtual map visual presentation was found (F<sub>(1, 54)</sub> &#x3d; 0.89, p &#x3d; 0.356, &#x3b7;<sup>2</sup> &#x3d; 0.04). However, there was a significant main effect of the location of landmark description (F<sub>(2, 54)</sub> &#x3d; 11.09, p &#x3d; 0.000, &#x3b7;<sup>2</sup> &#x3d; 0.34). Post hoc tests revealed that task completion times for landmarks located on (M &#x3d; 25.30, SD &#x3d; 5.27) and below the map (M &#x3d; 25.88, SD &#x3d; 7.26) were significantly shorter than for landmarks within the map (M &#x3d; 37.06, SD &#x3d; 17.97). There was no significant interaction effect (F<sub>(2, 54)</sub> &#x3d; 3.14, p &#x3d; 0.053, &#x3b7;<sup>2</sup> &#x3d; 0.13).</p>
</sec>
<sec id="s4-1-3">
<label>4.1.3</label>
<title>Task 3</title>
<p>Task 3 results indicated no significant main effect of virtual map visual presentation (F<sub>(1, 54)</sub> &#x3d; 0.26, p &#x3d; 0.616, &#x3b7;<sup>2</sup> &#x3d; 0.01) or the location of landmark description (F<sub>(2, 54)</sub> &#x3d; 0.56, p &#x3d; 0.577, &#x3b7;<sup>2</sup> &#x3d; 0.03). However, a significant interaction effect between the two factors was found (F<sub>(2, 54)</sub> &#x3d; 3.67, p &#x3d; 0.034, &#x3b7;<sup>2</sup> &#x3d; 0.14). As shown in <xref ref-type="fig" rid="F5">Figure 5</xref>, the 3D map (M &#x3d; 44.82, SD &#x3d; 10.92) was faster than the 2D map (M &#x3d; 59.84, SD &#x3d; 17.60) when landmarks were located on the map. Similarly, the 3D map (M &#x3d; 49.28, SD &#x3d; 14.98) also performed better than the 2D map (M &#x3d; 57.63, SD &#x3d; 19.22) when landmarks were below the map. Conversely, the 2D map (M &#x3d; 39.15, SD &#x3d; 12.00) outperformed the 3D map (M &#x3d; 55.61, SD &#x3d; 37.02) when landmarks were within the map.</p>
<fig id="F5" position="float">
<label>FIGURE 5</label>
<caption>
<p>The interaction diagram of the &#x201c;virtual map visual presentation&#x201d; and the &#x201c;location of landmark description&#x201d; regarding the task 3 completion time.</p>
</caption>
<graphic xlink:href="frvir-06-1622522-g005.tif">
<alt-text content-type="machine-generated">Line graph comparing task completion times using 2D and 3D maps based on landmark description location. The 2D map scores are 59.84, 39.15, and 57.63; the 3D map scores are 44.82, 55.61, and 49.28. Each score is accompanied by a standard deviation.</alt-text>
</graphic>
</fig>
<fig id="F6" position="float">
<label>FIGURE 6</label>
<caption>
<p>Distribution of the System Usability Scale (SUS) profiles for each group of experiments (adapted from <xref ref-type="bibr" rid="B7">Brooke, 1996</xref>) (<xref ref-type="fig" rid="F6">Figure 6</xref>).</p>
</caption>
<graphic xlink:href="frvir-06-1622522-g006.tif">
<alt-text content-type="machine-generated">Bar graph displaying acceptability ranges with a scale from 0 to 100, labeled with grades F to A and adjectives from &#x22;Worst Imaginable&#x22; to &#x22;Best Imaginable.&#x22; It shows scores: &#x22;On the map&#x22; (M=71.88), &#x22;Within the map&#x22; (M=63.23), &#x22;Below the map&#x22; (M=72.81), &#x22;3D map&#x22; (M=70.76), and &#x22;2D map&#x22; (M=67.85).</alt-text>
</graphic>
</fig>
</sec>
<sec id="s4-1-4">
<label>4.1.4</label>
<title>Task 4</title>
<p>The results for Task 4 completion time showed a significant main effect of virtual map visual presentation (F<sub>(1, 54)</sub> &#x3d; 5.54, p &#x3d; 0.028, &#x3b7;<sup>2</sup> &#x3d; 0.20), with participants using the 3D map (M &#x3d; 13.29, SD &#x3d; 8.07) completing the task faster than those using the 2D map (M &#x3d; 18.28, SD &#x3d; 13.95). A significant main effect of the location of landmark description was also found (F<sub>(2, 54)</sub> &#x3d; 16.69, p &#x3d; 0.000, &#x3b7;<sup>2</sup> &#x3d; 0.43), with shorter completion times for landmarks located on (M &#x3d; 11.63, SD &#x3d; 3.99) and below (M &#x3d; 10.88, SD &#x3d; 4.30) the map compared to within the map (M &#x3d; 24.85, SD &#x3d; 15.86). No significant interaction effect was observed (F<sub>(2, 54)</sub> &#x3d; 2.46, p &#x3d; 0.097, &#x3b7;<sup>2</sup> &#x3d; 0.10).</p>
</sec>
<sec id="s4-1-5">
<label>4.1.5</label>
<title>Task 5</title>
<p>For Task 5, no significant main effect of virtual map visual presentation was found (F<sub>(1, 54)</sub> &#x3d; 0.21, p &#x3d; 0.655, &#x3b7;<sup>2</sup> &#x3d; 0.01). However, a significant main effect of the location of landmark description was observed (F<sub>(2, 54)</sub> &#x3d; 6.57, p &#x3d; 0.003, &#x3b7;<sup>2</sup> &#x3d; 0.23). Post hoc tests showed that task completion times for landmarks located below (M &#x3d; 9.21, SD &#x3d; 2.79) and on (M &#x3d; 10.83, SD &#x3d; 4.04) the map were shorter than those within the map (M &#x3d; 15.93, SD &#x3d; 10.98). No significant interaction effect was found between the two factors (F<sub>(2, 54)</sub> &#x3d; 2.67, p &#x3d; 0.080, &#x3b7;<sup>2</sup> &#x3d; 0.11).</p>
</sec>
</sec>
<sec id="s4-2">
<label>4.2</label>
<title>Analysis of the SUS</title>
<p>The results of the SUS analysis (<xref ref-type="table" rid="T5">Table 5</xref>) indicated no significant main effect of virtual map visual presentation (F<sub>(1, 54)</sub> &#x3d; 0.70, p &#x3d; 0.410, &#x3b7;<sup>2</sup> &#x3d; 0.03). However, a significant main effect of the location of landmark description was observed (F<sub>(2, 54)</sub> &#x3d; 5.01, p &#x3d; 0.011, &#x3b7;<sup>2</sup> &#x3d; 0.19). Post hoc analysis revealed that SUS scores for landmarks located on (M &#x3d; 71.88, SD &#x3d; 12.36) and below (M &#x3d; 72.81, SD &#x3d; 10.04) the map were significantly higher than for those within the map (M &#x3d; 63.23, SD &#x3d; 15.30). No significant interaction effect was found (F<sub>(2, 54)</sub> &#x3d; 1.49, p &#x3d; 0.237, &#x3b7;<sup>2</sup> &#x3d; 0.06).</p>
<table-wrap id="T5" position="float">
<label>TABLE 5</label>
<caption>
<p>The two-way analysis of variance (ANOVA) for the performance of the System Usability Scale (SUS).</p>
</caption>
<table>
<thead valign="top">
<tr style="background-color:#D8D8D8">
<th align="center"/>
<th align="center">Source</th>
<th align="center">
<italic>SS</italic>
</th>
<th align="center">
<italic>df</italic>
</th>
<th align="center">
<italic>MS</italic>
</th>
<th align="center">
<italic>F</italic>
</th>
<th align="center">
<italic>p</italic>
</th>
<th align="center">&#x3b7;<sup>2</sup>
</th>
<th align="center">Post Hoc</th>
</tr>
</thead>
<tbody valign="top">
<tr>
<td rowspan="3" align="center">SUS</td>
<td align="center">Virtual map visual presentation</td>
<td align="center">153.13</td>
<td align="center">1</td>
<td align="center">153.13</td>
<td align="center">0.70</td>
<td align="center">0.410</td>
<td align="center">0.03</td>
<td align="left"/>
</tr>
<tr>
<td align="center">Locations of landmark description</td>
<td align="center">1,339.76</td>
<td align="center">2</td>
<td align="center">669.88</td>
<td align="center">5.01</td>
<td align="center">0.011<sup>&#x002A;</sup>
</td>
<td align="center">0.19</td>
<td align="center">Within &#x3c; On &#x3d; Below</td>
</tr>
<tr>
<td align="center">Virtual map visual presentation &#xd7; Location of landmark description</td>
<td align="center">397.40</td>
<td align="center">2</td>
<td align="center">198.70</td>
<td align="center">1.49</td>
<td align="center">0.237</td>
<td align="center">0.06</td>
<td align="left"/>
</tr>
</tbody>
</table>
<table-wrap-foot>
<fn id="Tfn3">
<p>Significantly different at the &#x03B1; &#x003D; 0.05 level (p &#x003c; 0.05).</p>
</fn>
<fn id="Tfn4">
<p>&#x002A;Significantly different at the &#x03B1; &#x003D; 0.01 level (p &#x003c; 0.01).</p>
</fn>
</table-wrap-foot>
</table-wrap>
</sec>
<sec id="s4-3">
<label>4.3</label>
<title>Analysis of subjective evaluations</title>
<p>Subjective evaluations were collected using a 7-point Likert scale (1 &#x3d; least agree, 7 &#x3d; most agree) after participants completed their assigned tasks. The results from the between subject design for subjective evaluations are presented in <xref ref-type="table" rid="T6">Table 6</xref>.</p>
<table-wrap id="T6" position="float">
<label>TABLE 6</label>
<caption>
<p>The two-way analysis of variance (ANOVA) of participants&#x2019; subjective evaluations.</p>
</caption>
<table>
<thead valign="top">
<tr style="background-color:#D8D8D8">
<th align="center"/>
<th align="center">Source</th>
<th align="center">
<italic>SS</italic>
</th>
<th align="center">
<italic>df</italic>
</th>
<th align="center">
<italic>MS</italic>
</th>
<th align="center">
<italic>F</italic>
</th>
<th align="center">
<italic>p</italic>
</th>
<th align="center">&#x3b7;<sup>2</sup>
</th>
<th align="center">Post Hoc</th>
</tr>
</thead>
<tbody valign="top">
<tr>
<td rowspan="3" align="center">The degree of subjective preference</td>
<td align="center">Virtual map visual presentation</td>
<td align="center">0.22</td>
<td align="center">1</td>
<td align="center">0.22</td>
<td align="center">0.15</td>
<td align="center">0.701</td>
<td align="center">0.01</td>
<td align="left"/>
</tr>
<tr>
<td align="center">Location of landmark description</td>
<td align="center">23.53</td>
<td align="center">2</td>
<td align="center">11.76</td>
<td align="center">6.83</td>
<td align="center">0.003<xref ref-type="table-fn" rid="Tfn5">
<sup>a</sup>
</xref>
</td>
<td align="center">0.24</td>
<td align="center">Within &#x3c; On &#x3d; Below</td>
</tr>
<tr>
<td align="center">Virtual map visual presentation &#xd7; Location of landmark description</td>
<td align="center">1.36</td>
<td align="center">2</td>
<td align="center">0.68</td>
<td align="center">0.40</td>
<td align="center">0.676</td>
<td align="center">0.02</td>
<td align="left"/>
</tr>
<tr>
<td rowspan="3" align="center">The degree of attractiveness</td>
<td align="center">Virtual map visual presentation</td>
<td align="center">3.56</td>
<td align="center">1</td>
<td align="center">3.56</td>
<td align="center">1.53</td>
<td align="center">0.229</td>
<td align="center">0.07</td>
<td align="left"/>
</tr>
<tr>
<td align="center">Location of landmark description</td>
<td align="center">22.69</td>
<td align="center">2</td>
<td align="center">11.35</td>
<td align="center">10.87</td>
<td align="center">0.000<xref ref-type="table-fn" rid="Tfn5">
<sup>a</sup>
</xref>
</td>
<td align="center">0.33</td>
<td align="center">Within &#x3c; On &#x3d; Below</td>
</tr>
<tr>
<td align="center">Virtual map visual presentation &#xd7; Location of landmark description</td>
<td align="center">12.03</td>
<td align="center">2</td>
<td align="center">6.01</td>
<td align="center">5.76</td>
<td align="center">0.006<xref ref-type="table-fn" rid="Tfn5">
<sup>a</sup>
</xref>
</td>
<td align="center">0.21</td>
<td align="left"/>
</tr>
<tr>
<td rowspan="3" align="center">The degree of information clarity</td>
<td align="center">Virtual map visual presentation</td>
<td align="center">0.01</td>
<td align="center">1</td>
<td align="center">0.01</td>
<td align="center">0.01</td>
<td align="center">0.936</td>
<td align="center">0.00</td>
<td align="left"/>
</tr>
<tr>
<td align="center">Location of landmark description</td>
<td align="center">43.69</td>
<td align="center">2</td>
<td align="center">21.85</td>
<td align="center">15.86</td>
<td align="center">0.000<xref ref-type="table-fn" rid="Tfn5">
<sup>a</sup>
</xref>
</td>
<td align="center">0.42</td>
<td align="center">Within &#x3c; On &#x3d; Below</td>
</tr>
<tr>
<td align="center">Virtual map visual presentation &#xd7; Location of landmark description</td>
<td align="center">9.69</td>
<td align="center">2</td>
<td align="center">4.85</td>
<td align="center">3.52</td>
<td align="center">0.038<xref ref-type="table-fn" rid="Tfn6">
<sup>b</sup>
</xref>
</td>
<td align="center">0.14</td>
<td align="left"/>
</tr>
<tr>
<td rowspan="3" align="center">The degree of physical demand</td>
<td align="center">Virtual map visual presentation</td>
<td align="center">0.06</td>
<td align="center">1</td>
<td align="center">0.06</td>
<td align="center">0.12</td>
<td align="center">0.897</td>
<td align="center">0.00</td>
<td align="left"/>
</tr>
<tr>
<td align="center">Location of landmark description</td>
<td align="center">11.08</td>
<td align="center">2</td>
<td align="center">5.54</td>
<td align="center">5.66</td>
<td align="center">0.006<xref ref-type="table-fn" rid="Tfn5">
<sup>a</sup>
</xref>
</td>
<td align="center">0.21</td>
<td align="center">On &#x3d; Below &#x3c; Within</td>
</tr>
<tr>
<td align="center">Virtual map visual presentation &#xd7; Location of landmark description</td>
<td align="center">2.53</td>
<td align="center">2</td>
<td align="center">1.26</td>
<td align="center">1.29</td>
<td align="center">0.285</td>
<td align="center">0.06</td>
<td align="left"/>
</tr>
</tbody>
</table>
<table-wrap-foot>
<fn id="Tfn5">
<label>
<sup>a</sup>
</label>
<p>Significantly different at the &#x3b1; &#x3d; 0.01 level (&#x2a;&#x2a;<italic>p &#x3c;</italic> 0.01).</p>
</fn>
<fn id="Tfn6">
<label>
<sup>b</sup>
</label>
<p>Significantly different at the &#x3b1; &#x3d; 0.05 level (&#x2a;<italic>p &#x3c;</italic> 0.05).</p>
</fn>
</table-wrap-foot>
</table-wrap>
<sec id="s4-3-1">
<label>4.3.1</label>
<title>Analysis of the degree of subjective preference</title>
<p>The results for subjective preference showed no significant main effect of virtual map visual presentation (F<sub>(1, 54)</sub> &#x3d; 0.15, p &#x3d; 0.701, &#x3b7;<sup>2</sup> &#x3d; 0.01). However, a significant main effect of the location of landmark description was found (F<sub>(2, 54)</sub> &#x3d; 6.83, p &#x3d; 0.003, &#x3b7;<sup>2</sup> &#x3d; 0.24), with <italic>post hoc</italic> tests indicating that subjective preference was higher for landmarks located on (M &#x3d; 5.42, SD &#x3d; 1.02) and below (M &#x3d; 4.96, SD &#x3d; 0.95) the map than within the map (M &#x3d; 4.04, SD &#x3d; 1.68). No significant interaction effect was observed (F<sub>(2, 54)</sub> &#x3d; 0.40, p &#x3d; 0.676, &#x3b7;<sup>2</sup> &#x3d; 0.02).</p>
</sec>
<sec id="s4-3-2">
<label>4.3.2</label>
<title>Analysis of the degree of attractiveness</title>
<p>The results generated from the between subject design of the degree of attractiveness are shown in <xref ref-type="table" rid="T6">Table 6</xref>. They revealed no significant difference in the main effect of the virtual map visual presentation (<italic>F</italic>
<sub>(1,54)</sub> &#x3d; 1.53, <italic>p</italic> &#x3d; 0.229 &#x3e; 0.05; &#x3b7;<sup>2</sup> &#x3d; 0.07). However, there was a significant difference in the main effect of the location of the landmark description (<italic>F</italic>
<sub>(2,54)</sub> &#x3d; 10.87, <italic>p</italic> &#x3d; 0.000 &#x3c; 0.05; &#x3b7;<sup>2</sup> &#x3d; 0.33). The result of the Post-Hoc test showed that the degree of attractiveness for on the map (<italic>M</italic> &#x3d; 5.38, <italic>SD</italic> &#x3d; 1.17) was significantly higher than that of within the map (<italic>M</italic> &#x3d; 4.04, <italic>SD</italic> &#x3d; 1.63). Besides, the degree of attractiveness for below the map (<italic>M</italic> &#x3d; 5.00, <italic>SD</italic> &#x3d; 0.93) was also significantly higher than that of within the map (<italic>M</italic> &#x3d; 4.04, <italic>SD</italic> &#x3d; 1.63). Nonetheless, there was no significant difference in the degree of attractiveness between on the map and below the map. Besides, there existed a significant interaction effect between the virtual map visual presentation and the location of the landmark description (<italic>F</italic>
<sub>(2,54)</sub> &#x3d; 3.67, <italic>p</italic> &#x3d; 0.034 &#x3c; 0.05; &#x3b7;<sup>2</sup> &#x3d; 0.14). <xref ref-type="fig" rid="F7">Figure 7</xref> illustrates that the 3D map (<italic>M</italic> &#x3d; 6.08, <italic>SD</italic> &#x3d; 0.79) was more attractive than the 2D map (<italic>M</italic> &#x3d; 4.67, <italic>SD</italic> &#x3d; 1.03) when the location of the landmark description was on the map. Besides, the 3D map (<italic>M</italic> &#x3d; 5.25, <italic>SD</italic> &#x3d; 1.06) was also more attractive than the 2D map (<italic>M</italic> &#x3d; 4.75, <italic>SD</italic> &#x3d; 0.75) when the location of the landmark description was below the map. In contrast, the 2D map (<italic>M</italic> &#x3d; 4.33, <italic>SD</italic> &#x3d; 1.72) was more attractive than the 3D map (<italic>M</italic> &#x3d; 3.75, <italic>SD</italic> &#x3d; 1.54) when the location of the landmark description was within the map.</p>
<fig id="F7" position="float">
<label>FIGURE 7</label>
<caption>
<p>The interaction diagram of the &#x201c;virtual map visual presentation&#x201d; and the &#x201c;location of landmark description&#x201d; regarding the degree of attractiveness.</p>
</caption>
<graphic xlink:href="frvir-06-1622522-g007.tif">
<alt-text content-type="machine-generated">Line graph comparing the attractiveness scores for 2D and 3D map visual presentations. The scores are based on the location of landmark descriptions: &#x22;On the map,&#x22; &#x22;Within the map,&#x22; and &#x22;Below the map.&#x22; The 3D map scores are higher in the &#x22;On the map&#x22; (6.08, SD=0.79) and &#x22;Below the map&#x22; (5.25, SD=1.06) categories, while the 2D map scores lower in &#x22;Within the map&#x22; (3.75, SD=1.54) and slightly higher &#x22;Below the map&#x22; (4.75, SD=0.75) categories.</alt-text>
</graphic>
</fig>
</sec>
<sec id="s4-3-3">
<label>4.3.3</label>
<title>Analysis of the degree of information clarity</title>
<p>The results generated from the between subject design regarding the degree of information clarity are shown in <xref ref-type="table" rid="T6">Table 6</xref>. They revealed no significant difference in the main effect of the virtual map visual presentation (<italic>F</italic>
<sub>(1,54)</sub> &#x3d; 0.08, <italic>p</italic> &#x3d; 0.777 &#x3e; 0.05; &#x3b7;<sup>2</sup> &#x3d; 0.00). However, there was a significant difference in the main effect of the location of landmark description (<italic>F</italic>
<sub>(2,54)</sub> &#x3d; 14.63, <italic>p</italic> &#x3d; 0.000 &#x3c; 0.05; &#x3b7;<sup>2</sup> &#x3d; 0.40). The result of the Post-Hoc test showed that the degree of information clarity for on the map (<italic>M</italic> &#x3d; 5.67, <italic>SD</italic> &#x3d; 0.82) was significantly higher than that of within the map (<italic>M</italic> &#x3d; 4.00, <italic>SD</italic> &#x3d; 1.56). Moreover, the degree of information clarity for below the map (<italic>M</italic> &#x3d; 5.20, <italic>SD</italic> &#x3d; 1.14) was also significantly higher than that of within the map (<italic>M</italic> &#x3d; 4.00, <italic>SD</italic> &#x3d; 1.56). However, there was no significant difference in the degree of information clarity between on the map and below the map. Besides, there existed a significant interaction effect between the virtual map visual presentation and the location of landmark description (<italic>F</italic>
<sub>(2,54)</sub> &#x3d; 5.86, <italic>p</italic> &#x3d; 0.006 &#x3c; 0.05; &#x3b7;<sup>2</sup> &#x3d; 0.21). <xref ref-type="fig" rid="F8">Figure 8</xref> illustrates that the 3D map (<italic>M</italic> &#x3d; 6.00, <italic>SD</italic> &#x3d; 0.60) was clearer than the 2D map (<italic>M</italic> &#x3d; 5.33, <italic>SD</italic> &#x3d; 0.89) when the location of the landmark description was on the map. Besides, the 3D map (<italic>M</italic> &#x3d; 5.42, <italic>SD</italic> &#x3d; 1.00) was also clearer than the 2D map (<italic>M</italic> &#x3d; 5.00, <italic>SD</italic> &#x3d; 1.28) when the location of the landmark description was below the map. In contrast, the 2D map (<italic>M</italic> &#x3d; 4.67, <italic>SD</italic> &#x3d; 1.23) was clearer than the 3D map (<italic>M</italic> &#x3d; 3.33, <italic>SD</italic> &#x3d; 1.61) when the location of the landmark description was within the map.</p>
<fig id="F8" position="float">
<label>FIGURE 8</label>
<caption>
<p>The interaction diagram of the &#x201c;virtual map visual presentation&#x201d; and the &#x201c;location of landmark description&#x201d; regarding the degree of information clarity.</p>
</caption>
<graphic xlink:href="frvir-06-1622522-g008.tif">
<alt-text content-type="machine-generated">Line graph comparing information clarity scores for 2D and 3D maps across three landmark description locations: on the map, within the map, and below the map. The 3D map scores are higher for &#x22;on the map&#x22; (6.00, SD=0.60) and &#x22;below the map&#x22; (5.42, SD=1.00), but lower for &#x22;within the map&#x22; (3.33, SD=1.61). Conversely, the 2D map scores are 5.33 (SD=0.89), 4.67 (SD=1.23), and 5.00 (SD=1.28) respectively.</alt-text>
</graphic>
</fig>
</sec>
<sec id="s4-3-4">
<label>4.3.4</label>
<title>Analysis of the degree of physical demand</title>
<p>The results generated from the between subject design of the degree of physical demand are shown in <xref ref-type="table" rid="T6">Table 6</xref>. They revealed no significant difference in the main effect of the virtual map visual presentation (<italic>F</italic>
<sub>(1,54)</sub> &#x3d; 0.12, <italic>p</italic> &#x3d; 0.897 &#x3e; 0.05; &#x3b7;<sup>2</sup> &#x3d; 0.00). However, there was a significant difference in the main effect of the location of the landmark description (<italic>F</italic>
<sub>(2,54)</sub> &#x3d; 5.66, <italic>p</italic> &#x3d; 0.006 &#x3c; 0.05; &#x3b7;<sup>2</sup> &#x3d; 0.21). The result of the Post-Hoc test showed that the degree of physical demand for on the map (<italic>M</italic> &#x3d; 2.08, <italic>SD</italic> &#x3d; 1.10) was significantly lower than that for within the map (<italic>M</italic> &#x3d; 2.79, <italic>SD</italic> &#x3d; 1.12). Besides, the degree of physical demand for below the map (<italic>M</italic> &#x3d; 1.88, <italic>SD</italic> &#x3d; 0.95) was also significantly lower than that for within the map (<italic>M</italic> &#x3d; 2.79, <italic>SD</italic> &#x3d; 1.61). However, there was no significant difference in the degree of physical demand between on the map and below the map. There existed no significant interaction effect between the virtual map visual presentation and the location of the landmark description (<italic>F</italic>
<sub>(2,54)</sub> &#x3d; 1.29, <italic>p</italic> &#x3d; 0.285 &#x3e; 0.05; &#x3b7;<sup>2</sup> &#x3d; 0.06).</p>
</sec>
</sec>
</sec>
<sec sec-type="discussion" id="s5">
<label>5</label>
<title>Discussions</title>
<p>In this study, we investigated the impact of virtual map visual presentations and the placement of landmark descriptions on participants&#x2019; wayfinding visual search performance and subjective evaluations when interacting with the user interface of an intelligent shopping guide terminal. The experimental findings are thoroughly analyzed, and limitations are acknowledged.</p>
<sec id="s5-1">
<label>5.1</label>
<title>Discussions of wayfinding visual search performance</title>
<p>The experimental results revealed that the visual presentation of the virtual map had a significant main effect in Task 1, with participants completing the task significantly faster using a 3D map compared to a 2D map. This could be attributed to participants being able to visually perceive the 3D map of the shopping mall more quickly than the 2D version, as landmarks in the 2D map were more visually dispersed. There is an inherent difference in visual perception between central and peripheral fields of vision, influenced by the physiological structure of the human retina (<xref ref-type="bibr" rid="B43">Lei et al., 2016</xref>). The visual acuity of the human system is highest in the central region and decreases towards the periphery (<xref ref-type="bibr" rid="B1">Albarrak et al., 2021</xref>). As a result, landmarks presented centrally in the 3D map were easier for participants to locate. Additionally, the perspective view in 3D maps facilitates matching the visual information from the map to the physical world (<xref ref-type="bibr" rid="B57">Oulasvirta et al., 2007</xref>). These findings support Q2, confirming that virtual map visual presentations can enhance user wayfinding visual search performance in intelligent shopping guide terminals.</p>
<p>In Tasks 2, 4, and 5, which involved visual searches and information comparisons, the location of landmark descriptions significantly impacted performance. Participants navigated faster when landmarks were described on or below the map rather than within the map. However, no significant difference was found between landmarks positioned on and below the map. One explanation could be that numerical labels were used to correlate map regions with corresponding landmark descriptions, simplifying the map&#x2019;s visual complexity compared to descriptions within the map. Previous studies have demonstrated that increased visual complexity prolongs visual search time (<xref ref-type="bibr" rid="B55">Neider and Zelinsky, 2011</xref>). Though prior research indicated quicker response times at the top of the screen (<xref ref-type="bibr" rid="B28">Gong et al., 2012</xref>), no significant difference was observed in this study, likely due to the need for frequent eye focus shifts between the map and the external landmark descriptions. These shifts may have offset any advantage in visual attention (<xref ref-type="bibr" rid="B41">Lee and Tversky, 2005</xref>). Overall, the results confirm Q1, suggesting that the location of landmark descriptions can influence wayfinding visual search performance.</p>
<p>The study also identified a significant interaction between virtual map presentation and landmark description location in Task 3. Specifically, participants performed faster with the 3D map when landmarks were positioned on or below the map, while the 2D map outperformed the 3D map when landmarks were within the map. This could be due to the higher density of landmark descriptions in 3D maps, which could hinder visual search performance compared to the 2D map. These results align with previous research indicating that 3D maps cluster visual attention and reduce search efficiency (<xref ref-type="bibr" rid="B43">Lei et al., 2016</xref>). Reduced visual complexity and a narrower peripheral view in 3D maps, especially when landmarks are placed outside the map, further explain the faster performance with 3D maps. These findings support Q4, showing a significant interaction between virtual map visual presentation and landmark description location.</p>
<p>Additionally, it is worth noting that in our study, we found that the main effect of Virtual Map Visual Presentation was only significant in Task 1 and Task 4. That is, participants completed the tasks significantly faster when using the 3D map compared to the 2D map. However, no such significant main effect was observed in Task 2, Task 3, and Task 5. The possible reasons are as follows: Firstly, although all our tasks align with functions frequently used in daily life, there are differences in task difficulty. Regarding Task 1 and Task 4, they may involve more intuitive spatial navigation or object localization. These tasks can provide richer spatial information and depth perception in a 3D environment, thereby helping participants complete the tasks more quickly. Hence, the 3D map demonstrated a significant advantage in these tasks. In contrast, the characteristics of Task 2, Task 3, and Task 5 are such that the 2D map may have already provided sufficient information, and the additional dimension of the 3D map did not bring about a noticeable improvement in efficiency. It might even slightly slow down the task completion speed due to the increased complexity of information processing.</p>
</sec>
<sec id="s5-2">
<label>5.2</label>
<title>Discussion of subjective evaluations</title>
<p>Analysis of the System Usability Scale (SUS), subjective preference, attractiveness, information clarity, and physical demand consistently showed that landmark description location significantly influenced user experience. Participants rated landmark descriptions on or below the map more favorably than those within the map, with no significant difference between descriptions placed on or below the map. The higher density of labels within the map increases the cognitive load required to process the information (<xref ref-type="bibr" rid="B27">Goldberg and Kotval, 1999</xref>). In contrast, placing landmarks outside the map reduced visual complexity and facilitated faster spatial mental model construction. These findings support Q3, confirming that landmark descriptions on or below the map are more attractive to users. From the semi-structured interviews, many participants mentioned that when the landmark descriptions were within the map, they felt overwhelmed by the amount of information. On the other hand, when the descriptions were on or below the map, participants reported a clearer and more organized view.</p>
<p>The subjective evaluation also revealed a significant interaction between virtual map presentation and landmark location. When landmarks were placed on or below the map, 3D maps were rated higher in attractiveness and information clarity compared to 2D maps. However, when landmarks were within the map, 2D maps outperformed 3D maps. This is likely due to the higher density and complexity of 3D maps when landmarks are within the map, which demands greater cognitive resources to process (<xref ref-type="bibr" rid="B60">Popelka and Dole&#x17e;alov&#xe1;, 2015</xref>). Furthermore, the high visual complexity of 3D maps can overload the visual system, resulting in serial searches and reducing search fluency (<xref ref-type="bibr" rid="B35">Kahneman, 1973</xref>). These findings align with Q4, indicating a clear interaction effect between map presentation and landmark location. The interviews also supported this interaction. When using 3D maps with landmarks on or below, participants found the perspective and depth appealing. However, when landmarks were placed inside the 3D map, the complexity became a deterrent.</p>
</sec>
<sec id="s5-3">
<label>5.3</label>
<title>Limitations</title>
<p>While this study provides valuable insights, several limitations should be noted. First, the participant sample was limited to college students aged 18&#x2013;39, representing a narrow demographic. Although this age group is typical of intelligent shopping guide terminal users, future studies should include broader demographic factors such as age, gender, occupation, and user experience, as these may significantly influence wayfinding visual search performancee. Second, the color scheme of the experimental interface could have affected participants&#x2019; visual search and perception during wayfinding, as color is known to influence visual cognition. Future research could employ eye-tracking technology to explore the effects of different color schemes on wayfinding visual search performance. Lastly, the complexity of the virtual environment, including the density of landmark information, plays a crucial role in spatial perception and search efficiency. This study did not simulate highly complex and realistic virtual environments, which may limit the generalizability of the findings. Future studies should explore the impact of environmental complexity in more realistic settings to provide a deeper understanding of its influence on wayfinding behavior.</p>
</sec>
</sec>
<sec sec-type="conclusion" id="s6">
<label>6</label>
<title>Conclusion</title>
<p>This study explored the influence of the virtual map&#x2019;s visual presentation and the placement of landmark descriptions on participants&#x2019; task performance and subjective evaluations when using intelligent shopping guide terminals, providing crucial insights for interface visual design refinement. Firstly, regarding the optimal placement of landmark descriptions, positioning them on or below the map leads to better wayfinding visual search performance, lower physical demand during tasks, and more positive subjective evaluations compared to placing them within the map. Secondly, in terms of the virtual map&#x2019;s visual presentation, 3D maps generally enhance wayfinding visual search performance, attractiveness, and information clarity when landmarks are on or below the map. Conversely, 2D maps are more effective when landmarks are within the map.</p>
<p>These findings expand the existing understanding of user interface design for intelligent shopping guide terminals. Future research should delve into additional visual design variables and explore multimodal design strategies to further enhance user experience and improve wayfinding visual search performance in such systems.</p>
</sec>
</body>
<back>
<sec sec-type="data-availability" id="s7">
<title>Data availability statement</title>
<p>The raw data supporting the conclusions of this article will be made available by the authors, without undue reservation.</p>
</sec>
<sec sec-type="ethics-statement" id="s8">
<title>Ethics statement</title>
<p>Ethical approval was not required for the studies involving humans because although this study involved human participants, it did not require formal ethical approval because it was a non-invasive human-computer interaction study with minimal risk. All participants (university students) provided written informed consent before the experiment, and they were fully informed of their right to withdraw at any time without penalty. The studies were conducted in accordance with the local legislation and institutional requirements. The participants provided their written informed consent to participate in this study.</p>
</sec>
<sec sec-type="author-contributions" id="s9">
<title>Author contributions</title>
<p>LX: Supervision, Project administration, Visualization, Data curation, Writing &#x2013; review &#x26; editing. WZ: Writing &#x2013; original draft, Methodology, Investigation, Conceptualization, Writing &#x2013; review &#x26; editing.</p>
</sec>
<sec sec-type="COI-statement" id="s11">
<title>Conflict of interest</title>
<p>The authors declare that the research was conducted in the absence of any commercial or financial relationships that could be construed as a potential conflict of interest.</p>
</sec>
<sec sec-type="ai-statement" id="s12">
<title>Generative AI statement</title>
<p>The author(s) declare that no Generative AI was used in the creation of this manuscript.</p>
<p>Any alternative text (alt text) provided alongside figures in this article has been generated by Frontiers with the support of artificial intelligence and reasonable efforts have been made to ensure accuracy, including review by the authors wherever possible. If you identify any issues, please contact us.</p>
</sec>
<sec sec-type="disclaimer" id="s13">
<title>Publisher&#x2019;s note</title>
<p>All claims expressed in this article are solely those of the authors and do not necessarily represent those of their affiliated organizations, or those of the publisher, the editors and the reviewers. Any product that may be evaluated in this article, or claim that may be made by its manufacturer, is not guaranteed or endorsed by the publisher.</p>
</sec>
<fn-group>
<fn fn-type="custom" custom-type="edited-by">
<p>
<bold>Edited by:</bold> <ext-link ext-link-type="uri" xlink:href="https://loop.frontiersin.org/people/851728/overview">Weiya Chen</ext-link>, Huazhong University of Science and Technology, China</p>
</fn>
<fn fn-type="custom" custom-type="reviewed-by">
<p>
<bold>Reviewed by:</bold> <ext-link ext-link-type="uri" xlink:href="https://loop.frontiersin.org/people/2742302/overview">Otto Parra</ext-link>, University of Cuenca, Ecuador</p>
<p>
<ext-link ext-link-type="uri" xlink:href="https://loop.frontiersin.org/people/3092884/overview">Wendan Huang</ext-link>, Guilin University of Electronic Technology, China</p>
</fn>
</fn-group>
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