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<front>
<journal-meta>
<journal-id journal-id-type="publisher-id">Front. ICT</journal-id>
<journal-title>Frontiers in ICT</journal-title>
<abbrev-journal-title abbrev-type="pubmed">Front. ICT</abbrev-journal-title>
<issn pub-type="epub">2297-198X</issn>
<publisher>
<publisher-name>Frontiers Media S.A.</publisher-name>
</publisher>
</journal-meta>
<article-meta>
<article-id pub-id-type="doi">10.3389/fict.2017.00019</article-id>
<article-categories>
<subj-group subj-group-type="heading">
<subject>ICT</subject>
<subj-group>
<subject>Original Research</subject>
</subj-group>
</subj-group>
</article-categories>
<title-group>
<article-title>Design and Calibration of a Specialized Polydioptric Camera Rig</article-title>
</title-group>
<contrib-group>
<contrib contrib-type="author" corresp="yes">
<name><surname>Mazhar</surname> <given-names>Osama</given-names></name>
<xref ref-type="aff" rid="aff1"><sup>1</sup></xref>
<xref ref-type="corresp" rid="cor1">&#x0002A;</xref>
<uri xlink:href="http://frontiersin.org/people/u/435507"/>
</contrib>
<contrib contrib-type="author" corresp="yes">
<name><surname>Jamaluddin</surname> <given-names>Ahmad Zawawi</given-names></name>
<xref ref-type="aff" rid="aff1"><sup>1</sup></xref>
<xref ref-type="corresp" rid="cor1">&#x0002A;</xref>
<uri xlink:href="http://frontiersin.org/people/u/435438"/>
</contrib>
<contrib contrib-type="author">
<name><surname>Jiang</surname> <given-names>Cansen</given-names></name>
<xref ref-type="aff" rid="aff1"><sup>1</sup></xref>
<uri xlink:href="http://frontiersin.org/people/u/424246"/>
</contrib>
<contrib contrib-type="author">
<name><surname>Fofi</surname> <given-names>David</given-names></name>
<xref ref-type="aff" rid="aff1"><sup>1</sup></xref>
<uri xlink:href="http://frontiersin.org/people/u/134031"/>
</contrib>
<contrib contrib-type="author">
<name><surname>Seulin</surname> <given-names>Ralph</given-names></name>
<xref ref-type="aff" rid="aff1"><sup>1</sup></xref>
<uri xlink:href="http://frontiersin.org/people/u/459575"/>
</contrib>
<contrib contrib-type="author">
<name><surname>Morel</surname> <given-names>Olivier</given-names></name>
<xref ref-type="aff" rid="aff1"><sup>1</sup></xref>
<uri xlink:href="http://frontiersin.org/people/u/459753"/>
</contrib>
</contrib-group>
<aff id="aff1"><sup>1</sup><institution>Le2i FRE2005, CNRS, ENSAM, Universit&#x000E9; de Bourgogne Franche-Comt&#x000E9;</institution>, <addr-line>Le Creusot</addr-line>, <country>France</country></aff>
<author-notes>
<fn fn-type="edited-by"><p>Edited by: Youcef Mezouar, Institut Pascal &#x02013; Sigma&#x02019;Clermont, France</p></fn>
<fn fn-type="edited-by"><p>Reviewed by: Helder Araujo, University of Coimbra, Portugal; Omar Tahri, INSA Centre Val-deLOire, France</p></fn>
<corresp content-type="corresp" id="cor1">&#x0002A;Correspondence: Osama Mazhar, <email>osama.mazhar&#x00040;lirmm.fr</email>; Ahmad Zawawi Jamaluddin, <email>ahmad.jamaluddin&#x00040;u-bourgogne.fr</email></corresp>
<fn fn-type="other" id="fn001"><p>Specialty section: This article was submitted to Vision Systems Theory, Tools and Applications, a section of the journal Frontiers in ICT</p></fn>
</author-notes>
<pub-date pub-type="epub">
<day>31</day>
<month>07</month>
<year>2017</year>
</pub-date>
<pub-date pub-type="collection">
<year>2017</year>
</pub-date>
<volume>4</volume>
<elocation-id>19</elocation-id>
<history>
<date date-type="received">
<day>17</day>
<month>03</month>
<year>2017</year>
</date>
<date date-type="accepted">
<day>04</day>
<month>07</month>
<year>2017</year>
</date>
</history>
<permissions>
<copyright-statement>Copyright &#x000A9; 2017 Mazhar, Jamaluddin, Jiang, Fofi, Seulin and Morel.</copyright-statement>
<copyright-year>2017</copyright-year>
<copyright-holder>Mazhar, Jamaluddin, Jiang, Fofi, Seulin and Morel</copyright-holder>
<license xlink:href="http://creativecommons.org/licenses/by/4.0/"><p>This is an open-access article distributed under the terms of the Creative Commons Attribution License (CC BY). The use, distribution or reproduction in other forums is permitted, provided the original author(s) or licensor are credited and that the original publication in this journal is cited, in accordance with accepted academic practice. No use, distribution or reproduction is permitted which does not comply with these terms.</p></license>
</permissions>
<abstract>
<p>It has been observed in the nature that all creatures have evolved highly exclusive sensory organs depending on their habitat and the form of resources availability for their survival. In this project, a novel omnidirectional camera rig, inspired from natural vision sensors, is proposed. It is exclusively designed to operate for highly specified tasks in the field of mobile robotics. Navigation problems on uneven terrains and detection of the moving objects while the robot is itself in motion are the core problems that omnidirectional systems tackle. The proposed omnidirectional system is a compact and a rigid vision system with dioptric cameras that provide a 360&#x000B0; field of view in horizontal and vertical, with no blind spot in their site combined with a high-resolution stereo camera to monitor anterior field of view for a more accurate perception with depth information of the scene. Structure from motion algorithm is adapted and implemented to prove the design validity of the proposed camera rig, and a technique is developed to calibrate similar systems.</p>
</abstract>
<kwd-group>
<kwd>omnidirectional</kwd>
<kwd>polydioptric</kwd>
<kwd>calibration</kwd>
<kwd>structure from motion</kwd>
<kwd>stereo-vision</kwd>
<kwd>depth</kwd>
<kwd>RGB-D</kwd>
</kwd-group>
<counts>
<fig-count count="13"/>
<table-count count="0"/>
<equation-count count="17"/>
<ref-count count="44"/>
<page-count count="10"/>
<word-count count="5002"/>
</counts>
</article-meta>
</front>
<body>
<sec id="S1" sec-type="introduction">
<label>1</label> <title>Introduction</title>
<p>The rapid development in computing systems, and their availability to the consumer market, soon made researchers realize that computational inability may not necessarily be the only handicap in all scientific problems. If observed in nature, all creatures have evolved very unique and highly specified anatomical and physiological traits that depend on the habitat they live and the availability of the resources their survival is dependent on. Moreover, in the field of computer vision, sensors with larger field of view are always appreciated. These are specialized systems that enable to acquire more information with less equipment/image-data used. Omnidirectional or panoramic cameras have become an affordable and popular photographic tool that allows to capture 360&#x000B0; panoramic images (Knill and Ramirez-Herran, <xref ref-type="bibr" rid="B23">2007</xref>).</p>
<p>The applications of the omnidirectional cameras are, but not limited to, robot localization and mapping (Hart, <xref ref-type="bibr" rid="B13">2014</xref>; Kim et al., <xref ref-type="bibr" rid="B21">2014</xref>; Liu and Siegwart, <xref ref-type="bibr" rid="B28">2014</xref>; Lukierski et al., <xref ref-type="bibr" rid="B30">2015</xref>), robot navigation (Zhang et al., <xref ref-type="bibr" rid="B44">2012</xref>; Watanabe et al., <xref ref-type="bibr" rid="B43">2013</xref>; Delgado-Galvan et al., <xref ref-type="bibr" rid="B7">2015</xref>; Hart et al., <xref ref-type="bibr" rid="B14">2015</xref>), object tracking (Cogal et al., <xref ref-type="bibr" rid="B6">2014</xref>; Depraz et al., <xref ref-type="bibr" rid="B8">2015</xref>; Sablak, <xref ref-type="bibr" rid="B39">2015</xref>), visual servoing (Caron et al., <xref ref-type="bibr" rid="B4">2013</xref>; Liu et al., <xref ref-type="bibr" rid="B27">2013</xref>; Markovi&#x00107; et al., <xref ref-type="bibr" rid="B32">2014</xref>; Pasteau et al., <xref ref-type="bibr" rid="B38">2016</xref>), structure from motion (Chang and Hebert, <xref ref-type="bibr" rid="B5">2000</xref>; Micusik and Pajdla, <xref ref-type="bibr" rid="B34">2006</xref>; Kawanishi et al., <xref ref-type="bibr" rid="B17">2008</xref>; Kim and Oh, <xref ref-type="bibr" rid="B20">2008</xref>), and virtual reality/visual telepresence (Li et al., <xref ref-type="bibr" rid="B26">2013</xref>; Kawauchi and Rekimoto, <xref ref-type="bibr" rid="B18">2014</xref>; Kasahara and Rekimoto, <xref ref-type="bibr" rid="B16">2015</xref>).</p>
<sec id="S1-1">
<label>1.1</label> <title>Proposed System</title>
<p>An omnivision camera rig has been developed (see Figure <xref ref-type="fig" rid="F1">1</xref>) using two fisheye cameras with field of view of approximately 185&#x000B0; each, which are fixed opposite to each other facing laterally, so as to cover 360&#x000B0; in horizontal and vertical (Jamaluddin et al., <xref ref-type="bibr" rid="B15">2016</xref>). A depth camera, namely &#x0201C;ZED Camera,&#x0201D; is also mounted in front of the rig that covers the anterior view providing high-resolution RGB&#x02009;&#x0002B;&#x02009;depth image (StereoLabs, <xref ref-type="bibr" rid="B40">2016</xref>).</p>
<fig id="F1" position="float">
<label>Figure 1</label>
<caption><p>The proposed Polydioptric Camera Rig.</p></caption>
<graphic xlink:href="fict-04-00019-g001.tif"/>
</fig>
</sec>
<sec id="S1-2">
<label>1.2</label> <title>Concept and Motivation</title>
<p>It is observed that creatures in nature are divided into two categories: preys and predators (Paine, <xref ref-type="bibr" rid="B37">1966</xref>). The first category, i.e., preys, usually have eyes on lateral sides of their heads covering a larger field of view as to detect any danger easily. They need not to have a higher resolution or larger field with depth information, as their main purpose is to detect and mostly running away to a safer place. However, predators have eyes mostly on their anterior portion of their heads, though with a limited field of view, but have a larger depth information in contrast to earlier. In this reference, a vision system is designed, with capabilities of that of both. This system may be used for several tasks as stated before, including the tasks related to navigating on an uneven terrain or detecting the movements of other objects while the robot with this camera rig is moving itself.</p>
</sec>
<sec id="S1-3">
<label>1.3</label> <title>Paper Outline</title>
<p>A brief background of omnivision systems is discussed in Section <xref ref-type="sec" rid="S2">2</xref>, camera model and the epiploar geometry adapted for omnidirectional cameras are explained in Section <xref ref-type="sec" rid="S3">3</xref>, calibration of the camera rig and scene reconstruction are presented in Section <xref ref-type="sec" rid="S4">4</xref>, and Section <xref ref-type="sec" rid="S5">5</xref> concludes the article.</p>
</sec>
</sec>
<sec id="S2">
<label>2</label> <title>Background</title>
<sec id="S2-1">
<label>2.1</label> <title>Omnidirectional Cameras</title>
<p>Omnidirectional cameras can be mainly designed as either dioptric systems [assisting vision by refracting and focusing (Neumann et al., <xref ref-type="bibr" rid="B36">2003</xref>)] or catadioptric systems (dioptric imaging that incorporates reflecting surfaces (Gluckman and Nayar, <xref ref-type="bibr" rid="B11">1998</xref>) or mirrors; see Figure <xref ref-type="fig" rid="F2">2</xref>). However, polydioptric cameras may also be considered as another category of the vision systems which will be discussed in a section to come. The camera systems can be classified into two categories determined by whether they do have a unique effective viewpoint or not (Geyer and Daniilidis, <xref ref-type="bibr" rid="B10">2000</xref>).</p>
<fig id="F2" position="float">
<label>Figure 2</label>
<caption><p>Illustration of <bold>(A)</bold> dioptric (fisheye) camera and <bold>(B)</bold> catadioptric camera.</p></caption>
<graphic xlink:href="fict-04-00019-g002.tif"/>
</fig>
<p>For any vision system, it is highly anticipated that there exists a single effective viewpoint. It allows to extract pure perspective images from the image taken by such a camera system (see Figure <xref ref-type="fig" rid="F3">3</xref>). The images taken from these camera systems preserve the linear perspective geometry. The uniqueness of the viewpoint is equivalent to a purely rotating planar camera all of whose viewpoints coincides (Geyer and Daniilidis, <xref ref-type="bibr" rid="B10">2000</xref>). Hence for omnidirectional cameras having a single viewpoint allows to extract not only perspective but also panoramic images without the knowledge of depth of the scene (Nayar, <xref ref-type="bibr" rid="B35">1997</xref>). Also the single viewpoint allows to map the images produced by the vision system onto a sphere (Gluckman and Nayar, <xref ref-type="bibr" rid="B11">1998</xref>).</p>
<fig id="F3" position="float">
<label>Figure 3</label>
<caption><p>Illustration of a sphere of view for a true omnidirectional image; figure inspired by Nayar&#x02009;(<xref ref-type="bibr" rid="B35">1997</xref>).</p></caption>
<graphic xlink:href="fict-04-00019-g003.tif"/>
</fig>
<p>Conical, spherical and most fisheye cameras do not have a unique effective viewpoint. Nayar and Baker have investigated the cases of catadioptric cameras by Nayar&#x02009;(<xref ref-type="bibr" rid="B35">1997</xref>), which led to a conclusion that only two practical solutions exist for the reflecting surfaces, the hyperbolic and elliptical systems. However by Nayar&#x02009;(<xref ref-type="bibr" rid="B35">1997</xref>), it is shown that the parabolic mirrors with orthographic projections (paracatadioptric system) can also be used to achieve a single viewpoint. Meanwhile elliptical mirrors in fact only reduce the field of view, so they are not used in practice. Hyperbolic and parabolic catadioptric cameras are able to capture at least a hemisphere of the scene from a unique viewpoint.</p>
</sec>
<sec id="S2-2">
<label>2.2</label> <title>Polydioptric Cameras</title>
<p>In order to enhance the capability of the vision system, designs with multiple cameras were proposed by Neumann et al.&#x02009;(<xref ref-type="bibr" rid="B36">2003</xref>), thus a term evolved namely a polydioptric camera. The authors describe polydioptric camera as &#x0201C;a generalized camera that captures a multiperspective subset of the space of light rays.&#x0201D; There are several examples for such modalities emerged especially with the development of portable and computational devices such as mobile phones and wireless communication systems.</p>
</sec>
<sec id="S2-3">
<label>2.3</label> <title>Spherical Approximation of Multiple Cameras</title>
<p>Although polydioptric/multiple cameras are used either to have a stereo-vision capability or to enhance the vision system field of view, it is impossible for such a camera rig to have a single effective viewpoint because of physical real-life constraints, e.g., sensor size and bulky camera mounting. In this case, any motion estimation or structure from motion algorithm might simply fail. In the study by Kim et al.&#x02009;(<xref ref-type="bibr" rid="B19">2010</xref>), authors not only proposed a solution for this problem by spherical approximation of multiple cameras but also demonstrated that this approximation outperforms the generalized camera model when the features of interest are sufficiently farther when compared with the baseline of the cameras.</p>
</sec>
</sec>
<sec id="S3" sec-type="methods">
<label>3</label> <title>Methodology</title>
<sec id="S3-1">
<label>3.1</label> <title>Camera Model</title>
<p>The efforts to design a vision system with larger field of view arose several different modalities as discussed in Section <xref ref-type="sec" rid="S2-1">2.1</xref>, whose geometry cannot be described using the conventional pinhole model. A unified projection model for the entire class of central catadioptric systems (catadioptric vision system with single effective viewpoint) has been proposed. It explains that all central catadioptric systems can be modeled by a central projection of a point in the space onto the unit sphere followed by another central projection from a point lying between the sphere center and its north pole onto the image plane (Geyer and Daniilidis, <xref ref-type="bibr" rid="B10">2000</xref>). The fisheye cameras, as said earlier, do not have a single effective viewpoint (see Figure <xref ref-type="fig" rid="F4">4</xref>) instead have a locus of projection centers (diacaustic). Nevertheless in Barreto&#x02009;(<xref ref-type="bibr" rid="B1">2006a</xref>,<xref ref-type="bibr" rid="B2">b</xref>), it is demonstrated that the small locus of dioptric systems can be approximated by a single viewpoint and thus these systems also underlie a common central projection model.</p>
<fig id="F4" position="float">
<label>Figure 4</label>
<caption><p>A full-frame fisheye lens layout; invented by T. Ogura, Assignee: Minolta, US Patent 3589798, Date: June 29, 1971 (layout released by Coastal Optical Systems, Inc.) (Kumler and Bauer, <xref ref-type="bibr" rid="B24">2000</xref>).</p></caption>
<graphic xlink:href="fict-04-00019-g004.tif"/>
</fig>
<p>Mei and Rives&#x02009;(<xref ref-type="bibr" rid="B33">2007</xref>) proposed a model for all single viewpoint omnidirectional cameras and developed a toolbox for camera calibration using planar grids as for conventional cameras. This model is an extension of the model proposed by Barreto and Geyer (Geyer and Daniilidis, <xref ref-type="bibr" rid="B10">2000</xref>; Barreto, <xref ref-type="bibr" rid="B2">2006b</xref>) and differs only with respect to some minor differences in conventions regarding the direction of the camera, addition of tangential distortion parameters, and projecting the three-dimensional points in space onto a sphere instead of a paraboloid. This model anticipates the distortions in the fisheye image and describes a parameter E that determines the amount of radial distortion. This also considers the projection of the scene onto a unit sphere, thus allows to exploit the spherical approximation for a polydioptric camera rig, as in our case. We opt for this model to be followed in this project.</p>
</sec>
<sec id="S3-2">
<label>3.2</label> <title>Omnidirectional Epipolar Geometry</title>
<p>The epipolar geometry for panoramic cameras is studied by Svoboda et al.&#x02009;(<xref ref-type="bibr" rid="B41">1998</xref>) for hyperbolic mirror. In this case, a simpler mathematical formulation proposed by Chang and Hebert&#x02009;(<xref ref-type="bibr" rid="B5">2000</xref>), originally for catadioptric cameras, is adapted for dioptric systems. The epipolar constraints for fisheye cameras are shown in Figure <xref ref-type="fig" rid="F5">5</xref>. <bold><italic>P</italic></bold> is a point in the scene, <italic>P</italic><sub>1</sub> and <italic>P</italic><sub>2</sub> are its projections onto the unit spheres, and (<italic>u</italic><sub>1</sub>, <italic>v</italic><sub>1</sub>) and (<italic>u</italic><sub>2</sub>, <italic>v</italic><sub>2</sub>) are its corresponding image coordinates on the two fisheye images. The projections onto the unit sphere are computed as by Mei and Rives&#x02009;(<xref ref-type="bibr" rid="B33">2007</xref>). From the figure, it can be observed that <bold><italic>P</italic></bold>, <italic>P</italic><sub>1</sub>, <italic>P</italic><sub>2</sub>, <italic>O</italic><sub>1</sub>, and <italic>O</italic><sub>2</sub> are coplanar, hence we get,
<disp-formula id="E1"><label>(1)</label><mml:math id="M1"><mml:mtable><mml:mtr><mml:mtd columnalign="left"><mml:mover accent="false"><mml:mrow><mml:msub><mml:mrow><mml:mi>O</mml:mi></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msub><mml:msub><mml:mrow><mml:mi>O</mml:mi></mml:mrow><mml:mrow><mml:mn>1</mml:mn></mml:mrow></mml:msub></mml:mrow><mml:mo accent="true">&#x000AF;</mml:mo></mml:mover></mml:mtd><mml:mtd columnalign="left"><mml:mo>&#x000D7;</mml:mo></mml:mtd><mml:mtd columnalign="left"><mml:mover accent="false"><mml:mrow><mml:msub><mml:mrow><mml:mi>O</mml:mi></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msub><mml:msub><mml:mrow><mml:mi>P</mml:mi></mml:mrow><mml:mrow><mml:mn>1</mml:mn></mml:mrow></mml:msub></mml:mrow><mml:mo accent="true">&#x000AF;</mml:mo></mml:mover><mml:mo>.</mml:mo><mml:mover accent="false"><mml:mrow><mml:msub><mml:mrow><mml:mi>O</mml:mi></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msub><mml:msub><mml:mrow><mml:mi>P</mml:mi></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msub></mml:mrow><mml:mo accent="true">&#x000AF;</mml:mo></mml:mover><mml:mo>=</mml:mo><mml:mn>0</mml:mn></mml:mtd></mml:mtr><mml:mtr><mml:mtd columnalign="center"><mml:msubsup><mml:mrow><mml:mi>O</mml:mi></mml:mrow><mml:mrow><mml:mn>1</mml:mn></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msubsup></mml:mtd><mml:mtd columnalign="left"><mml:mo>&#x000D7;</mml:mo></mml:mtd><mml:mtd columnalign="left"><mml:msubsup><mml:mrow><mml:mi>P</mml:mi></mml:mrow><mml:mrow><mml:mn>1</mml:mn></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msubsup><mml:mo>.</mml:mo><mml:msub><mml:mrow><mml:mi>P</mml:mi></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msub><mml:mo>=</mml:mo><mml:mn>0</mml:mn></mml:mtd></mml:mtr></mml:mtable></mml:math></disp-formula>
where <inline-formula><mml:math id="M2"><mml:msubsup><mml:mrow><mml:mi>O</mml:mi></mml:mrow><mml:mrow><mml:mn>1</mml:mn></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msubsup></mml:math></inline-formula> and <inline-formula><mml:math id="M3"><mml:msubsup><mml:mrow><mml:mi>P</mml:mi></mml:mrow><mml:mrow><mml:mn>1</mml:mn></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msubsup></mml:math></inline-formula> are the coordinates of <italic>O</italic><sub>1</sub> and <italic>P</italic><sub>1</sub> in coordinate system <italic>X</italic><sub>2</sub>, <italic>Y</italic> <sub>2</sub>, and <italic>Z</italic><sub>2</sub>. The rigid motion between <italic>X</italic><sub>1</sub>, <italic>Y</italic> <sub>1</sub>, and <italic>Z</italic><sub>1</sub> and <italic>X</italic><sub>2</sub>, <italic>Y</italic> <sub>2</sub>, and <italic>Z</italic><sub>2</sub> can be described by rotation <italic>R</italic> and translation&#x02009;<italic>t</italic>. The transformation equations can be written as,
<disp-formula id="E2"><label>(2)</label><mml:math id="M4"><mml:mtable><mml:mtr><mml:mtd columnalign="left"><mml:msubsup><mml:mrow><mml:mi>O</mml:mi></mml:mrow><mml:mrow><mml:mn>1</mml:mn></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msubsup><mml:mo>=</mml:mo><mml:mi>R</mml:mi><mml:mo>.</mml:mo><mml:msub><mml:mrow><mml:mi>O</mml:mi></mml:mrow><mml:mrow><mml:mn>1</mml:mn></mml:mrow></mml:msub><mml:mo>&#x0002B;</mml:mo><mml:mi>t</mml:mi></mml:mtd></mml:mtr><mml:mtr><mml:mtd columnalign="left"><mml:msubsup><mml:mrow><mml:mi>P</mml:mi></mml:mrow><mml:mrow><mml:mn>1</mml:mn></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msubsup><mml:mo>=</mml:mo><mml:mi>R</mml:mi><mml:mo>.</mml:mo><mml:mi>P</mml:mi><mml:mo>&#x0002B;</mml:mo><mml:mi>t</mml:mi></mml:mtd></mml:mtr></mml:mtable></mml:math></disp-formula></p>
<fig id="F5" position="float">
<label>Figure 5</label>
<caption><p>Epipolar geometry of the fisheye cameras.</p></caption>
<graphic xlink:href="fict-04-00019-g005.tif"/>
</fig>
<p>Substituting (2) in (1) we get,
<disp-formula id="E3"><label>(3)</label><mml:math id="M5"><mml:msubsup><mml:mrow><mml:mi>P</mml:mi></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow><mml:mrow><mml:mi>T</mml:mi></mml:mrow></mml:msubsup><mml:mi>E</mml:mi><mml:msub><mml:mrow><mml:mi>P</mml:mi></mml:mrow><mml:mrow><mml:mn>1</mml:mn></mml:mrow></mml:msub><mml:mo>=</mml:mo><mml:mn>0</mml:mn></mml:math></disp-formula>
where <italic>E</italic>&#x02009;&#x0003D;&#x02009;[<italic>t</italic>]<sub>&#x000D7;</sub> <italic>R</italic> is the essential matrix which may be decomposed into the motion parameters. If a set of point correspondence <inline-formula><mml:math id="M6"><mml:mrow><mml:mo>(</mml:mo><mml:mrow><mml:msub><mml:mrow><mml:mi>m</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow></mml:msub><mml:mo>,</mml:mo><mml:msubsup><mml:mrow><mml:mi>m</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow><mml:mrow><mml:mo>&#x02032;</mml:mo></mml:mrow></mml:msubsup></mml:mrow><mml:mo>)</mml:mo></mml:mrow></mml:math></inline-formula> is given such that <italic>i</italic>&#x02009;&#x0003D;&#x02009;1, &#x02026;, <italic>n</italic>, where <italic>n</italic>&#x02009;&#x02265;&#x02009;7 and <italic>m<sub>i</sub></italic>&#x02009;&#x0003D;&#x02009;[<italic>u<sub>i</sub></italic>, <italic>v<sub>i</sub></italic>] are the image coordinates of fisheye camera, essential matrix can be computed by minimizing the epipolar errors. In order to estimate the essential matrix, the point correspondence pairs are stacked into one linear system, thus the overall epipolar constraint becomes,
<disp-formula id="E4"><label>(4)</label><mml:math id="M7"><mml:mi mathvariant="italic">Uf</mml:mi><mml:mo>=</mml:mo><mml:mn>0</mml:mn></mml:math></disp-formula>
where
<disp-formula id="E5"><mml:math id="M8"><mml:mtable><mml:mtr><mml:mtd><mml:mi>U</mml:mi><mml:mo>=</mml:mo><mml:msup><mml:mrow><mml:mrow><mml:mo>[</mml:mo><mml:mrow><mml:msub><mml:mrow><mml:mi mathvariant="bold-italic">u</mml:mi></mml:mrow><mml:mrow><mml:mn mathvariant="bold">1</mml:mn></mml:mrow></mml:msub><mml:mo mathvariant="bold">,</mml:mo><mml:msub><mml:mrow><mml:mi mathvariant="bold-italic">u</mml:mi></mml:mrow><mml:mrow><mml:mn mathvariant="bold">2</mml:mn></mml:mrow></mml:msub><mml:mo mathvariant="bold">,</mml:mo><mml:mo>&#x02026;</mml:mo><mml:mo mathvariant="bold">,</mml:mo><mml:msub><mml:mrow><mml:mi mathvariant="bold-italic">u</mml:mi></mml:mrow><mml:mrow><mml:mi mathvariant="bold-italic">n</mml:mi></mml:mrow></mml:msub></mml:mrow><mml:mo>]</mml:mo></mml:mrow></mml:mrow><mml:mrow><mml:mi>T</mml:mi></mml:mrow></mml:msup></mml:mtd></mml:mtr></mml:mtable></mml:math></disp-formula>
and <bold><italic>u<sub>i</sub></italic></bold> and <italic>f</italic> are vectors constructed by stacking columns of matrices <bold><italic>P<sub>i</sub></italic></bold> and <italic>E</italic>, respectively.
<disp-formula id="E6"><label>(5)</label><mml:math id="M9"><mml:mtable><mml:mtr><mml:mtd columnalign="left"><mml:msub><mml:mrow><mml:mi mathvariant="bold-italic">P</mml:mi></mml:mrow><mml:mrow><mml:mi mathvariant="bold-italic">i</mml:mi></mml:mrow></mml:msub><mml:mo>=</mml:mo><mml:msub><mml:mrow><mml:mi>P</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow></mml:msub><mml:msubsup><mml:mrow><mml:mi>P</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow><mml:mrow><mml:mo>&#x02032;</mml:mo><mml:mi>T</mml:mi></mml:mrow></mml:msubsup></mml:mtd></mml:mtr><mml:mtr><mml:mtd columnalign="left"><mml:mtext>&#x02009;</mml:mtext><mml:mi>E</mml:mi><mml:mo>=</mml:mo><mml:mfenced separators="" open="[" close="]"><mml:mrow><mml:mtable class="array"><mml:mtr><mml:mtd><mml:msub><mml:mrow><mml:mi>f</mml:mi></mml:mrow><mml:mrow><mml:mn>1</mml:mn></mml:mrow></mml:msub></mml:mtd><mml:mtd><mml:msub><mml:mrow><mml:mi>f</mml:mi></mml:mrow><mml:mrow><mml:mn>4</mml:mn></mml:mrow></mml:msub></mml:mtd><mml:mtd><mml:msub><mml:mrow><mml:mi>f</mml:mi></mml:mrow><mml:mrow><mml:mn>7</mml:mn></mml:mrow></mml:msub></mml:mtd></mml:mtr><mml:mtr><mml:mtd><mml:msub><mml:mrow><mml:mi>f</mml:mi></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msub></mml:mtd><mml:mtd><mml:msub><mml:mrow><mml:mi>f</mml:mi></mml:mrow><mml:mrow><mml:mn>5</mml:mn></mml:mrow></mml:msub></mml:mtd><mml:mtd><mml:msub><mml:mrow><mml:mi>f</mml:mi></mml:mrow><mml:mrow><mml:mn>8</mml:mn></mml:mrow></mml:msub></mml:mtd></mml:mtr><mml:mtr><mml:mtd><mml:msub><mml:mrow><mml:mi>f</mml:mi></mml:mrow><mml:mrow><mml:mn>3</mml:mn></mml:mrow></mml:msub></mml:mtd><mml:mtd><mml:msub><mml:mrow><mml:mi>f</mml:mi></mml:mrow><mml:mrow><mml:mn>6</mml:mn></mml:mrow></mml:msub></mml:mtd><mml:mtd><mml:msub><mml:mrow><mml:mi>f</mml:mi></mml:mrow><mml:mrow><mml:mn>9</mml:mn></mml:mrow></mml:msub></mml:mtd></mml:mtr></mml:mtable></mml:mrow></mml:mfenced></mml:mtd></mml:mtr></mml:mtable></mml:math></disp-formula></p>
<p>The essential matrix can be estimated with linear least square by solving Equations (<xref ref-type="disp-formula" rid="E4">4</xref>) and (<xref ref-type="disp-formula" rid="E6">5</xref>), where <inline-formula><mml:math id="M10"><mml:msubsup><mml:mrow><mml:mi>P</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow><mml:mrow><mml:mo>&#x02032;</mml:mo></mml:mrow></mml:msubsup></mml:math></inline-formula> is the projected point, which corresponds to <italic>P</italic><sub>2</sub> of the Figure <xref ref-type="fig" rid="F5">5</xref>, <italic>U</italic> is a <italic>n</italic>&#x02009;&#x000D7;&#x02009;9 matrix and <italic>f</italic> &#x02009;is 9&#x02009;&#x000D7;&#x02009;1 vector containing the 9 elements of <italic>E</italic>. The initial estimate of essential matrix is then exploited for the robust estimation of essential matrix. A modified iteratively reweighted least square method for omnivision cameras, originally explained by Torr and Murray&#x02009;(<xref ref-type="bibr" rid="B42">1997</xref>), is then proposed. This assigns minimal weights to the outliers and noisy correspondences. The weight assignment is performed by finding the residual <italic>r<sub>i</sub></italic> for each point.
<disp-formula id="E7"><label>(6)</label><mml:math id="M11"><mml:mrow><mml:msub><mml:mrow><mml:mi>r</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow></mml:msub><mml:mo>=</mml:mo><mml:msub><mml:mrow><mml:mi>f</mml:mi></mml:mrow><mml:mrow><mml:mn>1</mml:mn></mml:mrow></mml:msub><mml:msubsup><mml:mrow><mml:mi>x</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow><mml:mrow><mml:mo>&#x02032;</mml:mo></mml:mrow></mml:msubsup><mml:msub><mml:mrow><mml:mi>x</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow></mml:msub><mml:mo>&#x0002B;</mml:mo><mml:msub><mml:mrow><mml:mi>f</mml:mi></mml:mrow><mml:mrow><mml:mn>4</mml:mn></mml:mrow></mml:msub><mml:msubsup><mml:mrow><mml:mi>x</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow><mml:mrow><mml:mo>&#x02032;</mml:mo></mml:mrow></mml:msubsup><mml:msub><mml:mrow><mml:mi>y</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow></mml:msub><mml:mo>&#x0002B;</mml:mo><mml:msub><mml:mrow><mml:mi>f</mml:mi></mml:mrow><mml:mrow><mml:mn>7</mml:mn></mml:mrow></mml:msub><mml:msubsup><mml:mrow><mml:mi>x</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow><mml:mrow><mml:mo>&#x02032;</mml:mo></mml:mrow></mml:msubsup><mml:msub><mml:mrow><mml:mi>z</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow></mml:msub><mml:mo>&#x0002B;</mml:mo><mml:msub><mml:mrow><mml:mi>f</mml:mi></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msub><mml:msub><mml:mrow><mml:mi>x</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow></mml:msub><mml:msubsup><mml:mrow><mml:mi>y</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow><mml:mrow><mml:mo>&#x02032;</mml:mo></mml:mrow></mml:msubsup><mml:mo>&#x0002B;</mml:mo><mml:msub><mml:mrow><mml:mi>f</mml:mi></mml:mrow><mml:mrow><mml:mn>5</mml:mn></mml:mrow></mml:msub><mml:msub><mml:mrow><mml:mi>y</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow></mml:msub><mml:msubsup><mml:mrow><mml:mi>y</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow><mml:mrow><mml:mo>&#x02032;</mml:mo></mml:mrow></mml:msubsup><mml:mo>&#x0002B;</mml:mo><mml:msub><mml:mrow><mml:mi>f</mml:mi></mml:mrow><mml:mrow><mml:mn>8</mml:mn></mml:mrow></mml:msub><mml:msubsup><mml:mrow><mml:mi>y</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow><mml:mrow><mml:mo>&#x02032;</mml:mo></mml:mrow></mml:msubsup><mml:msub><mml:mrow><mml:mi>z</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow></mml:msub><mml:mo>&#x0002B;</mml:mo><mml:msub><mml:mrow><mml:mi>f</mml:mi></mml:mrow><mml:mrow><mml:mn>3</mml:mn></mml:mrow></mml:msub><mml:msub><mml:mrow><mml:mi>x</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow></mml:msub><mml:msubsup><mml:mrow><mml:mi>z</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow><mml:mrow><mml:mo>&#x02032;</mml:mo></mml:mrow></mml:msubsup><mml:mo>&#x0002B;</mml:mo><mml:msub><mml:mrow><mml:mi>f</mml:mi></mml:mrow><mml:mrow><mml:mn>6</mml:mn></mml:mrow></mml:msub><mml:msub><mml:mrow><mml:mi>y</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow></mml:msub><mml:msubsup><mml:mrow><mml:mi>z</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow><mml:mrow><mml:mo>&#x02032;</mml:mo></mml:mrow></mml:msubsup><mml:mo>&#x0002B;</mml:mo><mml:msub><mml:mrow><mml:mi>f</mml:mi></mml:mrow><mml:mrow><mml:mn>9</mml:mn></mml:mrow></mml:msub><mml:msub><mml:mrow><mml:mi>z</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow></mml:msub><mml:msubsup><mml:mrow><mml:mi>z</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow><mml:mrow><mml:mo>&#x02032;</mml:mo></mml:mrow></mml:msubsup></mml:mrow></mml:math>
</disp-formula>
<disp-formula id="E8"><label>(7)</label><mml:math id="M12"><mml:mi mathvariant="italic">err</mml:mi><mml:mo>&#x02192;</mml:mo><mml:munder><mml:mrow><mml:mtext>min</mml:mtext></mml:mrow><mml:mrow><mml:mi>f</mml:mi></mml:mrow></mml:munder><mml:mstyle displaystyle='true'><mml:munderover><mml:mrow><mml:mo>&#x02211;</mml:mo></mml:mrow><mml:mrow><mml:mi>i</mml:mi><mml:mo>=</mml:mo><mml:mn>1</mml:mn></mml:mrow><mml:mrow><mml:mi>n</mml:mi></mml:mrow></mml:munderover></mml:mstyle><mml:msup><mml:mrow><mml:mrow><mml:mo>(</mml:mo><mml:mrow><mml:msub><mml:mrow><mml:mi>w</mml:mi></mml:mrow><mml:mrow><mml:mi mathvariant="italic">si</mml:mi></mml:mrow></mml:msub><mml:msup><mml:mrow><mml:mi>f</mml:mi></mml:mrow><mml:mrow><mml:mi>T</mml:mi></mml:mrow></mml:msup><mml:msub><mml:mrow><mml:mi>u</mml:mi></mml:mrow><mml:mi>i</mml:mi></mml:msub></mml:mrow><mml:mo>)</mml:mo></mml:mrow></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msup></mml:math></disp-formula>
<disp-formula id="E9"><label>(8)</label><mml:math id="M13"><mml:msub><mml:mrow><mml:mi>w</mml:mi></mml:mrow><mml:mrow><mml:mi mathvariant="italic">si</mml:mi></mml:mrow></mml:msub><mml:mo>=</mml:mo><mml:mfrac><mml:mrow><mml:mn>1</mml:mn></mml:mrow><mml:mrow><mml:mo>&#x02207;</mml:mo><mml:msub><mml:mrow><mml:mi>r</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow></mml:msub></mml:mrow></mml:mfrac></mml:math></disp-formula>
<disp-formula id="E10"><label>(9)</label><mml:math id="M14"><mml:mrow><mml:mo>&#x02207;</mml:mo><mml:msub><mml:mrow><mml:mi>r</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow></mml:msub><mml:mo>=</mml:mo><mml:msup><mml:mrow><mml:mrow><mml:mo>(</mml:mo><mml:mrow><mml:msubsup><mml:mrow><mml:mi>r</mml:mi></mml:mrow><mml:mrow><mml:mi mathvariant="italic">xi</mml:mi></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msubsup><mml:mo>&#x0002B;</mml:mo><mml:msubsup><mml:mrow><mml:mi>r</mml:mi></mml:mrow><mml:mrow><mml:mi mathvariant="italic">yi</mml:mi></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msubsup><mml:mo>&#x0002B;</mml:mo><mml:msubsup><mml:mrow><mml:mi>r</mml:mi></mml:mrow><mml:mrow><mml:mi mathvariant="italic">zi</mml:mi></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msubsup><mml:mo>&#x0002B;</mml:mo><mml:msubsup><mml:mrow><mml:mi>r</mml:mi></mml:mrow><mml:mrow><mml:mi mathvariant="italic">xi</mml:mi><mml:mo>&#x02032;</mml:mo></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msubsup><mml:mo>&#x0002B;</mml:mo><mml:msubsup><mml:mrow><mml:mi>r</mml:mi></mml:mrow><mml:mrow><mml:mi mathvariant="italic">yi</mml:mi><mml:mo>&#x02032;</mml:mo></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msubsup><mml:mo>&#x0002B;</mml:mo><mml:msubsup><mml:mrow><mml:mi>r</mml:mi></mml:mrow><mml:mrow><mml:mi mathvariant="italic">zi</mml:mi><mml:mo>&#x02032;</mml:mo></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msubsup></mml:mrow><mml:mo>)</mml:mo></mml:mrow></mml:mrow><mml:mrow><mml:mn>1</mml:mn><mml:mo>&#x02215;</mml:mo><mml:mn>2</mml:mn></mml:mrow></mml:msup></mml:mrow></mml:math></disp-formula>
where <italic>w<sub>s</sub>i</italic> is the weight (known as Sampson&#x02019;s weighting) that will be assigned to each set of corresponding point and &#x02207;<italic>r<sub>i</sub></italic> is the gradient; <italic>r<sub>x</sub>i</italic> and so on are the partial derivatives found from Equation (<xref ref-type="disp-formula" rid="E7">6</xref>) as <inline-formula><mml:math id="M15"><mml:msub><mml:mrow><mml:mi>r</mml:mi></mml:mrow><mml:mrow><mml:mi mathvariant="italic">xi</mml:mi></mml:mrow></mml:msub><mml:mo>=</mml:mo><mml:msub><mml:mrow><mml:mi>f</mml:mi></mml:mrow><mml:mrow><mml:mn>1</mml:mn></mml:mrow></mml:msub><mml:msubsup><mml:mrow><mml:mi>x</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow><mml:mrow><mml:mo>&#x02032;</mml:mo></mml:mrow></mml:msubsup><mml:mo>&#x0002B;</mml:mo><mml:msub><mml:mrow><mml:mi>f</mml:mi></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msub><mml:msubsup><mml:mrow><mml:mi>y</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow><mml:mrow><mml:mo>&#x02032;</mml:mo></mml:mrow></mml:msubsup><mml:mo>&#x0002B;</mml:mo><mml:msub><mml:mrow><mml:mi>f</mml:mi></mml:mrow><mml:mrow><mml:mn>3</mml:mn></mml:mrow></mml:msub><mml:msubsup><mml:mrow><mml:mi>z</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow><mml:mrow><mml:mo>&#x02032;</mml:mo></mml:mrow></mml:msubsup></mml:math></inline-formula>.</p>
<p>Once all the weights are computed, <italic>U</italic> matrix is updated as follow,
<disp-formula id="E11"><label>(10)</label><mml:math id="M16"><mml:mrow><mml:mi>U</mml:mi><mml:mo>=</mml:mo><mml:mi mathvariant="italic">WU</mml:mi></mml:mrow></mml:math></disp-formula>
where <italic>W</italic> is a diagonal matrix of the weights computed using Equation (<xref ref-type="disp-formula" rid="E9">8</xref>). The essential matrix is estimated at each step and forced to be of rank 2 in each iteration. The procrustean approach is adopted here, and singular value decomposition is used for this purpose.</p>
</sec>
</sec>
<sec id="S4">
<label>4</label> <title>Results</title>
<sec id="S4-1">
<label>4.1</label> <title>Intrinsic Camera Calibration</title>
<p>The estimation of the intrinsic parameters of the fisheye cameras is performed using the study by Mei and Rives&#x02009;(<xref ref-type="bibr" rid="B33">2007</xref>), and the images are projected onto the unit sphere using the equations provided by the aforementioned camera model. The value of &#x003BE; (eccentricity) plays an important role to determine the extent of enfolding the image onto the unit sphere. It leads to the need to develop a set-up for robust estimation of &#x003BE; up to the required accuracy.</p>
<sec id="S4-1-1">
<label>4.1.1</label> <title>Re-estimation of <italic>&#x003BE;</italic></title>
<p>The baseline of the camera rig (distance between the centers of the left and right fisheye lens) is measured, and two parallel lines with the same distance to each other as well as a center line are drawn on a pattern. The rig is faced and aligned in front of the pattern such that the center line touches the edges of both circular fisheye camera images (see Figures <xref ref-type="fig" rid="F6">6</xref> and <xref ref-type="fig" rid="F7">7</xref>). The parallel line corresponding to the edge of fisheye lens of each camera is then forced to the zero plane when the fisheye image is projected onto the unit sphere. This is done by developing a cost function to estimate &#x003BE; that minimizes the z-component of pixels on the selected line using internal point optimization algorithm.</p>
<fig id="F6" position="float">
<label>Figure 6</label>
<caption><p>Setup for re-estimating &#x003BE;.</p></caption>
<graphic xlink:href="fict-04-00019-g006.tif"/>
</fig>
<fig id="F7" position="float">
<label>Figure 7</label>
<caption><p><bold>(A,B)</bold> illustrate the iterative estimation of &#x003BE; for optimum enfolding of the fisheye images. <bold>(A)</bold> Fisheye image projected onto unit sphere with initial &#x003BE; estimate. <bold>(B)</bold> The 180&#x000B0; line now lie on the zero plane after iterative estimation of &#x003BE;.</p></caption>
<graphic xlink:href="fict-04-00019-g007.tif"/>
</fig>
</sec>
</sec>
<sec id="S4-2">
<label>4.2</label> <title>Estimation of Extrinsic Parameters of the Rig</title>
<sec id="S4-2-1">
<label>4.2.1</label> <title>Rigid Transformation Estimation</title>
<p>The estimation of rigid transformation of non-overlapping cameras has been discussed by L&#x000E9;braly et al.&#x02009;(<xref ref-type="bibr" rid="B25">2010</xref>). However, since our camera system has an approximately 5&#x000B0; of overlap along the periphery of two hemispheres, we decided to use the overlapping features to estimate the transformation between two cameras. The matching points in two fisheye camera images are selected manually. The selected points are then projected onto the unit sphere with the calibration results obtained earlier. Interior point optimization algorithm from Kim et al.&#x02009;(<xref ref-type="bibr" rid="B22">2007</xref>) is used to iteratively estimate pure rotation between the set of projected points; thus a transformation with pure rotation is obtained.
<disp-formula id="E12"><label>(11)</label><mml:math id="M17"><mml:mrow><mml:mi>T</mml:mi><mml:mo>=</mml:mo><mml:mfenced separators="" open="[" close="]"><mml:mrow><mml:mtable class="array"><mml:mtr><mml:mtd class="array" columnalign="center"><mml:mn>&#x02212;1.0000</mml:mn></mml:mtd><mml:mtd/><mml:mtd class="array" columnalign="center"><mml:mn>&#x02212;0.0048</mml:mn></mml:mtd><mml:mtd/><mml:mtd class="array" columnalign="center"><mml:mn>0.0085</mml:mn></mml:mtd><mml:mtd/><mml:mtd class="array" columnalign="center"><mml:mn>0</mml:mn></mml:mtd></mml:mtr><mml:mtr><mml:mtd class="array" columnalign="center"><mml:mn>&#x02212;0.0045</mml:mn></mml:mtd><mml:mtd/><mml:mtd class="array" columnalign="center"><mml:mn>0.9994</mml:mn></mml:mtd><mml:mtd/><mml:mtd class="array" columnalign="center"><mml:mn>&#x02212;0.0335</mml:mn></mml:mtd><mml:mtd/><mml:mtd class="array" columnalign="center"><mml:mn>0</mml:mn></mml:mtd></mml:mtr><mml:mtr><mml:mtd class="array" columnalign="center"><mml:mn>&#x02212;0.0087</mml:mn></mml:mtd><mml:mtd/><mml:mtd class="array" columnalign="center"><mml:mn>&#x02212;0.0334</mml:mn></mml:mtd><mml:mtd/><mml:mtd class="array" columnalign="center"><mml:mn>&#x02212;0.9994</mml:mn></mml:mtd><mml:mtd/><mml:mtd class="array" columnalign="center"><mml:mn>0</mml:mn></mml:mtd></mml:mtr><mml:mtr><mml:mtd class="array" columnalign="center"><mml:mn>0</mml:mn></mml:mtd><mml:mtd/><mml:mtd class="array" columnalign="center"><mml:mn>0</mml:mn></mml:mtd><mml:mtd/><mml:mtd class="array" columnalign="center"><mml:mn>0</mml:mn></mml:mtd><mml:mtd/><mml:mtd class="array" columnalign="center"><mml:mn>1</mml:mn></mml:mtd></mml:mtr></mml:mtable></mml:mrow></mml:mfenced></mml:mrow></mml:math></disp-formula></p>
<p>The same procedure is repeated to find pure rotation between the sphere from fisheye cameras and the stereo camera. The transformation result is shown in Equation (<xref ref-type="disp-formula" rid="E13">12</xref>).
<disp-formula id="E13"><label>(12)</label><mml:math id="M18"><mml:mrow><mml:mi>T</mml:mi><mml:mo>=</mml:mo><mml:mfenced separators="" open="[" close="]"><mml:mrow><mml:mtable class="array"><mml:mtr><mml:mtd class="array" columnalign="center"><mml:mn>&#x02212;0.0143</mml:mn></mml:mtd><mml:mtd/><mml:mtd class="array" columnalign="center"><mml:mn>&#x02212;0.0290</mml:mn></mml:mtd><mml:mtd/><mml:mtd class="array" columnalign="center"><mml:mn>&#x02212;0.9995</mml:mn></mml:mtd><mml:mtd/><mml:mtd class="array" columnalign="center"><mml:mn>0</mml:mn></mml:mtd></mml:mtr><mml:mtr><mml:mtd class="array" columnalign="center"><mml:mn>&#x02212;0.0062</mml:mn></mml:mtd><mml:mtd/><mml:mtd class="array" columnalign="center"><mml:mn>0.9996</mml:mn></mml:mtd><mml:mtd/><mml:mtd class="array" columnalign="center"><mml:mn>&#x02212;0.0289</mml:mn></mml:mtd><mml:mtd/><mml:mtd class="array" columnalign="center"><mml:mn>0</mml:mn></mml:mtd></mml:mtr><mml:mtr><mml:mtd class="array" columnalign="center"><mml:mn>0.9999</mml:mn></mml:mtd><mml:mtd/><mml:mtd class="array" columnalign="center"><mml:mn>&#x02212;0.0058</mml:mn></mml:mtd><mml:mtd/><mml:mtd class="array" columnalign="center"><mml:mn>&#x02212;0.0145</mml:mn></mml:mtd><mml:mtd/><mml:mtd class="array" columnalign="center"><mml:mn>0</mml:mn></mml:mtd></mml:mtr><mml:mtr><mml:mtd class="array" columnalign="center"><mml:mn>0</mml:mn></mml:mtd><mml:mtd/><mml:mtd class="array" columnalign="center"><mml:mn>0</mml:mn></mml:mtd><mml:mtd/><mml:mtd class="array" columnalign="center"><mml:mn>0</mml:mn></mml:mtd><mml:mtd/><mml:mtd class="array" columnalign="center"><mml:mn>1</mml:mn></mml:mtd></mml:mtr></mml:mtable></mml:mrow></mml:mfenced></mml:mrow></mml:math></disp-formula></p>
</sec>
<sec id="S4-2-2">
<label>4.2.2</label> <title>Estimation of Overlap between Fisheye and Stereo Camera</title>
<p>To perform tasks such as object detection and object tracking, estimating the portion of omnidirectional unit sphere which is mutually covered by high-resolution RGB-D information from the ZED camera, is highly substantial. The boundary pixels of the ZED camera image are first projected onto the unit sphere and then k-Nearest-Neighbor (kNN) algorithm is used to find the overlapping pixels of the fisheye sphere with them. The overlapping pixels from the unit sphere projection of the fisheye images are then projected back onto the image plane using the camera model as in Mei and Rives&#x02009;(<xref ref-type="bibr" rid="B33">2007</xref>). Figure <xref ref-type="fig" rid="F8">8</xref> shows the approximate overlapping field of view of fisheye cameras and ZED camera.</p>
<fig id="F8" position="float">
<label>Figure 8</label>
<caption><p>Finding the overlapping image pixels (field of view) in fisheye images and in high-resolution image of stereo camera. <bold>(A)</bold> High-resolution image from the stereo camera. <bold>(B)</bold> Overlapping field of view is defined by the area inside the red boundaries (informed and written consent has been obtained from the subjects for the publication of this image).</p></caption>
<graphic xlink:href="fict-04-00019-g008.tif"/>
</fig>
</sec>
<sec id="S4-2-3">
<label>4.2.3</label> <title>Fusion of Images (Spherical Approximation)</title>
<p>The transformation matrices (actually rotation matrices) obtained as in Equations (<xref ref-type="disp-formula" rid="E12">11</xref>) and (<xref ref-type="disp-formula" rid="E13">12</xref>) are used to fuse the two hemispheres from the fisheye camera and the projection of the high-resolution RGB&#x02009;&#x0002B;&#x02009;D image from stereo camera onto the unit sphere (see Figure <xref ref-type="fig" rid="F9">9</xref>).</p>
<fig id="F9" position="float">
<label>Figure 9</label>
<caption><p>The omnivision sphere after the fusion of fisheye image hemispheres with high-resolution RGB and depth image unit sphere projections from the stereo camera. <bold>(A)</bold> Fused high-resolution RGB image and the sphere. <bold>(B)</bold> Fused depth image and the sphere.</p></caption>
<graphic xlink:href="fict-04-00019-g009.tif"/>
</fig>
</sec>
</sec>
<sec id="S4-3">
<label>4.3</label> <title>Scene Reconstruction Using Omnidirectional Cameras</title>
<p>The scene can be reconstructed and point <bold><italic>P</italic></bold> can be triangulated using the parameters <italic>P</italic><sub>1</sub>, <italic>P</italic><sub>2</sub>, <italic>R</italic>, and <italic>t</italic> as discussed by Ma et al.&#x02009;(<xref ref-type="bibr" rid="B31">2015</xref>). Observing Figure <xref ref-type="fig" rid="F5">5</xref>, the line passing through <italic>O</italic><sub>1</sub> and <italic>P</italic><sub>1</sub> can be defined as <italic>aP</italic><sub>1</sub> and the line passing through <italic>O</italic><sub>2</sub> and <italic>P</italic><sub>2</sub> can be defined as <italic>bRP</italic><sub>2</sub>&#x02009;&#x0002B;&#x02009;<italic>t</italic> in the reference frame <italic>O</italic><sub>1</sub>; where <italic>a, b</italic> &#x02208; <italic>R</italic>. The goal of triangulation is to minimize the distance between two lines, thus the problem can be expressed as a least square problem.
<disp-formula id="E14"><label>(13)</label><mml:math id="M19"><mml:munder><mml:mrow><mml:mtext>min</mml:mtext></mml:mrow><mml:mrow><mml:mi>a</mml:mi><mml:mo>,</mml:mo><mml:mi>b</mml:mi></mml:mrow></mml:munder><mml:mo>&#x0007C;&#x0007C;</mml:mo><mml:mi>a</mml:mi><mml:msub><mml:mrow><mml:mi>P</mml:mi></mml:mrow><mml:mrow><mml:mn>1</mml:mn></mml:mrow></mml:msub><mml:mo>&#x02212;</mml:mo><mml:mi mathvariant="italic">bR</mml:mi><mml:msub><mml:mrow><mml:mi>P</mml:mi></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msub><mml:mo>&#x02212;</mml:mo><mml:mi>t</mml:mi><mml:mo>&#x0007C;&#x0007C;</mml:mo></mml:math></disp-formula>
<disp-formula id="E15"><label>(14)</label><mml:math id="M20"><mml:mfenced separators="" open="[" close="]"><mml:mrow><mml:mtable class="array"><mml:mtr><mml:mtd class="array" columnalign="center"><mml:mover accent="true"><mml:mrow><mml:mi>a</mml:mi></mml:mrow><mml:mo>&#x0005E;</mml:mo></mml:mover></mml:mtd></mml:mtr><mml:mtr><mml:mtd class="array" columnalign="center"><mml:mover accent="true"><mml:mrow><mml:mi>b</mml:mi></mml:mrow><mml:mo>&#x0005E;</mml:mo></mml:mover></mml:mtd></mml:mtr></mml:mtable></mml:mrow></mml:mfenced><mml:mo>=</mml:mo><mml:msup><mml:mrow><mml:mrow><mml:mo>(</mml:mo><mml:mrow><mml:msup><mml:mrow><mml:mi>A</mml:mi></mml:mrow><mml:mrow><mml:mi>T</mml:mi></mml:mrow></mml:msup><mml:mi>A</mml:mi></mml:mrow><mml:mo>)</mml:mo></mml:mrow></mml:mrow><mml:mrow><mml:mo>&#x02212;</mml:mo><mml:mn>1</mml:mn></mml:mrow></mml:msup><mml:msup><mml:mrow><mml:mi>A</mml:mi></mml:mrow><mml:mrow><mml:mi>T</mml:mi></mml:mrow></mml:msup><mml:mi>t</mml:mi><mml:mo>,</mml:mo><mml:mi>A</mml:mi><mml:mo>=</mml:mo><mml:mrow><mml:mo>[</mml:mo><mml:mrow><mml:msub><mml:mrow><mml:mi>P</mml:mi></mml:mrow><mml:mrow><mml:mn>1</mml:mn></mml:mrow></mml:msub><mml:mo>,</mml:mo><mml:mo>&#x02212;</mml:mo><mml:msub><mml:mrow><mml:mi mathvariant="italic">RP</mml:mi></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msub></mml:mrow><mml:mo>]</mml:mo></mml:mrow></mml:math></disp-formula></p>
<p>The three-dimensional point <bold><italic>P</italic></bold> is reconstructed by finding the middle point of the minimal distance between the lines <italic>aP</italic><sub>1</sub> and <italic>bRP</italic><sub>2</sub>&#x02009;&#x0002B;&#x02009;<italic>t</italic> as follows:
<disp-formula id="E16"><label>(15)</label><mml:math id="M21"><mml:mtable><mml:mtr><mml:mtd><mml:msub><mml:mrow><mml:mi>P</mml:mi></mml:mrow><mml:mrow><mml:mi>k</mml:mi></mml:mrow></mml:msub><mml:mo>=</mml:mo><mml:mfrac><mml:mrow><mml:mi mathvariant="italic">&#x000E2;</mml:mi><mml:msub><mml:mrow><mml:mi>P</mml:mi></mml:mrow><mml:mrow><mml:mn>1</mml:mn></mml:mrow></mml:msub><mml:mo>&#x0002B;</mml:mo><mml:mover accent="true"><mml:mrow><mml:mi>b</mml:mi></mml:mrow><mml:mo class="MathClass-op">&#x0005E;</mml:mo></mml:mover><mml:msub><mml:mrow><mml:mi mathvariant="italic">RP</mml:mi></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:msub><mml:mo>&#x0002B;</mml:mo><mml:mi>t</mml:mi></mml:mrow><mml:mrow><mml:mn>2</mml:mn></mml:mrow></mml:mfrac></mml:mtd></mml:mtr><mml:mtr><mml:mtd><mml:mtext>where</mml:mtext><mml:mo>,</mml:mo><mml:mi>k</mml:mi><mml:mo>=</mml:mo><mml:mn>1</mml:mn><mml:mo>,</mml:mo><mml:mn>2</mml:mn><mml:mo>,</mml:mo><mml:mn>3</mml:mn><mml:mo>,</mml:mo><mml:mn>4</mml:mn></mml:mtd></mml:mtr></mml:mtable></mml:math></disp-formula></p>
<p>This triangulation method is applicable for all possible solutions. The conventional criteria to select the optimal solution which gives the positive depth of the reconstructed points is unsuitable in this case because of special geometrical properties of this method. A novel method is proposed to solve the problem of ambiguity of the results which is described as follows.</p>
<p>The scene is reconstructed using each of the four possible solutions and we get four sets of reconstructed points <inline-formula><mml:math id="M22"><mml:msubsup><mml:mrow><mml:mi mathvariant="bold-italic">P</mml:mi></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow><mml:mrow><mml:mo>&#x02217;</mml:mo></mml:mrow></mml:msubsup></mml:math></inline-formula>; where <italic>i</italic>&#x02009;&#x0003D;&#x02009;1, 2, 3, 4. As already mentioned, the first step for reconstruction of the scene is to capture at least two real images, select the matching points in two-dimensional images and &#x0201C;project the selected points onto the unit sphere&#x0201D; using the equations proposed in the spherical camera model. So for scene reconstruction, we already have at least two set of points projected onto the unit sphere. The projection of points onto the unit sphere at the first pose <bold><italic>P</italic></bold><italic><sub>s</sub></italic> will be used in the later steps.</p>
<p>All four reconstructed sets are considered one at a time and each point in each set is divided by its norm. As a result we get more unit sphere projections, one for each reconstructed set. Ideally, the distance between the normalized true reconstructed points and the points projected onto the unit sphere of the first pose of camera <bold><italic>P</italic></bold><italic><sub>s</sub></italic> should be zero, denoted as:
<disp-formula id="E17"><label>(16)</label><mml:math id="M23"><mml:munder accentunder="true"><mml:mrow><mml:mtext>min</mml:mtext></mml:mrow><mml:mrow><mml:mi>i</mml:mi></mml:mrow></mml:munder><mml:mfenced separators="" open="(" close=")"><mml:mrow><mml:mfenced separators="" open="|" close="|"><mml:mrow><mml:mfrac><mml:mrow><mml:msubsup><mml:mrow><mml:mtext mathvariant="bold-italic">P</mml:mtext></mml:mrow><mml:mrow><mml:mtext mathvariant="bold-italic">i</mml:mtext></mml:mrow><mml:mrow><mml:mstyle mathvariant="bold-italic"><mml:mo>&#x02217;</mml:mo></mml:mstyle></mml:mrow></mml:msubsup></mml:mrow><mml:mrow><mml:mo>&#x0007C;</mml:mo><mml:msubsup><mml:mrow><mml:mtext mathvariant="bold-italic">P</mml:mtext></mml:mrow><mml:mrow><mml:mtext mathvariant="bold-italic">i</mml:mtext></mml:mrow><mml:mrow><mml:mstyle mathvariant="bold-italic"><mml:mo>&#x02217;</mml:mo></mml:mstyle></mml:mrow></mml:msubsup><mml:mo>&#x0007C;</mml:mo></mml:mrow></mml:mfrac><mml:mo>&#x02212;</mml:mo><mml:msub><mml:mrow><mml:mtext mathvariant="bold-italic">P</mml:mtext></mml:mrow><mml:mrow><mml:mtext mathvariant="italic">s</mml:mtext></mml:mrow></mml:msub></mml:mrow></mml:mfenced></mml:mrow></mml:mfenced></mml:math></disp-formula></p>
<p>This distance is evaluated for each solution and the one that gives the least distance is considered the optimal solution. This technique is implemented on synthetic as well as real data, and the result is optimum in all cases.</p>
</sec>
<sec id="S4-4">
<label>4.4</label> <title>Error Analysis</title>
<p>The quantification of error is done by creating synthetic data and comparing the reconstructed points with the synthetic input. Gaussian noise is introduced with multiples of standard deviation which is equal to the largest pixel to pixel distance over the spherical projection. Several patterns of input data were generated and two of them with there reconstructed points are shown in Figure <xref ref-type="fig" rid="F10">10</xref>.</p>
<fig id="F10" position="float">
<label>Figure 10</label>
<caption><p>Three-dimensional scene reconstruction using synthetic data. <bold>(A)</bold> Synthetic data (pyramid) with noise 0.002 standard deviations. <bold>(B)</bold> Reconstructed pyramid. <bold>(C)</bold> Synthetic data (wall) with noise 0.001 standard deviations. <bold>(D)</bold> Reconstructed wall.</p></caption>
<graphic xlink:href="fict-04-00019-g010.tif"/>
</fig>
<p>The error plot is shown in Figure <xref ref-type="fig" rid="F11">11</xref>, where average Euclidean distance of 50 trials is plotted for each value of standard deviation (0.005) with 50 multiples of 0.05 for pyramid reconstruction. This error pattern is consistent with other synthetic three-dimensional patterns also.</p>
<fig id="F11" position="float">
<label>Figure 11</label>
<caption><p>Euclidean distance plot between synthetic ground truth and reconstruction for multiple standard deviations.</p></caption>
<graphic xlink:href="fict-04-00019-g011.tif"/>
</fig>
</sec>
</sec>
<sec id="S5">
<label>5</label> <title>Conclusion</title>
<p>A technique is developed for the extrinsic calibration of the proposed camera rig and similar vision systems with overlapping field of view. The spherical model of camera is exploited because several image processing algorithms have already been developed based on this model for catadioptric cameras, which can be implemented on the results obtained by our camera rig. The images from all the cameras are projected onto the unit sphere and fused to follow spherical approximation for polydioptric cameras. The estimation of essential matrix and scene reconstruction by the proposed adaptation of epipolar geometry and triangulation method is performed on synthetic data with Gaussian noise and standard deviation equal to a multiple of the largest pixel to pixel distance over the spherical projection. The results are compared with the ground-truth that is computed from known rotation and translation, and the adaptation of epipolar geometry to the spherical model is found promising. The results are also computed for real images with automatic feature extraction as described by Harris and Stephens&#x02009;(<xref ref-type="bibr" rid="B12">1988</xref>), Lowe&#x02009;(<xref ref-type="bibr" rid="B29">2004</xref>), Bay et al.&#x02009;(<xref ref-type="bibr" rid="B3">2006</xref>), and Donoser and Bischof&#x02009;(<xref ref-type="bibr" rid="B9">2006</xref>) and with manual point selection also (see Figures <xref ref-type="fig" rid="F12">12</xref> and <xref ref-type="fig" rid="F13">13</xref>).</p>
<fig id="F12" position="float">
<label>Figure 12</label>
<caption><p>Feature matching between two poses of the fisheye camera.</p></caption>
<graphic xlink:href="fict-04-00019-g012.tif"/>
</fig>
<fig id="F13" position="float">
<label>Figure 13</label>
<caption><p><bold>(A,B)</bold> show the result of scene reconstruction algorithm developed following the spherical model of the camera. <bold>(A)</bold> Front view of the reconstructed scene. <bold>(B)</bold> Top view of the reconstructed scene.</p></caption>
<graphic xlink:href="fict-04-00019-g013.tif"/>
</fig>
</sec>
<sec id="S6">
<title>Author Contributions</title>
<p>DF, RS, and OM jointly conceived and supervised the proposed design. AZJ collected the data. OM performed necessary experiments, developed the code, and wrote the article. CJ helped in developing several parts of the code and in realization of Section <xref ref-type="sec" rid="S4-1-1">4.1.1</xref>. All authors discussed the results and observations and commented on the manuscript at all stages.</p>
</sec>
<sec id="S7">
<title>Conflict of Interest Statement</title>
<p>The authors declare that the research was conducted in the absence of any commercial or financial relationships that could be construed as a potential conflict of interest.</p>
</sec>
</body>
<back>
<fn-group>
<fn fn-type="financial-disclosure">
<p><bold>Funding.</bold> This work is part from a project entitled VIPeR (Polarimetric Vision Applied to Robotics Navigation) funded by the French National Research Agency ANR-15-CE22-0009-VIPeR.</p></fn>
</fn-group>
<ref-list>
<title>References</title>
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