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<journal-meta>
<journal-id journal-id-type="publisher-id">Front. Phys.</journal-id>
<journal-title>Frontiers in Physics</journal-title>
<abbrev-journal-title abbrev-type="pubmed">Front. Phys.</abbrev-journal-title>
<issn pub-type="epub">2296-424X</issn>
<publisher>
<publisher-name>Frontiers Media S.A.</publisher-name>
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<article-meta>
<article-id pub-id-type="publisher-id">1198457</article-id>
<article-id pub-id-type="doi">10.3389/fphy.2023.1198457</article-id>
<article-categories>
<subj-group subj-group-type="heading">
<subject>Physics</subject>
<subj-group>
<subject>Review</subject>
</subj-group>
</subj-group>
</article-categories>
<title-group>
<article-title>Polarization 3D imaging technology: a review</article-title>
<alt-title alt-title-type="left-running-head">Li et al.</alt-title>
<alt-title alt-title-type="right-running-head">
<ext-link ext-link-type="uri" xlink:href="https://doi.org/10.3389/fphy.2023.1198457">10.3389/fphy.2023.1198457</ext-link>
</alt-title>
</title-group>
<contrib-group>
<contrib contrib-type="author">
<name>
<surname>Li</surname>
<given-names>Xuan</given-names>
</name>
<xref ref-type="aff" rid="aff1">
<sup>1</sup>
</xref>
<xref ref-type="aff" rid="aff2">
<sup>2</sup>
</xref>
<uri xlink:href="https://loop.frontiersin.org/people/2256373/overview"/>
</contrib>
<contrib contrib-type="author">
<name>
<surname>Liu</surname>
<given-names>Zhiqiang</given-names>
</name>
<xref ref-type="aff" rid="aff1">
<sup>1</sup>
</xref>
</contrib>
<contrib contrib-type="author">
<name>
<surname>Cai</surname>
<given-names>Yudong</given-names>
</name>
<xref ref-type="aff" rid="aff1">
<sup>1</sup>
</xref>
<xref ref-type="aff" rid="aff2">
<sup>2</sup>
</xref>
</contrib>
<contrib contrib-type="author">
<name>
<surname>Pan</surname>
<given-names>Cunying</given-names>
</name>
<xref ref-type="aff" rid="aff1">
<sup>1</sup>
</xref>
</contrib>
<contrib contrib-type="author">
<name>
<surname>Song</surname>
<given-names>Jiawei</given-names>
</name>
<xref ref-type="aff" rid="aff1">
<sup>1</sup>
</xref>
</contrib>
<contrib contrib-type="author">
<name>
<surname>Wang</surname>
<given-names>Jinshou</given-names>
</name>
<xref ref-type="aff" rid="aff1">
<sup>1</sup>
</xref>
</contrib>
<contrib contrib-type="author" corresp="yes">
<name>
<surname>Shao</surname>
<given-names>Xiaopeng</given-names>
</name>
<xref ref-type="aff" rid="aff1">
<sup>1</sup>
</xref>
<xref ref-type="aff" rid="aff2">
<sup>2</sup>
</xref>
<xref ref-type="corresp" rid="c001">&#x2a;</xref>
<uri xlink:href="https://loop.frontiersin.org/people/1842950/overview"/>
</contrib>
</contrib-group>
<aff id="aff1">
<sup>1</sup>
<institution>Hangzhou Institute of Technology</institution>, Xidian University, <addr-line>Hangzhou</addr-line>, <country>China</country>
</aff>
<aff id="aff2">
<sup>2</sup>
<institution>School of Optoelectronic Engineering</institution>, Xidian University, <addr-line>Xi&#x2019;an</addr-line>, <country>China</country>
</aff>
<author-notes>
<fn fn-type="edited-by">
<p>
<bold>Edited by:</bold> <ext-link ext-link-type="uri" xlink:href="https://loop.frontiersin.org/people/977347/overview">Huadan Zheng</ext-link>, Jinan University, China</p>
</fn>
<fn fn-type="edited-by">
<p>
<bold>Reviewed by:</bold> <ext-link ext-link-type="uri" xlink:href="https://loop.frontiersin.org/people/2267620/overview">Dekui Li</ext-link>, Hefei University of Technology, China</p>
<p>
<ext-link ext-link-type="uri" xlink:href="https://loop.frontiersin.org/people/2268497/overview">Shengwei Cui</ext-link>, Hebei University, China</p>
<p>
<ext-link ext-link-type="uri" xlink:href="https://loop.frontiersin.org/people/2268974/overview">Yuxiang Wu</ext-link>, University of Electronic Science and Technology of China, China</p>
</fn>
<corresp id="c001">&#x2a;Correspondence: Xiaopeng Shao, <email>xpshao@xidian.edu.cn</email>
</corresp>
</author-notes>
<pub-date pub-type="epub">
<day>09</day>
<month>05</month>
<year>2023</year>
</pub-date>
<pub-date pub-type="collection">
<year>2023</year>
</pub-date>
<volume>11</volume>
<elocation-id>1198457</elocation-id>
<history>
<date date-type="received">
<day>01</day>
<month>04</month>
<year>2023</year>
</date>
<date date-type="accepted">
<day>18</day>
<month>04</month>
<year>2023</year>
</date>
</history>
<permissions>
<copyright-statement>Copyright &#xa9; 2023 Li, Liu, Cai, Pan, Song, Wang and Shao.</copyright-statement>
<copyright-year>2023</copyright-year>
<copyright-holder>Li, Liu, Cai, Pan, Song, Wang and Shao</copyright-holder>
<license xlink:href="http://creativecommons.org/licenses/by/4.0/">
<p>This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) and the copyright owner(s) are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.</p>
</license>
</permissions>
<abstract>
<p>Polarization three-dimensional (3D) imaging technology has received extensive attention in recent years because of its advantages of high accuracy, long detection distance, simplicity, and low cost. The ambiguity in the normal obtained by the polarization characteristics of the target&#x2019;s specular or diffuse reflected light limits the development of polarization 3D imaging technology. Over the past few decades, many shape from polarization techniques have been proposed to address the ambiguity issues, i.e., high-precision normal acquisition. Meanwhile, some polarization 3D imaging techniques attempt to extend experimental objects to complex specific targets and scenarios through a learning-based approach. Additionally, other problems and related solutions in polarization 3D imaging technology are also investigated. In this paper, the fundamental principles behind these technologies will be elucidated, experimental results will be presented to demonstrate the capabilities and limitations of these popular technologies, and finally, our perspectives on the remaining challenges of the polarization 3D imaging technology will be presented.</p>
</abstract>
<kwd-group>
<kwd>polarization 3D imaging</kwd>
<kwd>ambiguity normal</kwd>
<kwd>single view</kwd>
<kwd>passive imaging</kwd>
<kwd>depth fusion</kwd>
<kwd>deep learning</kwd>
<kwd>challenge analysis</kwd>
</kwd-group>
<custom-meta-wrap>
<custom-meta>
<meta-name>section-at-acceptance</meta-name>
<meta-value>Optics and Photonics</meta-value>
</custom-meta>
</custom-meta-wrap>
</article-meta>
</front>
<body>
<sec id="s1">
<title>1 Introduction</title>
<p>As an important approach for humans to record and perceive environmental information, traditional optoelectronic imaging techniques are increasingly ineffective due to the loss of high-dimensional information [<xref ref-type="bibr" rid="B1">1</xref>, <xref ref-type="bibr" rid="B2">2</xref>]. With advancements in new sensors, data transmission, and storage, more information about the light field such as phase, polarization, and spectral information can be efficiently detected and recorded [<xref ref-type="bibr" rid="B3">3</xref>&#x2013;<xref ref-type="bibr" rid="B6">6</xref>], which helps to construct a functional relationship between the reflected light information and the contour of the object surface to obtain 3D information. Currently, the 3D reconstruction technique has drawn widespread attention and achieved great progress in face recognition, industrial inspection, autonomous driving, and digital imaging [<xref ref-type="bibr" rid="B7">7</xref>&#x2013;<xref ref-type="bibr" rid="B16">16</xref>].</p>
<p>Existing 3D imaging technologies can be divided into two major categories: active and passive techniques [<xref ref-type="bibr" rid="B17">17</xref>]. Generally, these methods vary in cost, hardware configuration, stability, running speed, and resolution. The active techniques use active illumination for 3D reconstruction such as time-of-flight (TOF), lidar 3D imaging, and structured light 3D imaging. Specifically, the TOF technique [<xref ref-type="bibr" rid="B18">18</xref>] employs an active emitter to modulate the light in the time domain and an optical sensor to collect the light scattered back by the object, and finally, it recovers depth information by calculating the time delay from the signal leaves the device and the signal returns to the device. The TOF technique has been widely used in commercial products like Kinect II, but the technology is susceptible to ambient light interference and limited by the temporal resolution of the signal system, so the achieved depth resolution is usually not high. The lidar 3D imaging [<xref ref-type="bibr" rid="B19">19</xref>] adopts the laser ranging principle to acquire system-target micro-surface element distance information, and then the 3D information of the target surface is obtained by mechanical scanning or beam deflection. Therefore, lidar 3D imaging has poor real-time performance for 3D imaging of large targets, and it is difficult to achieve popularity due to its complex mechanical structure, which leads to large system size and high cost. The structured light 3D imaging technology utilizes a projection device to actively project structured patterns. For the structured light 3D imaging, a one-to-one correspondence is constructed between points in the camera plane and those in the projection plane by decoding the captured contour images [<xref ref-type="bibr" rid="B20">20</xref>, <xref ref-type="bibr" rid="B21">21</xref>], and camera calibration parameters are combined to obtain 3D point cloud data. Despite the advantage of high-precision imaging, the structured light 3D imaging technology still suffers from the problem of poor resistance to ambient light interference and decreasing accuracy with increasing detection distance.</p>
<p>The passive techniques with no active illumination for 3D reconstruction mainly include stereo vision and light field cameras. Specifically, the stereo-vision system [<xref ref-type="bibr" rid="B22">22</xref>] captures images from at least two different viewpoints and finds corresponding points from these images for 3D coordinate calculations based on triangulation. Because its reconstruction accuracy is inversely proportional to the length of the camera baseline, the stereo vision method is difficult to obtain high-precision 3D surface information in long-distance detection. The light field camera 3D imaging technique [<xref ref-type="bibr" rid="B23">23</xref>] acquires light source direction by embedding a micro-lens array between the lens and detector, thus obtaining 3D information under passive conditions; however, similar to stereo vision, this technique is limited by the distance between the micro-lens arrays, so it cannot realize long-distance 3D imaging and suffers from a low imaging accuracy.</p>
<p>With the increasingly urgent demand for long-range, high-precision, and high-dimensional target information in many fields such as security surveillance, deep-space exploration, and target detection, 3D imaging with higher performance through deep mining and decoding the multi-dimensional physical information of the optical field has become the mainstream research direction. Since the 1970s, domestic and foreign researchers have investigated the utilization of polarization information for 3D shape recovery of target surfaces, and they have developed a series of polarization 3D imaging methods [<xref ref-type="bibr" rid="B24">24</xref>&#x2013;<xref ref-type="bibr" rid="B27">27</xref>]. The core of these methods is to exploit Fresnel laws to establish the functional relationship between reflected light polarization characteristics and three-dimensional contour. Benefiting from the special reconstruction mechanism, polarization 3D imaging technology has the advantages of high reconstruction accuracy, simple detection equipment, and non-contact 3D reconstruction. Therefore, this paper will primarily focus on representative Shape from Polarization (SfP) techniques. This paper elucidates the principles of polarization 3D imaging based on specular reflection and diffuse reflection and presents some typical technical theories and their experimental results.</p>
<p>The rest of the paper is organized as follows: <xref ref-type="sec" rid="s2">Section 2</xref> introduces the basics of polarization 3D imaging based on specular reflection and diffuse reflection. <xref ref-type="sec" rid="s3">Section 3</xref> discusses the principles of SfP techniques along with some experimental results to demonstrate their performances; <xref ref-type="sec" rid="s4">Section 4</xref> presents our perspectives on the challenges of polarization 3D imaging technology; <xref ref-type="sec" rid="s5">Section 5</xref> summarizes this paper.</p>
</sec>
<sec id="s2">
<title>2 Basics of polarization 3D imaging</title>
<sec id="s2-1">
<title>2.1 Principles of the polarization 3D imaging</title>
<p>Since the 3D contour of the target surface can be uniquely determined by the normal vector [<xref ref-type="bibr" rid="B28">28</xref>, <xref ref-type="bibr" rid="B29">29</xref>], the polarization 3D imaging technology reconstructs the target 3D contour by obtaining the normal vector information of the surface micro-surface element. As shown in <xref ref-type="fig" rid="F1">Figure 1A</xref>, the reflected light is detected by the detector through the polarizer when the incident light reaches the object surface and reflects [<xref ref-type="bibr" rid="B30">30</xref>]. The incident light, the object surface normal and the reflected light are in the same plane, <italic>&#x3d5;</italic> is the angle of polarization (AoP), the transmission direction of the reflected light is <italic>z</italic>-axis positive direction under the assumption of orthographic projection. The object surface normal representation can be directly displayed in <xref ref-type="fig" rid="F1">Figure 1B</xref>, where <italic>&#x3b8;</italic> is the zenith angle of the object surface normal, and <italic>&#x3c6;</italic> is the azimuth angle [<xref ref-type="bibr" rid="B31">31</xref>]. From the above analysis of the polarization 3D imaging process, the normal vector of the object surface based on the polarization characteristics of reflected light is expressed as <inline-formula id="inf1">
<mml:math id="m1">
<mml:mrow>
<mml:mover accent="true">
<mml:mi>n</mml:mi>
<mml:mo>&#x2192;</mml:mo>
</mml:mover>
<mml:mo>&#x3d;</mml:mo>
<mml:mrow>
<mml:mfenced open="[" close="]" separators="|">
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<mml:mi>tan</mml:mi>
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<mml:mi>cos</mml:mi>
<mml:mi>&#x3c6;</mml:mi>
<mml:mo>,</mml:mo>
<mml:mi>tan</mml:mi>
<mml:mi>&#x3b8;</mml:mi>
<mml:mi>sin</mml:mi>
<mml:mi>&#x3c6;</mml:mi>
<mml:mo>,</mml:mo>
<mml:mn>1</mml:mn>
</mml:mrow>
</mml:mfenced>
</mml:mrow>
</mml:mrow>
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</inline-formula>. In practice, the solution to the target normal vector is obtained by calculating polarization characteristics: the zenith angle (equal to the incident angle) <italic>&#x3b8;</italic> and the azimuth angle <italic>&#x3c6;</italic>. The zenith angle <italic>&#x3b8;</italic> can be estimated from the degree of polarization (DoP) and the target surface refractive index (<italic>n</italic>). Meanwhile, the azimuth angle <italic>&#x3c6;</italic> can be obtained from the AoP, corresponding to the polarizer rotation angle at which the detector acquires the maximum light intensity when rotating the polarizer. However, due to the difference between Fresnel reflection and transmission coefficients [<xref ref-type="bibr" rid="B30">30</xref>], 3D imaging based on the polarization characteristics of diffuse and specular reflection needs to be discussed separately, which will be detailed in <xref ref-type="sec" rid="s2-2">Section 2.2</xref>.</p>
<fig id="F1" position="float">
<label>FIGURE 1</label>
<caption>
<p>
<bold>(A)</bold> The measurement process of polarization 3D imaging. Adapted from [<xref ref-type="bibr" rid="B30">30</xref>], with permission from IEEE. <bold>(B)</bold> The schematic of a normal vector. Reproduced/adapted from [<xref ref-type="bibr" rid="B31">31</xref>], with permission from IEEE. <bold>(C)</bold> The s- and p-components of reflected and refracted light. Reproduced from [<xref ref-type="bibr" rid="B30">30</xref>], with permission from IEEE.</p>
</caption>
<graphic xlink:href="fphy-11-1198457-g001.tif"/>
</fig>
</sec>
<sec id="s2-2">
<title>2.2 Polarization 3D imaging model based on reflected lights</title>
<p>According to Fresnel Laws, light reflection and refraction occur when unpolarized light arrives at the target surface, which causes a change in the polarization state of the incident light [<xref ref-type="bibr" rid="B32">32</xref>]. Polarization state changes are significantly different for reflected and refracted light, and they are expressed as [<xref ref-type="bibr" rid="B29">29</xref>, <xref ref-type="bibr" rid="B31">31</xref>]:<disp-formula id="e1">
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</disp-formula>where <italic>r</italic>
<sub>
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<sub>
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<sub>
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</sub>, and <italic>t</italic>
<sub>
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</sub> denote the reflection and transmission coefficients when decomposing a plane light wave into vertical and parallel components, i.e., s-component and p-component, respectively, as shown in <xref ref-type="fig" rid="F1">Figure 1C</xref>. The reflection and transmission coefficients are defined as:<disp-formula id="e2">
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<label>(2)</label>
</disp-formula>
</p>
<p>Since the polarization of the light emitted from the target surface differs in the reflected and refracted states, it is necessary to analyze the light state when it reaches the incident interface of different target surfaces, which provides a basis for selecting suitable polarization 3D reconstruction methods for different object surfaces. In 1991, Wolff provided a detailed classification and description of the types of light emitted from the target surface [<xref ref-type="bibr" rid="B28">28</xref>]. As shown in <xref ref-type="fig" rid="F2">Figure 2A</xref>, Wolff classified the light into four categories: specular reflection light, diffuse reflection light, body reflection light (which can also be considered as special diffuse reflection light), and diffraction light. For body reflection light and body reflection light, they are generated with certain limitations and cannot reveal the true relationship between the target structure and the incident angle of the light, so the two types of light are usually not considered in recovering the 3D contours of the target and hence the existing polarization 3D imaging technology is mainly based on two different polarization characteristics of reflected light, namely, specular reflection and diffuse reflection. Specifically, as shown in <xref ref-type="fig" rid="F2">Figure 2B</xref>, for smooth surfaces such as glass and metal, the reflected light is mainly displayed as specular reflection light with polarization information. For Lambertian objects like plaster, walls, and wood, it is usually assumed that the incident light enters the interior of the object, then scattered several times into unpolarized light, and finally transmitted into the air and received by the detector. Therefore, the selection of polarization 3D imaging methods based on different polarization characteristics is necessary for target surfaces of different materials, corresponding to two major methods based on specular reflection and diffuse reflection.</p>
<fig id="F2" position="float">
<label>FIGURE 2</label>
<caption>
<p>
<bold>(A)</bold> Different types of reflected light from surfaces. Reproduced from [<xref ref-type="bibr" rid="B33">33</xref>], with permission from IEEE. <bold>(B)</bold> Polarization 3D imaging of different materials. Reproduced under CC-BY-4.0&#x2013; [<xref ref-type="bibr" rid="B34">34</xref>] -<ext-link ext-link-type="uri" xlink:href="http://journal.sitp.ac.cn/hwyhmb/hwyhmben/site/menu/20101220161647001">http://journal.sitp.ac.cn/hwyhmb/hwyhmben/site/menu/20101220161647001</ext-link>.</p>
</caption>
<graphic xlink:href="fphy-11-1198457-g002.tif"/>
</fig>
</sec>
<sec id="s2-3">
<title>2.3 The ambiguity problem of polarization normal vector</title>
<p>As illustrated in <xref ref-type="fig" rid="F1">Figure 1</xref>, the normal vectors of the target surface can be determined by the zenith angle <italic>&#x3b8;</italic> and the azimuth angle <italic>&#x3c6;</italic>. Therefore, to obtain accurate normal vector information in the study of polarization 3D imaging technology, it is necessary to accurately acquire the above two normal vector parameters. The following will analyze the problems of accurate normal vector acquisition based on specular reflection and diffuse reflection polarization characteristics, respectively.</p>
<p>Since specular and diffuse reflection light emitted from the object surface follow the laws of reflection and transmission, the relationship between DoP and the zenith angle is shown in Eq. <xref ref-type="disp-formula" rid="e2">2</xref>. <xref ref-type="fig" rid="F3">Figure 3</xref> presents the characteristic curves of polarization <italic>versus</italic> zenith angle <italic>&#x3b8;</italic> for specular and diffuse reflections, respectively. It can be seen from <xref ref-type="fig" rid="F3">Figures 3A,B</xref> that in the process of solving the zenith angle based on specular reflection, a degree of polarization corresponds to two zenith angles <italic>&#x3b8;</italic>, which are on both sides of the Brewster angle, causing the ambiguity of the zenith angle. In contrast, for the acquisition of the zenith angle based on diffuse reflection, the degree of polarization varies monotonically in the range of <italic>&#x3b8;</italic> &#x3d; [0&#xb0;, 90&#xb0;], indicating that the degree of polarization has a one-to-one correspondence with the zenith angle. Therefore, the solution to the zenith angle is a major challenge in polarization 3D imaging technology based on specular reflection.</p>
<fig id="F3" position="float">
<label>FIGURE 3</label>
<caption>
<p>
<bold>(A)</bold> The relationship between the degree of polarization and the incident angle with different refractive indices in polarization 3D imaging based on specular reflection. <bold>(B)</bold> The relationship between the degree of polarization and the incident angle with different refractive indices in polarization 3D imaging based on diffuse reflection. <bold>(C)</bold> The variation of light intensity information with the rotation angle of the polarizer. <bold>(A&#x2013;C)</bold> Reproduced from [<xref ref-type="bibr" rid="B30">30</xref>], with permission from IEEE.</p>
</caption>
<graphic xlink:href="fphy-11-1198457-g003.tif"/>
</fig>
<p>Meanwhile, according to Malus laws [<xref ref-type="bibr" rid="B35">35</xref>], the relationship between the light intensity and the polarizer rotation angle can be represented as:<disp-formula id="e3">
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<label>(3)</label>
</disp-formula>where <italic>I</italic>
<sub>max</sub> and <italic>I</italic>
<sub>min</sub> denote the maximum and minimum light intensity received by the detector during rotation, respectively, <italic>&#x3b8;</italic>
<sub>pol</sub> denotes the rotation angle of the polarizer, and <italic>&#x3d5;</italic> denotes the polarization angle. <xref ref-type="fig" rid="F3">Figure 3C</xref> shows the actual measured variation curve of diffuse light intensity based on the change in the polarizer rotation angle [<xref ref-type="bibr" rid="B30">30</xref>], and combined with Eq. <xref ref-type="disp-formula" rid="e3">3</xref>, it can be seen that the light intensity <italic>I</italic> reaches the maximum value when the polarizer rotation angle is equal to <italic>&#x3d5;</italic> or <italic>&#x3d5;</italic>&#x2b;180&#xb0;. In addition, since the curve fitting approach requires large numbers of polarization images, which is complex and need intensive calculations, Wolff used Stokes vectors to obtain the angle of polarization, which requires only three images with polarization direction at 0<sup>o</sup>, 45<sup>o</sup>, and 90<sup>o</sup>. Due to no one-to-one correspondence between <italic>I</italic>
<sub>max</sub> and the angle of polarization <italic>&#x3d5;</italic>, there is a multi-valued problem of <italic>&#x3c6;</italic> &#x3d; <italic>&#x3d5;</italic> or <italic>&#x3c6;</italic> &#x3d; <italic>&#x3d5;</italic>&#xb1;<italic>&#x3c0;</italic> in the solution of the azimuth angle, which leads to ambiguity in the normal vector information obtained from polarization. Meanwhile, the ambiguity problem of the azimuth angle still exists in the polarization 3D imaging technology based on specular reflection, which can be expressed as <italic>&#x3c6;</italic> &#x3d; <italic>&#x3d5;</italic> &#xb1; <italic>&#x3c0;</italic>/2.</p>
<p>Solving the ambiguity problem of the zenith angle <italic>&#x3b8;</italic> and azimuth angle <italic>&#x3c6;</italic> is the major focus and difficulty for researchers to develop polarization 3D imaging technology. Meanwhile, other problems in polarization 3D imaging, such as the inability to obtain absolute depth information and the difficulty of specular-diffuse reflection separation, need to be solved. For different types of reflected light, various methods have been proposed to solve these problems. In this paper, typical techniques and methods for addressing the ambiguous normal vector and other challenges will be reviewed from the perspectives of polarization 3D imaging technology based on specular reflection and diffuse reflection. Here, the techniques for eliminating the ambiguous normal vector and their characteristics are outlined in <xref ref-type="table" rid="T1">Table 1</xref> to help readers better grasp the core of this paper.</p>
<table-wrap id="T1" position="float">
<label>TABLE 1</label>
<caption>
<p>Overview of SfP for eliminating the ambiguous normal vector.</p>
</caption>
<table>
<thead valign="top">
<tr>
<th align="left">Techniques</th>
<th align="left">Problem solved</th>
<th align="left">Illumination</th>
<th align="left">Waveband</th>
<th align="left">Objects</th>
<th align="left">Complexity</th>
</tr>
</thead>
<tbody valign="top">
<tr>
<td align="left">Miyazaki et al. [<xref ref-type="bibr" rid="B31">31</xref>]</td>
<td align="left">Zenith angle</td>
<td align="left">Passive</td>
<td align="left">Visible</td>
<td align="left">Specular</td>
<td align="left">High</td>
</tr>
<tr>
<td align="left">Partridge et al. [<xref ref-type="bibr" rid="B36">36</xref>]</td>
<td align="left">Zenith angle</td>
<td align="left">Passive</td>
<td align="left">Far-infrared</td>
<td align="left">Specular</td>
<td align="left">Middle</td>
</tr>
<tr>
<td align="left">Miyazaki et al. [<xref ref-type="bibr" rid="B37">37</xref>]</td>
<td align="left">Zenith angle</td>
<td align="left">Passive</td>
<td align="left">Visible and far-infrared</td>
<td align="left">Specular</td>
<td align="left">High</td>
</tr>
<tr>
<td align="left">Stolz et al. [<xref ref-type="bibr" rid="B38">38</xref>]</td>
<td align="left">Zenith angle</td>
<td align="left">Passive</td>
<td align="left">Multiple</td>
<td align="left">Specular</td>
<td align="left">Middle</td>
</tr>
<tr>
<td align="left">Hao et al. [<xref ref-type="bibr" rid="B39">39</xref>, <xref ref-type="bibr" rid="B40">40</xref>]</td>
<td align="left">Zenith angle and refractive index</td>
<td align="left">Passive</td>
<td align="left">Multiple</td>
<td align="left">Specular</td>
<td align="left">Low</td>
</tr>
<tr>
<td align="left">Morel et al. [<xref ref-type="bibr" rid="B41">41</xref>&#x2013;<xref ref-type="bibr" rid="B43">43</xref>]</td>
<td align="left">Azimuth angle</td>
<td align="left">Active</td>
<td align="left">Visible</td>
<td align="left">Specular</td>
<td align="left">High</td>
</tr>
<tr>
<td align="left">Cui et al[<xref ref-type="bibr" rid="B33">33</xref>]</td>
<td align="left">Azimuth angle</td>
<td align="left">Passive</td>
<td align="left">Visible</td>
<td align="left">Specular or complex</td>
<td align="left">Less high</td>
</tr>
<tr>
<td align="left">Miyazaki et al. [<xref ref-type="bibr" rid="B44">44</xref>]</td>
<td align="left">Normal vector</td>
<td align="left">Passive</td>
<td align="left">Visible</td>
<td align="left">Black and specular</td>
<td align="left">Less high</td>
</tr>
<tr>
<td align="left">Atkinson et al. [<xref ref-type="bibr" rid="B45">45</xref>]</td>
<td align="left">Azimuth angle</td>
<td align="left">Active</td>
<td align="left">Visible</td>
<td align="left">Complex</td>
<td align="left">High</td>
</tr>
<tr>
<td align="left">Mahmoud et al. [<xref ref-type="bibr" rid="B46">46</xref>]</td>
<td align="left">Azimuth angle</td>
<td align="left">Passive</td>
<td align="left">Visible</td>
<td align="left">Diffuse</td>
<td align="left">Low</td>
</tr>
<tr>
<td align="left">Kadambi et al. [<xref ref-type="bibr" rid="B47">47</xref>].</td>
<td align="left">Azimuth angle</td>
<td align="left">Passive</td>
<td align="left">Visible</td>
<td align="left">Complex</td>
<td align="left">Less high</td>
</tr>
<tr>
<td align="left">Tian et al. [<xref ref-type="bibr" rid="B48">48</xref>]</td>
<td align="left">Azimuth angle</td>
<td align="left">Passive</td>
<td align="left">Visible</td>
<td align="left">Complex</td>
<td align="left">Less high</td>
</tr>
<tr>
<td align="left">Liu et al. [<xref ref-type="bibr" rid="B49">49</xref>]</td>
<td align="left">Normal vector</td>
<td align="left">Active</td>
<td align="left">Visible</td>
<td align="left">Complex</td>
<td align="left">Less high</td>
</tr>
<tr>
<td align="left">Deschaintre et al. [<xref ref-type="bibr" rid="B50">50</xref>]</td>
<td align="left">Normal vector</td>
<td align="left">Active and flash</td>
<td align="left">Visible</td>
<td align="left">Dielectric</td>
<td align="left">Less high</td>
</tr>
<tr>
<td align="left">Lei et al. [<xref ref-type="bibr" rid="B51">51</xref>]</td>
<td align="left">Normal vector</td>
<td align="left">Passive</td>
<td align="left">Visible</td>
<td align="left">Wild</td>
<td align="left">Middle</td>
</tr>
<tr>
<td align="left">Shao et al. [<xref ref-type="bibr" rid="B52">52</xref>]</td>
<td align="left">Azimuth angle</td>
<td align="left">Passive</td>
<td align="left">Visible</td>
<td align="left">Human face</td>
<td align="left">Middle</td>
</tr>
</tbody>
</table>
</table-wrap>
</sec>
</sec>
<sec id="s3">
<title>3 Polarization 3D imaging technology</title>
<sec id="s3-1">
<title>3.1 Polarization 3D imaging based on specular reflection</title>
<p>Fresnel Laws indicate that the polarization characteristics of specular reflection light are easier to detect and more distinct than that of diffuse reflection light. Thus, researchers initially mainly used polarization characteristics of specular reflection information for 3D imaging of smooth surface materials like metals, transparent glass, and other specular targets. Many polarization 3D imaging techniques based on specular reflection have been proposed to solve the ambiguity problem of zenith and azimuth angles.</p>
<sec id="s3-1-1">
<title>3.1.1 Rotational measurement method</title>
<p>Miyazaki et al. [<xref ref-type="bibr" rid="B31">31</xref>] developed a method to solve the ambiguity problem of the zenith angle by rotating the object. By assuming that the target surface is smooth, closed, and non-shaded, they divided the target surface into the Brewster-Equatorial region (B-E), the Brewster-South Pole region (B-N), and the Brewster-Brewster regions (B-B) based on different values of polarization, as shown in <xref ref-type="fig" rid="F4">Figures 4B,C</xref>. It was assumed that the B-E region contained a region that obscures the boundary so that a boundary point zenith angle <italic>&#x3b8;</italic> &#x3d; 90&#xb0; existed in this region, and the zenith angle is determined by constraining the range of zenith angles of the points in the region <italic>&#x3b8;</italic>
<sub>
<italic>B</italic>
</sub>&#x3c;<italic>&#x3b8;</italic> &#x3c; 90&#xb0;. For the B-N region containing a region of pixel points with a zenith angle <italic>&#x3b8;</italic> &#x3d; 0&#xb0;, the constraint on the zenith angle of the region is 0&#xb0; &#x3c; <italic>&#x3b8;</italic> &#x3c; <italic>&#x3b8;</italic>
<sub>
<italic>B</italic>
</sub>. For the solution to the ambiguity problem in the B-B region, polarization images of the target before and after rotation are obtained, as shown in <xref ref-type="fig" rid="F4">Figure 4A</xref>. Based on the relationship between the difference in the DoP of the corresponding point before and after rotation, the first-order derivative of the DoP and the rotation angle, i.e., <italic>&#x3c1;</italic>(<italic>&#x3b8;&#x2b;</italic>&#x394;<italic>&#x3b8;</italic>)-<italic>&#x3c1;</italic>(<italic>&#x3b8;</italic>)&#x2248;<italic>&#x3c1;&#x2b9;</italic>(<italic>&#x3b8;</italic>)&#x394;<italic>&#x3b8;</italic>, as well as the positive or negative sign of <italic>&#x3c1;&#x2b9;</italic>(<italic>&#x3b8;</italic>) can determine whether the zenith angle <italic>&#x3b8;</italic> of the pixel points in the B-B region belong to 0&#xb0; &#x3c; <italic>&#x3b8;</italic> &#x3c; <italic>&#x3b8;</italic>
<sub>
<italic>B</italic>
</sub> or <italic>&#x3b8;</italic>
<sub>
<italic>B</italic>
</sub> &#x3c; <italic>&#x3b8;</italic> &#x3c; 90&#xb0;, as shown in <xref ref-type="fig" rid="F4">Figures 4D,E</xref>.</p>
<fig id="F4" position="float">
<label>FIGURE 4</label>
<caption>
<p>Schematic diagram of Miyazaki&#x2019;s experiment. Reproduced from [<xref ref-type="bibr" rid="B31">31</xref>], with permission from IEEE. <bold>(A)</bold> The target information acquisition process with the target rotating at a small angle. <bold>(B)</bold> Polarization degree. <bold>(C)</bold> Areas divided by Brewster&#x2019;s corner. <bold>(D)</bold> The relation curve between the polarization degree and the incident angle. <bold>(E)</bold> The derivative of polarization degree.</p>
</caption>
<graphic xlink:href="fphy-11-1198457-g004.tif"/>
</fig>
<p>Since the rotational measurement method does not need to obtain the specific value of the rotation angle, calibration of the imaging system can be avoided. Even if there is an error in the reflected light polarization value, it does not affect the judgment of the Brewster angle in the first-order derivative of DoP, so the method has high robustness. However, multi-angle information acquisition and multiple measurements increase the complexity of the imaging system. Meanwhile, the existence of internal mutual reflection of transparent objects will result in a large error and poor reconstruction accuracy. Additionally, the method cannot image the moving target.</p>
</sec>
<sec id="s3-1-2">
<title>3.1.2 Polarization 3D imaging techniques with multi-spectrum</title>
<p>In 1995, Partridge et al. [<xref ref-type="bibr" rid="B36">36</xref>] analyzed the difference in DoP between reflected and transmitted light, and it was found that when the light was transmitted from the interior of the object, i.e., the emitted light was diffuse reflection light, its DoP corresponded to the zenith angle uniquely. Therefore, based on the target infrared radiation characteristics, Partridge adopted a far-infrared band detector for imaging to solve the zenith angle uniquely. However, random and systematic errors in the infrared detection system have a large impact on the imaging results.</p>
<p>Later, Miyazaki et al. [<xref ref-type="bibr" rid="B37">37</xref>] combined visible imaging with far-infrared imaging to obtain a unique solution of the zenith angle. To effectively detect the infrared information of the target, they used a hair dryer to heat the target surface and collected 36 infrared polarization images at different polarization angles by rotating the infrared polarizer to obtain the DoP of the target in the far-infrared band. By exploiting the unique correspondence between the DoP and the zenith angle in the far-infrared band, they avoided the ambiguity problem of the zenith angle in visible imaging. However, due to different types of visible and infrared imaging, the imaging system of the method is complex and costly, and there are problems in practical applications such as the need to match between images of different wavelengths, increasing the complexity of the application.</p>
<p>Inspired by the above methods, in 2012, Stolz et al. [<xref ref-type="bibr" rid="B38">38</xref>] proposed a method based on multi-spectral polarization processing to solve the ambiguity problem of the zenith angle and the problem of complex and expensive detection systems when obtaining information from multi-band systems. According to Cauchy&#x2019;s dispersion formula, the refractive index decreases with the increase in the incident light wavelength in the visible wavelength [<xref ref-type="bibr" rid="B53">53</xref>]. Combining with Eq. <xref ref-type="disp-formula" rid="e1">1</xref> and <xref ref-type="fig" rid="F3">Figure 3A</xref>, it can be seen that the refractive index is a parameter of the DoP and when the incident light wavelength increases, the corresponding zenith angle-polarization curve will also shift to the right, i.e., the Brewster angle shifts to a larger coordinate direction. By analyzing the variation curve of polarization with the zenith angle at different incident light wavelengths, the zenith angle ambiguity problem can be eliminated. <xref ref-type="fig" rid="F5">Figure 5A</xref> illustrates the variation curves of DoP at different wavelengths, and the difference is exploited to solve the ambiguity of the zenith angle as follows: 1) Calculate the DoP at two different wavelengths (refractive index) <italic>p</italic>
<sub>
<italic>&#x3bb;</italic>1</sub> and <italic>p</italic>
<sub>&#x3bb;2</sub> (<italic>&#x3bb;</italic>
<sub>1</sub> &#x3e; <italic>&#x3bb;</italic>
<sub>2</sub>), respectively; 2) Estimate the variability of polarization at different wavelengths &#x394;<italic>p</italic> &#x3d; <italic>p</italic>
<sub>
<italic>&#x3bb;</italic>2</sub>-<italic>p</italic>
<sub>
<italic>&#x3bb;</italic>1</sub>. 3) If &#x394;<italic>p</italic> is larger than zero, the zenith angle <italic>&#x3b8;</italic> &#x3d; <italic>&#x3b8;</italic>
<sub>1</sub>; otherwise, <italic>&#x3b8;</italic> &#x3d; <italic>&#x3b8;</italic>
<sub>2</sub>. As shown in <xref ref-type="fig" rid="F5">Figures 5B&#x2013;D</xref>, Stolz et al. performed an experimental validation, and the result demonstrated that the method could realize undistorted 3D reconstruction of transparent targets. Additionally, the method can achieve accurate reconstruction acquisition for targets with local gradient mutations, providing an important reference for studying polarization 3D imaging techniques for complex target surfaces. However, because of the acquisition of intensity information in multiple bands, this method requires active illumination and cannot image in real time.</p>
<fig id="F5" position="float">
<label>FIGURE 5</label>
<caption>
<p>3D reconstruction of transparent targets with a partial high slope. Reproduced under CC-BY-4.0- [<xref ref-type="bibr" rid="B38">38</xref>] - <ext-link ext-link-type="uri" xlink:href="https://opg.optica.org/ol/fulltext.cfm&#x003F;uri=ol-37-20-4218&#x0026;id=243204">https://opg.optica.org/ol/fulltext.cfm&#x003F;uri&#x003D;ol-37-20-4218&#x0026;id&#x003D;243204</ext-link>. <bold>(A)</bold> The DoP curve at different incident light wavelengths. <bold>(B)</bold> Intensity image. <bold>(C)</bold> Polarization degree. <bold>(D)</bold> 3D reconstruction result.</p>
</caption>
<graphic xlink:href="fphy-11-1198457-g005.tif"/>
</fig>
<p>Hao and Zhao et al. [<xref ref-type="bibr" rid="B41">41</xref>, <xref ref-type="bibr" rid="B39">39</xref>] also conducted an in-depth study on multi-spectral polarization information, and they proposed a method for solving the incidence angle and refractive index simultaneously by using multi-spectral polarization characteristics of the target, which realized polarization 3D reconstruction of highly reflective non-textured nonmetallic targets. Besides, they added wavelength information to the relationship between the zenith angle and DoP by using Cauchy&#x2019;s dispersion formula, so the problem of solving the zenith angle was transformed into a nonlinear least-squares problem. The utilization of spectral and polarization information effectively separates and suppresses stray light on the target surface, further improving the accuracy of target 3D reconstruction. The reconstruction results are illustrated in <xref ref-type="fig" rid="F6">Figure 6</xref>.</p>
<fig id="F6" position="float">
<label>FIGURE 6</label>
<caption>
<p>Surface reconstruction of the objects. Reproduced under CC-BY-4.0- [<xref ref-type="bibr" rid="B30">39</xref>] -<ext-link ext-link-type="uri" xlink:href="http://xb.chinasmp.com/CN/10.11947/j.AGCS.2018.20170624">http://xb.chinasmp.com/CN/10.11947/j.AGCS.2018.20170624</ext-link>. <bold>(A)</bold> Intensity images. <bold>(B)</bold> Results after removing the highlight. <bold>(C)</bold> Reconstruction results by stereo vision. <bold>(D)</bold> Reconstruction results by multi-spectral polarization.</p>
</caption>
<graphic xlink:href="fphy-11-1198457-g006.tif"/>
</fig>
<p>In the study of polarization 3D imaging based on specular reflection light, the above-mentioned solutions to the ambiguity zenith angle problem have been introduced. After the accurate normal zenith angle <italic>&#x3b8;</italic> is obtained, the last &#x201c;obstacle&#x201d; to realizing polarization 3D imaging based on specular reflection is to eliminate the ambiguity of the normal azimuth angle <italic>&#x3c6;</italic>. In the early period of polarization 3D imaging, utilizing the ranking technique was the main method to solve the azimuthal ambiguity problem. This method determines the azimuth angle direction by assuming that the surface normal vector at the target boundary is perpendicular to the points at the boundary and there is no obvious &#x201c;mutation&#x201d; region on the target surface. Then, it eliminates surface azimuthal ambiguity by propagating the azimuth angle determined at the boundary to the interior of the target surface [<xref ref-type="bibr" rid="B31">31</xref>]. Later, Atkinson et al. conducted a related study on the ranking technique [<xref ref-type="bibr" rid="B30">30</xref>], but this method has weak applicability in complex target surfaces, and it requires high accuracy for the propagation algorithm, increasing the complexity of the polarization 3D imaging algorithm. Therefore, researchers have started to eliminate azimuthal angle ambiguity by changing the illumination conditions and combining priori information. Two representative types of azimuthal ambiguity elimination techniques are reviewed below.</p>
</sec>
<sec id="s3-1-3">
<title>3.1.3 Active illumination method</title>
<p>French scientists Morel et al. [<xref ref-type="bibr" rid="B41">41</xref>&#x2013;<xref ref-type="bibr" rid="B43">43</xref>] proposed a method using active illumination to eliminate the ambiguity of azimuth angle. They constructed hemispherical diffuse dome light consisting of four mutual symmetric 1/8 spherical subsystems, as shown in <xref ref-type="fig" rid="F7">Figure 7A</xref>. The system independently controlled four sub-sources to illuminate the target from different directions (east, south, west, and north) for four target hemisphere images, as shown in <xref ref-type="fig" rid="F7">Figure 7B</xref>. The binary image <italic>I</italic>
<sub>bin1</sub> that distinguishes between east and west directions was achieved by comparing the intensity images after illumination from the east and west directions. Similarly, the binary image <italic>I</italic>
<sub>bin2</sub>, which can distinguish between south and north directions, was obtained. The detailed procedures for solving the azimuthal ambiguity problem are: 1) <italic>&#x3c6;</italic> (azimuthal angle) &#x3d; <italic>&#x3d5;</italic> (polarization angle) - &#x3c0;/2; 2) <italic>I</italic>
<sub>quad</sub> &#x3d; 2<italic>I</italic>
<sub>bin1</sub> &#x2b; <italic>I</italic>
<sub>bin2</sub>; 3) If [(<italic>I</italic>
<sub>quad</sub> &#x3d; 0) &#x2227; (<italic>&#x3d5;</italic> &#x2264; 0)] &#x2228; (<italic>I</italic>
<sub>quad</sub> &#x3d; 1) &#x2228; (<italic>I</italic>
<sub>quad</sub> &#x3d; 3) &#x2227; (<italic>&#x3d5;</italic> &#x2265; 0), <italic>&#x3c6;</italic> &#x3d; <italic>&#x3d5;</italic> &#x2b; &#x3c0;.</p>
<fig id="F7" position="float">
<label>FIGURE 7</label>
<caption>
<p>
<bold>(A)</bold> The experimental diagram. <bold>(B)</bold> The acquisition principle of the segmented image. <bold>(A,B)</bold> Reproduced from [<xref ref-type="bibr" rid="B43">43</xref>], with permission from IEEE.</p>
</caption>
<graphic xlink:href="fphy-11-1198457-g007.tif"/>
</fig>
<p>However, in actual operations, the method requires multiple LED light sources and needs to regulate the light sources in different directions separately to solve the ambiguity of the azimuth angle, so it is complex and cannot be applied to moving targets. Meanwhile, it is difficult to implement in outdoor scenes.</p>
</sec>
<sec id="s3-1-4">
<title>3.1.4 Multi-view fusion method</title>
<p>In 2017 Cui et al. [<xref ref-type="bibr" rid="B33">33</xref>] provided a multi-view polarization 3D imaging technique for reconstructing smooth target surfaces and successfully realized complex target surface 3D reconstruction based on the study of the target local reflectivity. They obtained target intensity and polarization information from at least three viewpoints by setting up multiple polarization cameras at different spatial locations and recovered the camera position as well as an initial 3D shape through the methods of classical motion structure [<xref ref-type="bibr" rid="B54">54</xref>] and multi-view stereo [<xref ref-type="bibr" rid="B47">47</xref>, <xref ref-type="bibr" rid="B55">55</xref>]. Then, the ambiguity zenith angle of complex object surfaces in high-frequency regions could be corrected by the acquired priori initial 3D shape information, as shown in <xref ref-type="fig" rid="F8">Figure 8A</xref>. Additionally, drawing on the iso-depth contour tracking method [<xref ref-type="bibr" rid="B59">59</xref>] in photometric stereo, Cui et al. spreaded the azimuth angle information obtained from the recovery of high-frequency regions to low-frequency regions to eliminate the ambiguity azimuth angle in low-frequency regions. They compared the results with those of some other polarization 3D imaging methods [<xref ref-type="bibr" rid="B50">50</xref>, <xref ref-type="bibr" rid="B57">57</xref>], as shown in <xref ref-type="fig" rid="F8">Figure 8B</xref>, which illustrated the accuracy of the proposed method and the 3D imaging feasibility of target surfaces with different reflectivity. However, this method requires several standard points with reliable depth as the &#x201c;seed&#x201d; for depth propagation in the tracking process, so it cannot effectively eliminate the ambiguous azimuth angle problem when the feature of the target surface is not sufficient to provide multiple reliable depth reference points. Besides, the method cannot be applied to transparent objects for 3D reconstruction at present.</p>
<fig id="F8" position="float">
<label>FIGURE 8</label>
<caption>
<p>
<bold>(A)</bold> The flowchart of the polarimetric multi-view stereo algorithm. <bold>(B)</bold> Comparison of depth estimation results of Cui [<xref ref-type="bibr" rid="B33">33</xref>], Polarized3D [<xref ref-type="bibr" rid="B57">57</xref>], and Smith [<xref ref-type="bibr" rid="B58">58</xref>]. <bold>(A,B)</bold> Reproduced from [<xref ref-type="bibr" rid="B33">33</xref>], with permission from IEEE.</p>
</caption>
<graphic xlink:href="fphy-11-1198457-g008.tif"/>
</fig>
<p>In the same year, Miyazaki et al. [<xref ref-type="bibr" rid="B44">44</xref>] also proposed a polarization 3D imaging technique based on the multi-view stereo to achieve 3D contours of black specular targets. They combined polarization 3D imaging with the space-carving technique. The corresponding points of each view angle image calculated from the camera pose obtained by camera calibration and the 3D shape obtained by spatial sculpting were exploited to analyze the phase angles at the same surface point. In this way, they acquired the surface normal of the entire object surface using the azimuth angle obtained from multiple viewpoints. The addition of polarization information compensates for the defects of the space carving technique in the 3D reconstruction such as the lack of detail texture.</p>
</sec>
</sec>
<sec id="s3-2">
<title>3.2 Polarization 3D imaging based on diffuse reflection</title>
<p>Polarized 3D imaging based on specular reflection is sensitive to the direction of the light source when reconstructing metallic and transparent objects. However, it is not ideal for information extraction and 3D reconstruction of most targets in nature and needs to solve the zenith angle ambiguity problem. With the research and development in the field of materials science and new detectors, the ability to detect and analyze polarization information is improved, especially for the weak polarization properties in the optical field [<xref ref-type="bibr" rid="B60">60</xref>&#x2013;<xref ref-type="bibr" rid="B62">62</xref>]. Therefore, an increasing number of researchers focus on the study of polarization 3D imaging based on diffuse reflection and have proposed many classical solutions to the azimuthal ambiguity problem.</p>
<sec id="s3-2-1">
<title>3.2.1 Combined photometric stereo vision technique</title>
<p>Atkinson et al. [<xref ref-type="bibr" rid="B45">45</xref>] developed a SfP technique based on diffuse reflection light in 2007. They used photometric stereo vision with the illumination of multiple light sources to eliminate the azimuthal ambiguity in polarization 3D imaging, and their imaging system is shown in <xref ref-type="fig" rid="F9">Figure 9A</xref>. They set up three light sources with fixed positions to collect target intensity images under different illumination conditions as shown in <xref ref-type="fig" rid="F9">Figure 9A1</xref> and then achieved the elimination of the ambiguity azimuth angle problem by comparing changes in light source intensity information received from different directions on different target areas. <xref ref-type="fig" rid="F9">Figure 9A2</xref> shows the schematic diagram of the imaging system and the unique azimuth angle value is determined as follows:<disp-formula id="e4">
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<mml:msup>
<mml:mn>45</mml:mn>
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<label>(4)</label>
</disp-formula>
</p>
<fig id="F9" position="float">
<label>FIGURE 9</label>
<caption>
<p>
<bold>(A)</bold> The schematic diagram of the imaging system. Adapted from [<xref ref-type="bibr" rid="B45">45</xref>], with permission from Springer Nature. <bold>(A1)</bold> The geometric relationship of the imaging system. <bold>(A2)</bold> The view of a spherical target from the camera viewpoint. <bold>(B)</bold> Surface reconstruction of the objects. Adapted from [<xref ref-type="bibr" rid="B45">45</xref>], with permission from Springer Nature. <bold>(B1)</bold> The raw images of the test targets. <bold>(B2)</bold> The depth estimation of the targets.</p>
</caption>
<graphic xlink:href="fphy-11-1198457-g009.tif"/>
</fig>
<p>The reconstruction results of the method are presented in <xref ref-type="fig" rid="F9">Figure 9B</xref>, which demonstrates that the 3D reconstruction of contour information can be achieved for targets with different surface materials. However, this technique is sensitive to the angle between multiple active light sources and the distance between the light sources and the target, which cannot be implemented easily in actual experiments. Meanwhile, the reconstructed 3D contours are smoother than the ground truth due to the unknown roughness, mutual reflection, and refractive index.</p>
</sec>
<sec id="s3-2-2">
<title>3.2.2 Combined shape from shading technique</title>
<p>In 2013, Mahmoud et al. [<xref ref-type="bibr" rid="B46">46</xref>] proposed a 3D imaging method that combines the polarization 3D imaging technique with the shape from shading (SFS) method. The 3D reconstruction results based on the SFS were exploited as priori deep information to solve the ambiguity problem of the azimuth angle in polarization 3D imaging technology. Since Mahmoud&#x2019;s polarization 3D imaging technique requires only one view and one imaging band, it is simple to operate, and the equipment required for imaging is easy to set up. The 3D imaging results of the technique are shown in <xref ref-type="fig" rid="F10">Figure 10A</xref>. However, due to the application of the SFS, this technique assumes that the targets are all ideal Lambertian objects, resulting in limited applicable targets and sensitivity to stray light.</p>
<fig id="F10" position="float">
<label>FIGURE 10</label>
<caption>
<p>
<bold>(A)</bold> Experimental results. Adapted from [<xref ref-type="bibr" rid="B46">46</xref>], with permission from IEEE. <bold>(A1)</bold> Polarization angle. <bold>(A2)</bold> Diffuse polarization degree. <bold>(A3)</bold> Intensity image. <bold>(A4)</bold> Reconstructed surface. <bold>(B)</bold> Polarization 3D imaging in various lighting conditions. Adapted from [<xref ref-type="bibr" rid="B47">47</xref>], with permission from Springer Nature. <bold>(B1)</bold> TOF Kinect. <bold>(B2)</bold> Polarization enhancement indoors. <bold>(B3)</bold> Polarization enhancement under disco lighting. <bold>(B4)</bold> Polarization enhancement outdoors on a partly sunny.</p>
</caption>
<graphic xlink:href="fphy-11-1198457-g010.tif"/>
</fig>
</sec>
<sec id="s3-2-3">
<title>3.2.3 Depth map fusion technique</title>
<p>Kadambi et al. [<xref ref-type="bibr" rid="B47">47</xref>] proposed a method to fuse the depth map obtained by Kinect with polarization 3D imaging in 2017. Compared with polarization 3D imaging technology-based photometric stereo vision and SFS, this method avoided the estimation and assumption of scene information such as light sources and targets, and it extended the lighting conditions from special light sources to natural light, realizing high-precision polarization 3D reconstruction. The experimental setup included a Kinect, a normal SLR, and a linear polarizer. The &#x201c;rough depth map&#x201d; of the object surface with real depth information was obtained from Kinect, but due to the low resolution of Kinect, the details of the target surface could not be effectively recovered when reconstructing the 3D contour of the target. Therefore, Kadambi combined polarization 3D imaging results containing huge texture details of the target surface with the &#x201c;rough depth map&#x201d; to achieve high-precision 3D imaging in various scenes. The 3D imaging results and accuracy analysis for different scenes are shown in <xref ref-type="fig" rid="F10">Figure 10B</xref>. However, due to the limitation of Kinect&#x2019;s effective detection distance, the polarization 3D imaging technique for depth map fusion cannot perform high-precision 3D imaging of targets at a long distance. Besides, as the &#x201c;coarse depth map&#x201d; is not consistent with the polarization 3D imaging in resolution and field of view, complex image processing techniques such as image scaling and registration are required in the actual reconstruction process.</p>
</sec>
<sec id="s3-2-4">
<title>3.2.4 Other fusion technique</title>
<p>Many polarization 3D imaging techniques fused with other imaging techniques have also been developed [<xref ref-type="bibr" rid="B48">48</xref>, <xref ref-type="bibr" rid="B49">49</xref>, <xref ref-type="bibr" rid="B63">63</xref>, <xref ref-type="bibr" rid="B64">64</xref>], such as two excellent methods that have been proposed recently. Tian et al. [<xref ref-type="bibr" rid="B48">48</xref>] investigated a novel 3D reconstruction method based on the fusion of SfP and binocular stereo vision. They corrected the azimuth angle errors based on binocular depth; then, they proposed a joint 3D reconstruction model for depth fusion, including a data fitting term and a robust low-rank matrix factorization constraint, to achieve high-quality 3D reconstruction. A series of experiments on different types of objects were conducted to verify the efficiency of the proposed method in comparison with state-of-the-art methods. The reconstruction results presented in <xref ref-type="fig" rid="F11">Figure 11A</xref> indicated that the proposed method can generate accurate 3D reconstruction results with fine texture details. However, it should be noted that due to the combination of binocular stereo vision, the increase of cameras, image scaling, and registration are unavoidable, increasing the cost and complexity of the imaging system. Liu et al. [<xref ref-type="bibr" rid="B49">49</xref>] proposed a 3D reconstruction method based on the fusion of SfP and polarization-modulated ranging (PMR), in which only a single image sensor was used to obtain both polarization images and depth data, thus avoiding the image registration problem. Since PMR can provide coarse but accurate and absolute depths and SfP can retrieve inaccurate 3D contours of objects with fine textures, they proposed two fusion models: a joint azimuth estimation model to obtain a fused azimuth angle with &#x3c0;-ambiguity corrected, and a joint zenith estimation model to estimate an accurate fused zenith angle, thus achieving high-quality reconstruction. The specific 3D imaging results are shown in <xref ref-type="fig" rid="F11">Figure 11B</xref>. However, this technique needs further improvement in two aspects: 1) PMR requires active illumination, which makes the proposed technique difficult to be applied outdoors. 2) multiple images are required (three or more polarized images for SfP and two polarization-modulated images for PMR) and the light source needs to be switched.</p>
<fig id="F11" position="float">
<label>FIGURE 11</label>
<caption>
<p>
<bold>(A)</bold> Comparison of 3D reconstruction results on regular objects. Adapted from [<xref ref-type="bibr" rid="B48">48</xref>], with permission from Elsevier. <bold>(A1)</bold> RGB image. <bold>(A2)</bold> Binocular depth. <bold>(A3)</bold> MC [<xref ref-type="bibr" rid="B65">65</xref>]. <bold>(A4)</bold> DES [, <xref ref-type="bibr" rid="B63">63</xref>, <xref ref-type="bibr" rid="B57">57</xref>]. <bold>(A5)</bold> DRLPR [<xref ref-type="bibr" rid="B30">30</xref>]. <bold>(A6)</bold> SP [<xref ref-type="bibr" rid="B46">46</xref>]. <bold>(A7)</bold> SFPIK [<xref ref-type="bibr" rid="B58">58</xref>]. <bold>(A8)</bold> SFPIE [<xref ref-type="bibr" rid="B67">67</xref>]. <bold>(A9)</bold> Tian&#x2019;s method [<xref ref-type="bibr" rid="B48">48</xref>]. <bold>(B)</bold> Comparison of 3D reconstruction results on standard geometric targets. Adapted from [<xref ref-type="bibr" rid="B49">49</xref>], with permission from Elsevier. <bold>(B1)</bold> RGB image. <bold>(B2)</bold> GT. <bold>(B3)</bold> SFP. <bold>(B4)</bold> PMR [<xref ref-type="bibr" rid="B68">68</xref>]. <bold>(B5)</bold> SFPKI [<xref ref-type="bibr" rid="B58">58</xref>]. <bold>(B6)</bold> SFPEI [<xref ref-type="bibr" rid="B67">67</xref>]. <bold>(B7)</bold> SFP &#x2b; BSV [<xref ref-type="bibr" rid="B48">48</xref>]. <bold>(B8)</bold> Liu&#x2019;s method [<xref ref-type="bibr" rid="B49">49</xref>].</p>
</caption>
<graphic xlink:href="fphy-11-1198457-g011.tif"/>
</fig>
</sec>
</sec>
<sec id="s3-3">
<title>3.3 Polarization 3D imaging based on deep learning</title>
<p>To overcome the limitations of scenes and objects in the polarization 3D imaging technology based on specular reflection or diffuse reflection, researchers have investigated polarization 3D imaging techniques that can be applied to complex scenes and objects. Recently, the rapid proliferation of deep learning, which has successful applications in other fields of 3D imaging [<xref ref-type="bibr" rid="B69">69</xref>&#x2013;<xref ref-type="bibr" rid="B73">73</xref>], brings the possibility of breaking through the limitations in traditional polarization 3D imaging techniques. An increasing number of researchers have focused on solving the azimuthal ambiguity problem for complex targets in polarimetric 3D imaging through deep learning [<xref ref-type="bibr" rid="B51">51</xref>, <xref ref-type="bibr" rid="B52">52</xref>, <xref ref-type="bibr" rid="B74">74</xref>, <xref ref-type="bibr" rid="B75">75</xref>]. Some successful polarization 3D imaging techniques combined with deep learning are outlined below.</p>
<p>Deschaintre et al. [<xref ref-type="bibr" rid="B75">75</xref>] combined polarization imaging with deep learning to achieve a high-quality estimate of 3D object shapes under frontal unpolarized flash illumination. To avoid the correction of ambiguity normal vectors, they used single-view polarization imaging to directly obtain surface normal vectors, depth, and other information like diffuse albedo, roughness, and specular albedo through an encoder-decoder architecture shown in <xref ref-type="fig" rid="F12">Figure 12A</xref>. They trained their network on 512 &#xd7; 512 images by using two losses: an L1 loss to regularize the training, compute an absolute difference between the output maps and the targets, and a novel polarized rendering loss. <xref ref-type="fig" rid="F12">Figure 12B</xref> presents the comparison of reconstruction results with those of Li et al. [<xref ref-type="bibr" rid="B76">76</xref>]. It demonstrates that the technique can recover global 3D contours and other information about the object well. However, at present, the method can only be applied to flash illumination dielectric objects, and the utilization of flash illumination will bring a few specular highlights.</p>
<fig id="F12" position="float">
<label>FIGURE 12</label>
<caption>
<p>
<bold>(A)</bold> Deschaintre&#x2019;s network architecture based on a general U-Net. <bold>(B)</bold> A comparison of Deschaintre&#x2019;s results and the results of Li et al. [<xref ref-type="bibr" rid="B76">76</xref>] on real objects. <bold>(A,B)</bold> Adapted from [<xref ref-type="bibr" rid="B75">75</xref>], with permission from IEEE.</p>
</caption>
<graphic xlink:href="fphy-11-1198457-g012.tif"/>
</fig>
<p>Lei et al. [<xref ref-type="bibr" rid="B51">51</xref>] applied polarization 3D imaging to complex scenes in the wild. They provided the first real-world scene-level SfP dataset with paired input polarization images and ground-truth normal maps to address the issue of lacking real-world SfP data in complex scenes. In addition to the application of multi-headed self-attentive convolutional neural networks (CNNs) for SfP, per-pixel viewing encoding was also applied to the neural network to handle non-orthographic projection for scene-level SfP. Then, they trained their network on 512 &#xd7; 512 images by using a cosine similarity loss [<xref ref-type="bibr" rid="B50">50</xref>], and the reconstruction results are illustrated in <xref ref-type="fig" rid="F13">Figure 13A</xref>, which reveals that this approach produces accurate surface normal maps. However, the datasets in this technique need to be collected and trained complicatedly, and they are only applicable to specific scenarios.</p>
<fig id="F13" position="float">
<label>FIGURE 13</label>
<caption>
<p>
<bold>(A)</bold> Qualitative comparison between Lei&#x2019;s approach and other polarization methods. Reproduced from [<xref ref-type="bibr" rid="B51">51</xref>], with permission from IEEE. <bold>(A1)</bold> Unpolarized image input. <bold>(A2)</bold> polarization angle input. <bold>(A3</bold>) Miyazaki [<xref ref-type="bibr" rid="B77">77</xref>]. <bold>(A4)</bold> Smith [<xref ref-type="bibr" rid="B67">67</xref>]. <bold>(A5)</bold> DeepSfP [<xref ref-type="bibr" rid="B50">50</xref>]. <bold>(A6)</bold> Kondo [<xref ref-type="bibr" rid="B78">78</xref>]. <bold>(A7)</bold> Lei [<xref ref-type="bibr" rid="B51">51</xref>]. <bold>(A8)</bold> ground truth. <bold>(B)</bold> Reconstructed 3D faces using CNN-based 3DMM. Reproduced under CC-BY-4.0- [<xref ref-type="bibr" rid="B52">52</xref>] -<ext-link ext-link-type="uri" xlink:href="https://www.mdpi.com/2304-6732/9/12/924">https://www.mdpi.com/2304-6732/9/12/924</ext-link>. <bold>(B1)</bold> A plaster statue with indoor lighting. <bold>(B2-B4)</bold> three different views of the recovered 3D face of <bold>(B1)</bold>. <bold>(B5)</bold> point cloud comparison between the laser scanner and Shao&#x2019;s method.</p>
</caption>
<graphic xlink:href="fphy-11-1198457-g013.tif"/>
</fig>
<p>Shao et al. [<xref ref-type="bibr" rid="B52">52</xref>] proposed a learning-based method for passive 3D polarization face reconstruction. The method uses a CNN-based 3D morphable model (3DMM) to generate a rough depth map of the face from the directly captured polarization image. Then, the ambiguity surface normal obtained from polarization can be eliminated from the rough depth map. The construction results of the proposed method in both indoor and outdoor scenarios are shown in <xref ref-type="fig" rid="F13">Figure 13B</xref>. Although the 3D faces are well reconstructed, the dataset requirements still exist in this technique.</p>
</sec>
<sec id="s3-4">
<title>3.4 Other polarization 3D imaging methods</title>
<p>The above-mentioned techniques are solutions to the major challenge (the ambiguity problem of normal vectors) in polarimetric 3D imaging. However, many other factors still affect the reconstruction accuracy throughout the polarization 3D imaging process.</p>
<p>To solve the problem of reconstruction distortion in polarization 3D imaging for non-uniform reflective targets, Li et al. [<xref ref-type="bibr" rid="B79">79</xref>] presented a near-infrared (NIR) monocular 3D computational polarization imaging method. They addressed the issue of varying intensity between the color patches due to the nonuniform reflectance of the colored target by using the reflected light feature in the near-infrared band. A normalized model of the near-infrared intensity gradient field was established in the non-uniform reflectivity region under monocular to solve the azimuthal ambiguity problem in polarization 3D imaging, and the reconstruction results are shown in <xref ref-type="fig" rid="F14">Figure 14A</xref>.</p>
<fig id="F14" position="float">
<label>FIGURE 14</label>
<caption>
<p>
<bold>(A)</bold> Li&#x2019;s 3D reconstruction results of a colored cartoon plaster target. Reproduced under CC-BY-4.0- [<xref ref-type="bibr" rid="B79">79</xref>] - <ext-link ext-link-type="uri" xlink:href="https://opg.optica.org/oe/fulltext.cfm?uri=oe-29-10-15616&#x0026;id=450808">https://opg.optica.org/oe/fulltext.cfm?uri&#x003D;oe-29-10-15616&#x0026;id&#x003D;450808</ext-link>. <bold>(A1)</bold> Intensity image. <bold>(A2)</bold> 3D-recovered result without correction for the reflectance. <bold>(A3)</bold> 3D-recovered result with varying reflectance. (A4) the height variations in the pixels of <bold>(A2)</bold> and<bold>(A3)</bold>. <bold>(B)</bold> Experimental results of Cai et al. Reproduced under CC-BY-4.0- [<xref ref-type="bibr" rid="B80">80</xref>] - <ext-link ext-link-type="uri" xlink:href="https://opg.optica.org/ao/fulltext.cfm?uri=ao-61-21-6228&#x0026;id=479184">https://opg.optica.org/ao/fulltext.cfm?uri&#x003D;ao-61-21-6228&#x0026;id&#x003D;479184</ext-link>. <bold>(B1)</bold> The RGB polarization sub-image captured at a direction of 0&#xb0;. <bold>(B2)</bold> and <bold>(B3)</bold> ultimate results of proposed polarization 3D imaging without and with color removal theory, respectively.</p>
</caption>
<graphic xlink:href="fphy-11-1198457-g014.tif"/>
</fig>
<p>Similar to Li&#x2019;s work, Cai et al. [<xref ref-type="bibr" rid="B80">80</xref>] also proposed a novel polarization 3D imaging technique to restore the 3D contours of multi-colored Lambertian objects, but the difference was that they adopted the chromaticity-based color removal theory. Based on the recovered intrinsic intensity, they solved the azimuthal ambiguity problem in a similar approach to achieve high-precision 3D reconstruction, and the results are shown in <xref ref-type="fig" rid="F14">Figure 14B</xref>.</p>
<p>In addition to the influence of color, there are other interference factors in polarization 3D imaging. However, due to the page constraint, other problems and solutions will be briefly introduced as follows.<list list-type="simple">
<list-item>
<p>&#x2022; Mixture of specular reflection and diffuse reflection</p>
</list-item>
</list>
</p>
<p>Since the polarization 3D imaging technology is developed based on the polarization characteristics of the reflected light for 3D reconstruction, the accuracy of polarization acquisition is the primary factor affecting the reconstruction accuracy. The mixture of specular and diffuse reflections is the most common challenge affecting polarization accuracy. Umeyama et al. [<xref ref-type="bibr" rid="B81">81</xref>] addressed the issue of inaccurate interpretation of polarization field information caused by the mixture of specular and diffuse reflected light. They proposed to exploit the difference of polarization intensity between specular reflection and diffuse reflection to analyze polariton images in different directions through independent component analysis for separating the diffuse and specular components of surface reflection. Shen et al. [<xref ref-type="bibr" rid="B82">82</xref>] proposed a method to separate diffuse and specular reflection components from a single image. They constructed a pseudo-chromatic space to classify image pixels and achieved fast and accurate specular reflection light removal without any local operation on the specular reflection information. Wang et al. [<xref ref-type="bibr" rid="B83">83</xref>] presented a global energy minimization specular reflection light removal method based on polarization characteristics to eliminate color distortions based on color intensity information for separating specular reflection from diffuse reflection and reducing the error in the interpretation of polarization information. Li et al. [<xref ref-type="bibr" rid="B84">84</xref>] derived an analytical expression of diffuse reflection light under mixed optical fields and proposed a method to remove specular reflection light based on the analysis of the intensity and polarization field distribution characteristics, thus accurately interpreting polarization information.<list list-type="simple">
<list-item>
<p>&#x2022; Gradient field integration</p>
</list-item>
</list>
</p>
<p>Gradient field integration directly affects the accuracy of reconstructing results, and it is another essential process of reconstructing the surface from the obtained normal vector of micro-plane elements. The Frankot-Chellappa method [<xref ref-type="bibr" rid="B85">85</xref>] is commonly used in the SfP method, but it takes the finite center difference as the differentiation operator, which has a large truncation error and does not constrain adjacent heights, to establish the difference-slope relationship, increasing reconstruction errors. To improve the integration accuracy, Ren et al. [<xref ref-type="bibr" rid="B86">86</xref>] proposed an improved higher-order finite-difference least-squares product method for circular regions and incomplete gradient data, which can handle incomplete gradient data more directly and efficiently. Qiao et al. [<xref ref-type="bibr" rid="B87">87</xref>] formulated Fourier-based exact integration square break error to increase the height and slope of the operator for obtaining higher 3D reconstruction accuracy. Smith et al. [<xref ref-type="bibr" rid="B88">88</xref>] presented an integration method for segmental fitting of gradient data using spline curves, which can obtain accurate integration results at surface boundaries.<list list-type="simple">
<list-item>
<p>&#x2022; Absolute depth recovery</p>
</list-item>
</list>
</p>
<p>According to the analysis in <xref ref-type="sec" rid="s2">Section 2</xref>, the depth information reconstructed by polarization 3D imaging is the result of integrating normal vectors of all pixel points, so it is the relative depth display in the pixel coordinate system. To recover the absolute depth of the 3D contour based on the polarization characteristics, Ping et al. [<xref ref-type="bibr" rid="B89">89</xref>] combined conventional polarization 3D imaging with binocular stereo vision. They calculated the coordinate transformation parameters between the image pixel coordinate system and the world coordinate system with the camera parameters obtained from binocular stereo calibration; then, the relative depth in the pixel coordinate system acquired by polarization was converted to the absolute depth in the world coordinate system by using the least-squares method. Some other methods [<xref ref-type="bibr" rid="B48">48</xref>, <xref ref-type="bibr" rid="B49">49</xref>, <xref ref-type="bibr" rid="B64">64</xref>] can also recover the absolute depth of the object 3D contour obtained from SfP.</p>
</sec>
</sec>
<sec id="s4">
<title>4 Challenges</title>
<p>Although the polarization 3D imaging technology has been further developed and many SfP techniques have been proposed, its application to engineering, medical, industrial, and daily life fields is still a challenge. This section lists some challenging issues worth exploring to further advance the field of polarization 3D imaging.</p>
<sec id="s4-1">
<title>4.1 Technical researches</title>
<p>As introduced in <xref ref-type="sec" rid="s3">Section 3</xref>, many SfP techniques have been proposed, but there are many limitations in these techniques, preventing widespread commercial applications of the polarization 3D imaging technology. More challenges need to be overcome: 1) How to perform high-precision polarization 3D reconstruction under monocular conditions without the assistance of other detection methods? 2) Is it possible to realize real-time polarization 3D imaging? 3) How to apply SfP to more complex objects and scenes like multiple discrete objects? 4) How to solve the polarization dataset acquisition problem in deep learning? 5) How to improve polarization detection accuracy in visible, infrared, and other wavelengths? The above-mentioned problems are important research directions of future polarization 3D imaging technology, and some difficult points need to be addressed in practical applications of polarization 3D imaging.</p>
</sec>
<sec id="s4-2">
<title>4.2 Data storage</title>
<p>The record and storage follow the information acquisition process. However, the sizes of conventional 3D image files represented by OBJ, PLY, and STL are often one order of magnitude larger than those of 2D files represented by JPG, BMP, and TIF. How can one effectively store and deliver such a huge amount of 3D data is a key issue to applying polarization 3D imaging technology in practice. Although some efforts [<xref ref-type="bibr" rid="B90">90</xref>&#x2013;<xref ref-type="bibr" rid="B94">94</xref>] have been made to compress 3D range data, none of these methods is proposed for efficient 3D data storage.</p>
</sec>
<sec id="s4-3">
<title>4.3 Hardware integration</title>
<p>Traditionally, the polarization characteristics of reflected light are obtained by rotating a polarizer placed in front of the camera, which is difficult to promote practically. Although some manufacturers like Sony has manufactured integrated devices such as polarization chips, the chips have shortcomings of weak extinction ratio, low resolution [<xref ref-type="bibr" rid="B95">95</xref>&#x2013;<xref ref-type="bibr" rid="B97">97</xref>], etc. The integration of hardware facilities has gradually failed to keep up with the development of polarization 3D imaging technology. Therefore, efforts to promote hardware integration of polarization 3D imaging systems are highly needed to advance polarization 3D imaging technology.</p>
</sec>
<sec id="s4-4">
<title>4.4 Applications</title>
<p>The value of practical applications is a huge motivation for technological progress. However, though many SfP techniques have been developed, none of the existing techniques are effectively applied in practice. So far, many other 3D imaging techniques have been applied to practical fields. Binocular stereo vision is commonly used in fields of robotic vision [<xref ref-type="bibr" rid="B98">98</xref>&#x2013;<xref ref-type="bibr" rid="B100">100</xref>]. Deep learning and lidar 3D imaging are widely used in autonomous driving recently [<xref ref-type="bibr" rid="B101">101</xref>&#x2013;<xref ref-type="bibr" rid="B105">105</xref>]. Structured light 3D imaging technology is mostly used in the detection of defects in precision industrial products because of its high accuracy [<xref ref-type="bibr" rid="B106">106</xref>&#x2013;<xref ref-type="bibr" rid="B108">108</xref>]. Therefore, the specific application fields of polarization 3D imaging technology should be selected according to its technical advantages. For example, considering the long-distance detection advantage of polarization 3D imaging technology, 3D mapping of remote sensing may become a significant application field.</p>
</sec>
</sec>
<sec id="s5">
<title>5 Summary</title>
<p>This paper presents a comprehensive and detailed review of the polarization 3D imaging mechanism and some classical SfP techniques. Especially, this paper focuses on the problems and solutions of normal ambiguity in polarization 3D imaging technology by explaining technical fundamentals, demonstrating experimental results, and analyzing capabilities/limitations. Besides, other problems and related techniques in polarization 3D imaging are also introduced. Finally, our perspectives on some remained challenges in polarization 3D imaging technology are summarized to inspire the readers.</p>
</sec>
</body>
<back>
<sec id="s6">
<title>Author contributions</title>
<p>XL, ZL, and YC prepared the references and data. JW was involved in the conception and design of the project. XL wrote the manuscript with input from all authors. XS reviewed and improved the writing. CP and JS supervised the project. All authors contributed to the manuscript revision, read, and approved the submitted version.</p>
</sec>
<sec id="s7">
<title>Funding</title>
<p>National Natural Science Foundation of China (NSFC) (62205256); China Postdoctoral Science Foundation (2022TQ0246); CAS Key Laboratory of Space Precision Measurement Technology (SPMT2023-02).</p>
</sec>
<sec sec-type="COI-statement" id="s8">
<title>Conflict of interest</title>
<p>The authors declare that the research was conducted in the absence of any commercial or financial relationships that could be construed as a potential conflict of interest.</p>
</sec>
<sec sec-type="disclaimer" id="s9">
<title>Publisher&#x2019;s note</title>
<p>All claims expressed in this article are solely those of the authors and do not necessarily represent those of their affiliated organizations, or those of the publisher, the editors and the reviewers. Any product that may be evaluated in this article, or claim that may be made by its manufacturer, is not guaranteed or endorsed by the publisher.</p>
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