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<front>
<journal-meta>
<journal-id journal-id-type="publisher-id">Front. Virtual Real.</journal-id>
<journal-title>Frontiers in Virtual Reality</journal-title>
<abbrev-journal-title abbrev-type="pubmed">Front. Virtual Real.</abbrev-journal-title>
<issn pub-type="epub">2673-4192</issn>
<publisher>
<publisher-name>Frontiers Media S.A.</publisher-name>
</publisher>
</journal-meta>
<article-meta>
<article-id pub-id-type="publisher-id">1504894</article-id>
<article-id pub-id-type="doi">10.3389/frvir.2025.1504894</article-id>
<article-categories>
<subj-group subj-group-type="heading">
<subject>Virtual Reality</subject>
<subj-group>
<subject>Brief Research Report</subject>
</subj-group>
</subj-group>
</article-categories>
<title-group>
<article-title>A feasibility study of the use of virtual reality relaxation in an NHS inpatient neurorehabilitation unit</article-title>
<alt-title alt-title-type="left-running-head">Edwards</alt-title>
<alt-title alt-title-type="right-running-head">
<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.3389/frvir.2025.1504894">10.3389/frvir.2025.1504894</ext-link>
</alt-title>
</title-group>
<contrib-group>
<contrib contrib-type="author" corresp="yes">
<name>
<surname>Edwards</surname>
<given-names>Laura</given-names>
</name>
<xref ref-type="aff" rid="aff1">
<sup>1</sup>
</xref>
<xref ref-type="aff" rid="aff2">
<sup>2</sup>
</xref>
<xref ref-type="corresp" rid="c001">&#x2a;</xref>
<uri xlink:href="https://loop.frontiersin.org/people/2553179/overview"/>
<role content-type="https://credit.niso.org/contributor-roles/conceptualization/"/>
<role content-type="https://credit.niso.org/contributor-roles/data-curation/"/>
<role content-type="https://credit.niso.org/contributor-roles/formal-analysis/"/>
<role content-type="https://credit.niso.org/contributor-roles/investigation/"/>
<role content-type="https://credit.niso.org/contributor-roles/methodology/"/>
<role content-type="https://credit.niso.org/contributor-roles/project-administration/"/>
<role content-type="https://credit.niso.org/contributor-roles/resources/"/>
<role content-type="https://credit.niso.org/contributor-roles/software/"/>
<role content-type="https://credit.niso.org/contributor-roles/supervision/"/>
<role content-type="https://credit.niso.org/contributor-roles/validation/"/>
<role content-type="https://credit.niso.org/contributor-roles/visualization/"/>
<role content-type="https://credit.niso.org/contributor-roles/writing-original-draft/"/>
<role content-type="https://credit.niso.org/contributor-roles/Writing - review &#x26; editing/"/>
</contrib>
</contrib-group>
<aff id="aff1">
<sup>1</sup>
<institution>Centre for Rehabilitation and Ageing Research</institution>, <institution>University of Nottingham</institution>, <addr-line>Nottingham</addr-line>, <country>United Kingdom</country>
</aff>
<aff id="aff2">
<sup>2</sup>
<institution>Rehabilitation Medicine</institution>, <institution>University Hospitals of Derby and Burton NHS Foundation Trust</institution>, <addr-line>Derby</addr-line>, <country>United Kingdom</country>
</aff>
<author-notes>
<fn fn-type="edited-by">
<p>
<bold>Edited by:</bold> <ext-link ext-link-type="uri" xlink:href="https://loop.frontiersin.org/people/2924304/overview">Ceri Lynch</ext-link>, Cwm Taf Morgannwg University Health Board, United Kingdom</p>
</fn>
<fn fn-type="edited-by">
<p>
<bold>Reviewed by:</bold> <ext-link ext-link-type="uri" xlink:href="https://loop.frontiersin.org/people/1085513/overview">Omar Janeh</ext-link>, University of Technology, Iraq</p>
<p>
<ext-link ext-link-type="uri" xlink:href="https://loop.frontiersin.org/people/2974191/overview">Anfal Astek</ext-link>, King Abdulaziz University, Saudi Arabia</p>
</fn>
<corresp id="c001">&#x2a;Correspondence: Laura Edwards, <email>laura.edwards@nottingham.ac.uk</email>
</corresp>
</author-notes>
<pub-date pub-type="epub">
<day>11</day>
<month>06</month>
<year>2025</year>
</pub-date>
<pub-date pub-type="collection">
<year>2025</year>
</pub-date>
<volume>6</volume>
<elocation-id>1504894</elocation-id>
<history>
<date date-type="received">
<day>04</day>
<month>10</month>
<year>2024</year>
</date>
<date date-type="accepted">
<day>07</day>
<month>05</month>
<year>2025</year>
</date>
</history>
<permissions>
<copyright-statement>Copyright &#xa9; 2025 Edwards.</copyright-statement>
<copyright-year>2025</copyright-year>
<copyright-holder>Edwards</copyright-holder>
<license xlink:href="http://creativecommons.org/licenses/by/4.0/">
<p>This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.</p>
</license>
</permissions>
<abstract>
<sec>
<title>Objective</title>
<p>To assess the feasibility of delivering a virtual reality relaxation intervention on an inpatient neurorehabilitation unit within the NHS.</p>
</sec>
<sec>
<title>Methods</title>
<p>An open-label feasibility study. Participants undergoing inpatient neurorehabilitation were recruited to use a virtual-reality distraction intervention under the guidance of a clinician with a minimum of one session per participant and no upper limit. The main outcome measures were around recruitment and retention, acceptability, pain, and anxiety.</p>
</sec>
<sec>
<title>Results</title>
<p>Recruitment was lower than anticipated due to many potential participants not meeting inclusion criteria. Nine participants were recruited and used the intervention a total of 23 times. Pain and anxiety scores were statistically significantly reduced (p = 0.0039 for both). Participants enjoyed using the VR. No serious adverse events were noted.</p>
</sec>
<sec>
<title>Conclusion</title>
<p>Virtual reality relaxation is enjoyable and successfully reduced pain and anxiety scores in patients on our neurorehabilitation unit, but only few neurorehabilitation inpatients were eligible for this study.</p>
</sec>
</abstract>
<kwd-group>
<kwd>virtual reality</kwd>
<kwd>neurorehabilitation</kwd>
<kwd>relaxation</kwd>
<kwd>pain</kwd>
<kwd>anxiety</kwd>
</kwd-group>
<custom-meta-wrap>
<custom-meta>
<meta-name>section-at-acceptance</meta-name>
<meta-value>Virtual Reality in Medicine</meta-value>
</custom-meta>
</custom-meta-wrap>
</article-meta>
</front>
<body>
<sec id="s1">
<title>Introduction</title>
<p>Inpatient neurorehabilitation can be challenging. Following acute illness or injury, patients often spend a long time in hospital before arriving at the rehabilitation unit, and they often face a lengthy stay as a rehabilitation inpatient. They are in an unfamiliar place, often dependent on others for many activities of daily living, they do not see their friends and family as often as they would like, and they are often restricted to a hospital ward for most hours of the day. They may face uncertainty around prognosis, discharge, and the future. Depression, anxiety, and low motivation are common and associated with poor rehabilitation outcomes (<xref ref-type="bibr" rid="B3">Lewis and Horn, 2017</xref>; <xref ref-type="bibr" rid="B2">Haagsma et al., 2015</xref>).</p>
<p>Virtual reality (VR) is increasingly used in healthcare. There has been considerable research into its use in cognitive and physical rehabilitation and into its effects on pain, mood, and wellbeing. VR &#x201c;&#x2026;allows the participant to experience a sense of presence in an immersive, computer-generated, three-dimensional environment that &#x2026; facilitates emotional involvement&#x201d; (<xref ref-type="bibr" rid="B1">Gerardi et al., 2010</xref>). Enjoyable VR interventions have been shown to help acute (<xref ref-type="bibr" rid="B7">Sikka et al., 2019</xref>) and chronic (<xref ref-type="bibr" rid="B5">Maddox et al., 2022</xref>) pain as well as anxiety (<xref ref-type="bibr" rid="B7">Sikka et al., 2019</xref>).</p>
<p>&#x201c;Dr. VR&#x201d; is a VR intervention which is a Class 1 Medical Device developed by Rescape. A feasibility study from an intensive care unit (ICU) in Wales showed that use of Dr. VR significantly improved mood and anxiety in patients, relatives, and staff members and significantly improved pain scores in patients. Dr. VR was concluded to be &#x201c;safe, feasible and effective&#x201d; for use in the ICU setting, with overwhelmingly positive qualitative feedback (<xref ref-type="bibr" rid="B4">Lynch and Jones, 2020</xref>). While this is promising, the specific challenges of neurorehabilitation necessitated a feasibility study in this setting.</p>
<sec id="s2-1">
<title>Objectives</title>
<p>To assess the feasibility of delivering a definitive trial around the use of relaxation VR for inpatients undergoing neurorehabilitation in the NHS, we studied the following.<list list-type="simple">
<list-item>
<p>I. Feasibility of recruitment</p>
</list-item>
<list-item>
<p>II. Feasibility of retention</p>
</list-item>
<list-item>
<p>III. Practicality of delivering the intervention</p>
</list-item>
<list-item>
<p>IV. Acceptability of use</p>
</list-item>
<list-item>
<p>V. Feasibility of recording clinical outcome measures</p>
<list list-type="simple">
<list-item>
<p>a. Pain</p>
</list-item>
<list-item>
<p>b. Anxiety</p>
</list-item>
</list>
</list-item>
</list>
</p>
</sec>
</sec>
<sec sec-type="methods" id="s3">
<title>Methods</title>
<sec id="s3-1">
<title>Study design and participants</title>
<p>Ethical approval was given by East of England&#x2013;Essex Research Ethics Committee (ref: 23/EE/0209) on 2 October 2023. The study was sponsored by the University of Nottingham.</p>
<p>This open-label feasibility study was conducted in an inpatient neurorehabilitation unit located in a community hospital in the East Midlands of the United Kingdom.</p>
<p>Participants were eligible for inclusion if they met the following criteria.<list list-type="simple">
<list-item>
<p>&#x2022; Admission to King&#x2019;s Lodge Neurorehabilitation Unit for a period of inpatient neurorehabilitation</p>
</list-item>
<list-item>
<p>&#x2022; Aged 18&#xa0;years or over</p>
</list-item>
<list-item>
<p>&#x2022; Willing and able to give consent</p>
</list-item>
<list-item>
<p>&#x2022; No history of epilepsy or seizures</p>
</list-item>
<list-item>
<p>&#x2022; No wound or craniectomy in the area where the VR headset would apply pressure</p>
</list-item>
<list-item>
<p>&#x2022; Oriented to time/place</p>
</list-item>
</list>
</p>
<p>Informed consent was taken from all participants.</p>
</sec>
<sec id="s3-2">
<title>Intervention</title>
<p>Dr. VR is a VR distraction-therapy product and comprises a PICO VR headset with optional noise-cancelling headphones, operated by a closed system which includes a Samsung tablet and internet router.</p>
<p>Participants were offered VR sessions depending on the availability of staff to deliver and supervise the sessions and participant choice.</p>
<p>Participants chose from a list of 28 VR experiences, classified as &#x201c;escape&#x201d; (visiting beautiful, distracting, or interesting locations including swimming underwater in the ocean, hiking through beaches and forests, and viewing wildlife or dinosaurs), &#x201c;relax&#x201d; (guided meditations in a range of environments), and &#x201c;play&#x201d; (interactive games). Most experiences lasted for 7&#x2013;8&#xa0;min.</p>
<p>A clinician supervised participants throughout the VR session, including helping with donning and doffing the headset and completing outcome measures if necessary.</p>
</sec>
<sec id="s3-3">
<title>Data collection</title>
<p>Participants scored their pain and anxiety severity using a face-based Likert scale before and after each VR intervention, scoring from 0 (no pain/anxiety) to 10 (extreme pain/anxiety). Supervising clinicians recorded comments made by participants during or immediately after the sessions and any relevant behaviours or movements from participants during the session. Acceptability for patients was based on willingness to use the VR headset; acceptability to staff was based on staff feedback.</p>
</sec>
<sec id="s3-4">
<title>Data analysis</title>
<p>Pain and anxiety scores were exported to an Excel spreadsheet and analysed using GraphPad Prism 10.</p>
<p>Comments made by participants and observations made by staff were handwritten at the time of or immediately following the session, transcribed into a Word document, and analyzed using simple thematic analysis.</p>
</sec>
</sec>
<sec sec-type="results" id="s4">
<title>Results</title>
<p>The CONSORT flow diagram is shown in the supplementary information.</p>
<p>Nine participants were recruited: three women and six men. Median age was 56&#xa0;years, ranging from 34&#x2013;83&#xa0;years. Four participants were undergoing rehabilitation following a spinal cord injury, two had sustained a brain injury, and the remaining three had an acquired peripheral nerve injury.</p>
<p>In total, the nine participants used the device 23 times, with per-participant use ranging from one to six times.</p>
<sec id="s4-1">
<title>Feasibility of recruitment</title>
<p>Forty potential participants were excluded. Among the common reasons for exclusion were the following:<list list-type="simple">
<list-item>
<p>&#x2022; 10&#x2014;not sufficiently oriented</p>
</list-item>
<list-item>
<p>&#x2022; 7&#x2014;declined to participate</p>
</list-item>
<list-item>
<p>&#x2022; 7&#x2014;medical outliers</p>
</list-item>
<list-item>
<p>&#x2022; 6&#x2014;history of seizures/epilepsy</p>
</list-item>
<list-item>
<p>&#x2022; 5-significant hearing/visual impairment</p>
</list-item>
<list-item>
<p>&#x2022; 3&#x2014;craniectomy wound in area where device would sit</p>
</list-item>
</list>
</p>
</sec>
<sec id="s4-2">
<title>Feasibility of retention</title>
<p>
<list list-type="simple">
<list-item>
<p>1 participant used the device only once and then declined further use as they reported visual difficulties which had not previously been identified.</p>
</list-item>
<list-item>
<p>1 participant used the device twice then declined further use due to fatigue.</p>
</list-item>
<list-item>
<p>1 participant used the device on a total of 3 occasions but declined two sessions during the total due to fatigue.</p>
</list-item>
<list-item>
<p>2 more participants used the device only once but were keen to use it more; 3 participants used between 2-4 times and one participant used 6 times. All of these participants were keen to use the device more and did not decline any sessions.</p>
</list-item>
</list>
</p>
<p>The fatigue and visual disturbances were not directly related to the use of the VR.</p>
</sec>
<sec id="s4-3">
<title>Practicality of delivering the intervention</title>
<p>Of the 23 sessions delivered, 18 were delivered by a neurorehabilitation doctor, two by a physiotherapist, two by a speech and language therapist, and one by an occupational therapist. No differences were noted in outcomes depending on who delivered the session.</p>
<p>Several other members of staff were trained to deliver the intervention but, due to time and staffing pressures, could not.</p>
<p>No problems with delivering the intervention were reported in 9/23 sessions.</p>
<p>The most commonly reported problems were around optimizing volume (usually helped by use of noise-cancelling headphones) or headset positioning, particularly where participants had limited manual dexterity and so often relied on the investigator to place the headset on the participant&#x2019;s head.</p>
</sec>
<sec id="s4-4">
<title>Acceptability to patients and staff</title>
<p>No problems were identified.</p>
</sec>
<sec id="s4-5">
<title>Feasibility of recording outcome measures</title>
<p>No problems were identified. Outcome measures were recorded pre- and post-intervention for all participants and all sessions.</p>
</sec>
<sec id="s4-6">
<title>Outcome measures</title>
<p>Statistically significant improvements were seen in both pain and anxiety scores comparing pre- and post-VR intervention (<xref ref-type="fig" rid="F1">Figure 1</xref>). Comparing all pre- and post-scores, Wilcoxon matched-pair signed-rank test scores were p &#x3d; 0.0039 for both analyses; effect size r &#x3d; 0.423 for pain and r &#x3d; 0.416 for anxiety. Excluding those participants whose starting and finishing scores were 0, median scores of pain were 4.0 pre- and 2.5 post-intervention, with anxiety 3.0 and 0.5, respectively.</p>
<fig id="F1" position="float">
<label>FIGURE 1</label>
<caption>
<p>Pain and anxiety scores before and after using Dr VR.</p>
</caption>
<alt-text>Two line graphs showing individual changes in pain and anxiety scores before and after a virtual reality intervention. Both graphs show consistent downward trends with significant differences reported using Wilcoxon matched pairs signed-ranks test, p &#x3d; 0.0039 for both pain and anxiety, with effect sizes r &#x3d; 0.423 and r &#x3d; 0.416 respectively.</alt-text>
<graphic xlink:href="frvir-06-1504894-g001.tif"/>
</fig>
</sec>
<sec id="s4-7">
<title>Comments and observations</title>
<p>Feedback provided by participants and observations by staff members were nearly all positive (<xref ref-type="table" rid="T1">Table 1</xref>). One participant felt that the dinosaur park tour was &#x201c;a bit childish,&#x201d; and another commented that the dinosaurs &#x201c;weren&#x2019;t like you see on tv.&#x201d; Staff reported that the VR sessions encouraged participants to move their head around to experience the 360&#xb0; environment and that participants seemed relaxed and keen to discuss their experiences with staff and other patients.</p>
<table-wrap id="T1" position="float">
<label>TABLE 1</label>
<caption>
<p>Summary of participant and staff feedback.</p>
</caption>
<table>
<thead valign="top">
<tr>
<th align="left">Source</th>
<th align="left">Theme</th>
<th align="left">Examples</th>
</tr>
</thead>
<tbody valign="top">
<tr>
<td align="left">Participant</td>
<td align="left">Immersion and escape</td>
<td align="left">&#x201c;I need to check the brakes on my wheelchair on this slope!&#x201d;<break/>&#x201c;I want to touch his fur&#x201d; (about a grizzly bear in the wildlife experience).<break/>&#x201c;It got me out of this room for several minutes.&#x201d;</td>
</tr>
<tr>
<td align="left">Participant</td>
<td align="left">Symptom relief</td>
<td align="left">&#x201c;My pain actually dropped from watching that!&#x201d;<break/>&#x201c;It&#x2019;s like physio - making me move my neck where I had surgery!&#x201d;<break/>&#x201c;Not one spasm!&#x201d;</td>
</tr>
<tr>
<td align="left">Participant</td>
<td align="left">General exclamations of enjoyment</td>
<td align="left">&#x201c;Wow!&#x201d;<break/>&#x201c;Lovely.&#x201d;<break/>&#x201c;Absolutely fantastic.&#x201d;</td>
</tr>
<tr>
<td align="left">Staff observation</td>
<td align="left">Movement</td>
<td align="left">&#x201c;Increased head movement in all directions.&#x201d;<break/>&#x201c;Increased neck movement.&#x201d;<break/>&#x201c;No spasms&#x201d;</td>
</tr>
<tr>
<td align="left">Staff observation</td>
<td align="left">Engagement</td>
<td align="left">&#x201c;Stretching out hand to try to touch animal.&#x201d;<break/>&#x201c;Calling out names of plants in garden.&#x201d;<break/>Participant used views to stimulate discussion about previous holidays.</td>
</tr>
<tr>
<td align="left">Staff observation</td>
<td align="left">Enjoyment</td>
<td align="left">Participants noted to enjoy sessions and look relaxed.</td>
</tr>
</tbody>
</table>
</table-wrap>
</sec>
<sec id="s4-8">
<title>Adverse events</title>
<p>One participant noted on two occasions that, immediately following the removal of the VR headset, they experienced increased sensitivity to ambient lighting, but this self-terminated within a few minutes. No other adverse events were noted.</p>
</sec>
</sec>
<sec sec-type="discussion" id="s5">
<title>Discussion</title>
<p>This small feasibility study using a distraction-based VR intervention for inpatients undergoing neurorehabilitation showed that, for patients experiencing pain and/or anxiety, their pain and anxiety scores were significantly lower following this use of VR. This correlated with qualitative feedback from participants who enjoyed the sessions, and most participants were keen to use the VR intervention on more than one occasion. This is in keeping with previous research in VR for pain and anxiety (<xref ref-type="bibr" rid="B4">Lynch and Jones, 2020</xref>; <xref ref-type="bibr" rid="B6">Mosadeghi et al., 2016</xref>; <xref ref-type="bibr" rid="B8">Tashjian et al., 2017</xref>).</p>
<sec id="s5-1">
<title>Limitations</title>
<p>The study was limited by low participant numbers (primarily due to strict inclusion criteria) and limited staff availability to deliver VR sessions as frequently as might have been preferred. At times, participants did not wish to use the VR, most commonly due to pre-existing fatigue, which is very common for patients undergoing neurorehabilitation. Future research could explore gradual exposure to VR or re-introducing the concept at a later stage of recovery when fatigue is less disabling. Despite this, the positive feedback and improvements in pain and anxiety scores suggest that this type of VR intervention could be useful for selected patients and could be considered in addition to standard neurorehabilitation care.</p>
</sec>
</sec>
<sec sec-type="conclusion" id="s14">
<title>Conclusion</title>
<p>Virtual-reality distraction therapy is feasible to deliver and can improve symptoms of pain and anxiety in selected patients undergoing inpatient neurorehabilitation. In a patient group with a high likelihood of fatigue and other neurological symptoms, close monitoring for any adverse effects is vital.</p>
</sec>
</body>
<back>
<sec sec-type="data-availability" id="s6">
<title>Data availability statement</title>
<p>The raw data supporting the conclusions of this article will be made available by the authors without undue reservation.</p>
</sec>
<sec sec-type="ethics-statement" id="s7">
<title>Ethics statement</title>
<p>The studies involving humans were approved by East of England&#x2013;Essex Research Ethics Committee (ref: 23/EE/0209). The studies were conducted in accordance with the local legislation and institutional requirements. The participants provided their written informed consent to participate in this study.</p>
</sec>
<sec sec-type="author-contributions" id="s8">
<title>Author contributions</title>
<p>LE: conceptualization, data curation, formal analysis, investigation, methodology, project administration, resources, software, supervision, validation, visualization, writing &#x2013; original draft, and writing &#x2013; review and editing.</p>
</sec>
<sec sec-type="funding-information" id="s9">
<title>Funding</title>
<p>The author(s) declare that no financial support was received for the research and/or publication of this article.</p>
</sec>
<ack>
<p>Many thanks to the study participants. I am grateful to the Rescape Team, particularly Gemma James-Smith, for the generous loan of the Dr VR system and all their support and advice. Thanks to Emily Bradley, Fattaneh Zonouzi, Rachel Singleton, and Lewis Craig for help with participant recruitment and intervention delivery.</p>
</ack>
<sec sec-type="COI-statement" id="s10">
<title>Conflict of interest</title>
<p>The author declares that the research was conducted in the absence of any commercial or financial relationships that could be construed as a potential conflict of interest.</p>
</sec>
<sec sec-type="ai-statement" id="s11">
<title>Generative AI statement</title>
<p>The author declares that no Gen AI was used in the creation of this manuscript.</p>
</sec>
<sec sec-type="disclaimer" id="s12">
<title>Publisher&#x2019;s note</title>
<p>All claims expressed in this article are solely those of the authors and do not necessarily represent those of their affiliated organizations, or those of the publisher, the editors and the reviewers. Any product that may be evaluated in this article, or claim that may be made by its manufacturer, is not guaranteed or endorsed by the publisher.</p>
</sec>
<sec sec-type="supplementary-material" id="s13">
<title>Supplementary material</title>
<p>The Supplementary Material for this article can be found online at: <ext-link ext-link-type="uri" xlink:href="https://www.frontiersin.org/articles/10.3389/frvir.2025.1504894/full#supplementary-material">https://www.frontiersin.org/articles/10.3389/frvir.2025.1504894/full&#x23;supplementary-material</ext-link>
</p>
<supplementary-material>
<label>SUPPLEMENTARY FIGURE S1</label>
<caption>
<p>CONSORT diagram representing participant flow through the trial.</p>
</caption>
</supplementary-material>
<supplementary-material xlink:href="Image1.png" id="SM1" mimetype="application/png" xmlns:xlink="http://www.w3.org/1999/xlink"/>
</sec>
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<title>References</title>
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